Add black battle transition tile to gfx

This commit is contained in:
U-Fish-PC\Daniel 2013-08-20 15:52:43 -04:00
parent 6fc179a10b
commit 4d63a8b88a
2 changed files with 5 additions and 4 deletions

1
gfx/battle_transition.2bpp Executable file
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@ -0,0 +1 @@
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>

View file

@ -99587,12 +99587,12 @@ INCBIN "baserom.gbc",$70a44,$70a4d - $70a44
; known jump sources: 709b3 (1c:49b3)
Func_70a4d: ; 70a4d (1c:4a4d)
ld hl, $8ff0
ld de, Unknown_70a59 ; $4a59
ld bc, (BANK(Unknown_70a59) << 8) + $01
ld de, BattleTransitionTile ; $4a59
ld bc, (BANK(BattleTransitionTile) << 8) + $01
jp CopyVideoData
Unknown_70a59: ; 70a59 (1c:4a59)
INCBIN "baserom.gbc",$70a59,$70a69 - $70a59
BattleTransitionTile: ; 70a59 (1c:4a59)
INCBIN "gfx/battle_transition.2bpp"
; known jump sources: 70a9f (1c:4a9f), 70bc2 (1c:4bc2), 70c0a (1c:4c0a), 70ca7 (1c:4ca7), 70cd5 (1c:4cd5), 70d4d (1c:4d4d)
Func_70a69: ; 70a69 (1c:4a69)