Pull map headers out of main.asm

This commit is contained in:
U-Fish-PC\Daniel 2014-05-17 17:18:23 -04:00
parent e1a931df6a
commit 4e4e72d02a
225 changed files with 1649 additions and 1426 deletions

View file

@ -0,0 +1,9 @@
LavenderTown_h: ; 0x44000 to 0x4402d (45 bytes) (bank=11) (id=4)
db OVERWORLD ; tileset
db LAVENDER_TOWN_HEIGHT, LAVENDER_TOWN_WIDTH ; dimensions (y, x)
dw LavenderTownBlocks, LavenderTownTextPointers, LavenderTownScript ; blocks, texts, scripts
db NORTH | SOUTH | WEST ; connections
NORTH_MAP_CONNECTION ROUTE_10, ROUTE_10_WIDTH, ROUTE_10_HEIGHT, 0, 0, ROUTE_10_WIDTH, Route10Blocks
SOUTH_MAP_CONNECTION ROUTE_12, ROUTE_12_WIDTH, 0, 0, ROUTE_12_WIDTH, Route12Blocks, LAVENDER_TOWN_WIDTH, LAVENDER_TOWN_HEIGHT
WEST_MAP_CONNECTION ROUTE_8, ROUTE_8_WIDTH, 0, 0, ROUTE_8_HEIGHT, Route8Blocks, LAVENDER_TOWN_WIDTH
dw LavenderTownObject ; objects