Merge pull request #223 from pret/audio-macros

Audio macros
This commit is contained in:
Daniel Harding 2020-02-05 17:59:01 -06:00 committed by GitHub
commit 5048f24816
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455 changed files with 25712 additions and 25656 deletions

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@ -872,7 +872,7 @@ FaintEnemyPokemon:
ld a, SFX_FAINT_FALL
call PlaySoundWaitForCurrent
.sfxwait
ld a, [wChannelSoundIDs + Ch4]
ld a, [wChannelSoundIDs + Ch5]
cp SFX_FAINT_FALL
jr z, .sfxwait
ld a, SFX_FAINT_THUD
@ -956,7 +956,7 @@ EndLowHealthAlarm:
; the low health alarm and prevents it from reactivating until the next battle.
xor a
ld [wLowHealthAlarm], a ; turn off low health alarm
ld [wChannelSoundIDs + Ch4], a
ld [wChannelSoundIDs + Ch5], a
inc a
ld [wLowHealthAlarmDisabled], a ; prevent it from reactivating
ret
@ -1954,7 +1954,7 @@ DrawPlayerHUDAndHPBar:
ld [hl], $0
ret z
xor a
ld [wChannelSoundIDs + Ch4], a
ld [wChannelSoundIDs + Ch5], a
ret
.setLowHealthAlarm
ld hl, wLowHealthAlarm

View file

@ -46,7 +46,7 @@ EndOfBattle:
.resetVariables
xor a
ld [wLowHealthAlarm], a ;disable low health alarm
ld [wChannelSoundIDs + Ch4], a
ld [wChannelSoundIDs + Ch5], a
ld [wIsInBattle], a
ld [wBattleType], a
ld [wMoveMissed], a