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The 'def_trainers' macro checks that trainers' event flag bits are correct (#318)
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71 changed files with 274 additions and 149 deletions
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@ -1,7 +1,7 @@
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RocketHideoutB1F_Script:
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call RocketHideout1Script_44be0
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call EnableAutoTextBoxDrawing
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ld hl, RocketHideout1TrainerHeader0
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ld hl, RocketHideout1TrainerHeaders
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ld de, RocketHideoutB1F_ScriptPointers
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ld a, [wRocketHideoutB1FCurScript]
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call ExecuteCurMapScriptInTable
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@ -44,6 +44,8 @@ RocketHideoutB1F_TextPointers:
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dw PickUpItemText
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dw PickUpItemText
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RocketHideout1TrainerHeaders:
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def_trainers
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RocketHideout1TrainerHeader0:
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trainer EVENT_BEAT_ROCKET_HIDEOUT_1_TRAINER_0, 3, RocketHideout1BattleText2, RocketHideout1EndBattleText2, RocketHideout1AfterBattleTxt2
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RocketHideout1TrainerHeader1:
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