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The 'def_trainers' macro checks that trainers' event flag bits are correct (#318)
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71 changed files with 274 additions and 149 deletions
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@ -1,7 +1,7 @@
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RocketHideoutB4F_Script:
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call RocketHideout4Script_45473
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call EnableAutoTextBoxDrawing
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ld hl, RocketHideout4TrainerHeader0
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ld hl, RocketHideout4TrainerHeaders
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ld de, RocketHideoutB4F_ScriptPointers
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ld a, [wRocketHideoutB4FCurScript]
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call ExecuteCurMapScriptInTable
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@ -84,6 +84,8 @@ RocketHideoutB4F_TextPointers:
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dw PickUpItemText
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dw RocketHideout4Text10
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RocketHideout4TrainerHeaders:
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def_trainers 2
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RocketHideout4TrainerHeader0:
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trainer EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0, 0, RocketHideout4BattleText2, RocketHideout4EndBattleText2, RocketHideout4AfterBattleText2
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RocketHideout4TrainerHeader1:
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