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The 'def_trainers' macro checks that trainers' event flag bits are correct (#318)
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71 changed files with 274 additions and 149 deletions
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@ -137,6 +137,10 @@ SeafoamIslandsB4F_TextPointers:
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dw SeafoamIslands5Text4
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dw SeafoamIslands5Text5
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; Articuno is object 3, but its event flag is bit 2.
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; This is not a problem because its sight range is 0, and
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; trainer headers were not stored by ExecuteCurMapScriptInTable.
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def_trainers 2
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ArticunoTrainerHeader:
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trainer EVENT_BEAT_ARTICUNO, 0, ArticunoBattleText, ArticunoBattleText, ArticunoBattleText
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db -1 ; end
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