mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-04-08 11:31:55 +12:00
The Big One.
Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you. - Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them - Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy. - Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later. - Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8. - Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively - Restructured the Pokedex a little. Don't worry, Lickitung's still number 108! - All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones - Removed Blastyke as a Game Corner prize, replacing it with Squeamata. - Garnet Cavern is now properly listed as a dungeon map - Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden - Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent - Finished Gauntlet 6F except for the trainer text (PvK please help) - Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage. - Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit - Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke. - New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone! - Fixed a bug preventing the trade for Haunter from being accessed.
This commit is contained in:
parent
57186bb2a0
commit
508a4e790e
246 changed files with 2446 additions and 2384 deletions
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@ -10,8 +10,8 @@ _CaveGuy:: ; Used to describe GZap, but the beauty seemed funnier. Needed some l
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done
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_Lover1::
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text "ALICE: This spot"
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line "is where she"
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text "Here's the spot"
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line "where she first"
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cont "confessed to me."
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para "Now it's by far"
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@ -25,7 +25,7 @@ _Lover1::
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done
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_Lover2::
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text "CHELSIE: I adore"
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text "I absolutely love"
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line "visiting this"
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cont "TRAIL with my"
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cont "girlfriend!"
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@ -71,7 +71,7 @@ _BrunswickEndBattleText2::
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_BrunswickAfterBattleText2::
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text "I saw a BIRD"
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line "#MON with huge"
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cont "feet sprint past"
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cont "legs sprint past"
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cont "me!"
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para "It almost blew me"
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@ -118,10 +118,10 @@ _FakeTreeAttack::
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line "to hack away..."
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para "But it was a"
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line "CACTUS!"
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line "CACTORMUS!"
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para "CACTUS retaliated"
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line "in a rage!"
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para "It retaliated in"
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line "a rage!"
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prompt
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; Martha can do the text for her things...
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@ -63,7 +63,7 @@ _TM31NoRoomText::
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text_end
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_CopycatsHouse2FText2::
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text "It's a JAGG"
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text "It's a SHARPOON"
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line "doll with cute,"
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cont "round eyes!"
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done
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@ -3,38 +3,39 @@ _GiovannisRoomText1::
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line "EARTH - GIOVANNI"
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para "In this book, I"
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line "will reveal"
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cont "RHYDON's"
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cont "highest form."
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line "will reveal the"
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cont "highest form of"
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cont "RHYDON."
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para "Its name is"
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line "RHYPERIOR."
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para "However, it"
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cont "However, it"
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cont "cannot be"
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cont "obtained with"
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cont "items found in"
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cont "KANTO."
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cont "KANTO naturally."
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para "It needs an item"
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line "called a"
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cont "PROTECTOR."
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para "A PROTECTOR is"
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line "required, which"
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cont "we managed to"
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cont "import here."
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para "It unfortunately"
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line "fails to address"
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cont "RHYDON's poor"
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cont "SPEED."
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para "Ergo, it cannot"
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line "use my FISSURE"
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cont "technique to"
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cont "its complete"
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cont "potential."
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cont "SPEED. Ergo, it"
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cont "cannot use my"
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cont "own technique,"
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cont "FISSURE, to its"
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cont "full potential."
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done
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_GiovannisRoomText2::
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text "Aug 1st, 1975"
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text "It's a torn-out"
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line "page from an"
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cont "old diary..."
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para "Aug 1st, 1975"
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line "I managed to"
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cont "get my first"
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cont "#MON."
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@ -64,7 +65,7 @@ _GiovannisRoomText3::
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para "PROTECTOR: ¥3,000"
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para "GUARD SPEC: ¥4,200"
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para "DIRE HIT: ¥5,200"
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para "DEVELOPMENT OF"
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line "TM27: ¥15,000"
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@ -86,24 +87,3 @@ _GiovannisRoomText4::
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para "1977?!"
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done
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_GiovannisRoomBattleText2::
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text "Hey! Intruders"
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line "aren't welcome in"
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cont "the BOSS's room!"
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para "I'm his last"
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line "line of defence!"
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done
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_GiovannisRoomEndBattleText2::
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text "Oww!"
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line "Beaten!"
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prompt
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_GiovannisRoomAfterBattleTxt2::
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text "What?! Are you"
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line "serious? TEAM"
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cont "ROCKET is"
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cont "disbanding?"
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done
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@ -87,7 +87,7 @@ _SilphGauntlet1FEndBattleText5::
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prompt
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_SilphGauntlet1FAfterBattleText5::
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text "TSUBOMITTO loves"
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text "BELLIGNAN loves"
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line "eating bugs, so"
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cont "it's perfect"
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cont "for me!"
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@ -15,39 +15,18 @@ _SilphGauntlet2FAfterBattleText1::
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cont "application..."
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done
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; I am not sure if Junior should be here.
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; At most, a later floor. He's meant to be Blue's little brother, no?
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; Need a proper discussion on what to do with him, even the OG devs didn't know what to do.
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_SilphGauntlet2FBattleText2::
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text "Comment to be"
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line "written."
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cont "JUNIOR"
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done
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_SilphGauntlet2FEndBattleText2::
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text "Comment to be"
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line "written."
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cont "JUNIOR"
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prompt
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_SilphGauntlet2FAfterBattleText2::
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text "Comment to be"
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line "written."
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cont "JUNIOR"
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done
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_SilphGauntlet2FBattleText3::
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text "This is no place"
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line "to hike! Now I'm"
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cont "mad!"
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done
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_SilphGauntlet2FEndBattleText3::
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_SilphGauntlet2FEndBattleText2::
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text "Bah!"
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line "Too much!"
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prompt
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_SilphGauntlet2FAfterBattleText3::
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_SilphGauntlet2FAfterBattleText2::
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text "That CHIEF!"
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para "Always cutting"
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@ -55,18 +34,18 @@ _SilphGauntlet2FAfterBattleText3::
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cont "stand it!"
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done
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_SilphGauntlet2FBattleText4::
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_SilphGauntlet2FBattleText3::
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text "Umm..."
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para "Battle me!"
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done
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_SilphGauntlet2FEndBattleText4::
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_SilphGauntlet2FEndBattleText3::
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text "It's"
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line "no big deal..."
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prompt
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_SilphGauntlet2FAfterBattleText4::
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_SilphGauntlet2FAfterBattleText3::
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text "I don't get out"
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line "much..."
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@ -76,18 +55,18 @@ _SilphGauntlet2FAfterBattleText4::
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cont "always wanted..."
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done
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_SilphGauntlet2FBattleText5::
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_SilphGauntlet2FBattleText4::
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text "Hahaha! This is"
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line "great! So many"
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cont "rare #MON! Show"
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cont "me yours, now!"
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done
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_SilphGauntlet2FEndBattleText5::
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_SilphGauntlet2FEndBattleText4::
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text "Argh!"
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prompt
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_SilphGauntlet2FAfterBattleText5::
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_SilphGauntlet2FAfterBattleText4::
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text "The second I heard"
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line "of the #MON"
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cont "I could meet here,"
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@ -99,6 +78,24 @@ _SilphGauntlet2FAfterBattleText5::
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cont "though!"
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done
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_SilphGauntlet2FBattleText5::
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text "If I win this,"
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line "CHIEF will love"
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cont "me for sure!"
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done
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_SilphGauntlet2FEndBattleText5::
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text "No!"
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line "Not here..."
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prompt
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_SilphGauntlet2FAfterBattleText5::
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text "Huh? Why CHIEF?"
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para "I just want his"
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line "money!" ; hahahahahaha
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done
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_SilphGauntlet2FBattleText6::
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text "I'm here training"
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line "become the next"
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@ -120,7 +117,7 @@ _SilphGauntlet2FAfterBattleText6::
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line "powerful."
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para "Keep battling,"
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cont "and you will"
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line "and you will"
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cont "surely succeed."
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done
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@ -116,22 +116,5 @@ _SilphGauntlet3FAfterBattleText6::
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cont "this in their"
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cont "fishing gear?!"
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done
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_SilphGauntlet3FBattleText7::
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text "If I win this,"
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line "CHIEF will love"
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cont "me for sure!"
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done
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_SilphGauntlet3FEndBattleText7::
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text "No!"
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line "Not here..."
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prompt
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_SilphGauntlet3FAfterBattleText7::
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text "Huh? Why CHIEF?"
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para "I just want his"
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line "money!" ; hahahahahaha
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done
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126
text/SilphGauntlet6F.asm
Normal file
126
text/SilphGauntlet6F.asm
Normal file
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@ -0,0 +1,126 @@
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_SilphGauntlet6FBattleText1::
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text "Comment to be"
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line "written."
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cont "BROCK"
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done
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_SilphGauntlet6FEndBattleText1::
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text "Comment to be"
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line "written."
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cont "BROCK"
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done
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_SilphGauntlet6FAfterBattleText1::
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text "Comment to be"
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line "written."
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cont "BROCK"
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done
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_SilphGauntlet6FBattleText2::
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text "Comment to be"
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line "written."
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cont "MISTY"
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done
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_SilphGauntlet6FEndBattleText2::
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text "Comment to be"
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line "written."
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cont "MISTY"
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done
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_SilphGauntlet6FAfterBattleText2::
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text "Comment to be"
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line "written."
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cont "MISTY" ; she idolises Lorelei and is an Elite 4 member in SW 97, a reference to that could be neat
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done
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_SilphGauntlet6FBattleText3::
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text "Comment to be"
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line "written."
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cont "SURGE"
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done
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_SilphGauntlet6FEndBattleText3::
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text "Comment to be"
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line "written."
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cont "SURGE"
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done
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_SilphGauntlet6FAfterBattleText3::
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text "Comment to be"
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line "written."
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cont "SURGE" ; maybe comment on how him and Blaine fought in the war together?
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done
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_SilphGauntlet6FBattleText4::
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text "Comment to be"
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line "written."
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cont "ERIKA"
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done
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_SilphGauntlet6FEndBattleText4::
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text "Comment to be"
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line "written."
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cont "ERIKA"
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done
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_SilphGauntlet6FAfterBattleText4::
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text "Comment to be"
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line "written."
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cont "ERIKA"
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done
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_SilphGauntlet6FBattleText5::
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text "Comment to be"
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line "written."
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cont "KOGA"
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done
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_SilphGauntlet6FEndBattleText5::
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text "Comment to be"
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line "written."
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cont "KOGA"
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done
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_SilphGauntlet6FAfterBattleText5::
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text "Comment to be"
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line "written."
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cont "KOGA" ; have him mention Janine, maybe?
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done
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_SilphGauntlet6FBattleText6::
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text "Comment to be"
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line "written."
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cont "SABRINA"
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done
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_SilphGauntlet6FEndBattleText6::
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text "Comment to be"
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line "written."
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cont "SABRINA"
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done
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_SilphGauntlet6FAfterBattleText6::
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text "Comment to be"
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line "written."
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cont "SABRINA"
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done
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_SilphGauntlet6FBattleText7::
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text "Comment to be"
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line "written."
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cont "BLAINE"
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done
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_SilphGauntlet6FEndBattleText7::
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text "Comment to be"
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line "written."
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cont "BLAINE"
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done
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_SilphGauntlet6FAfterBattleText7::
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text "Comment to be"
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line "written."
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cont "BLAINE"
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done
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@ -96,7 +96,7 @@ _ChiefAfterBattleText::
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_ChiefPCText::
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text "It's a PC with"
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line "blueprints for"
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cont "OMEGA!"
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cont "OMEGADGE!"
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para "It was meant"
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line "for..."
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@ -115,7 +115,7 @@ _ChiefPainting1::
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done
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_ChiefPainting2::
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text "It's a picture"
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line "of GYAOON, an"
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text "It's a painting"
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line "of GAWARHED, an"
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cont "extinct #MON!"
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done
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@ -128,53 +128,6 @@ _VermilionCityText15::
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line "has returned!"
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done
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_RoingusText:: ; new NPC made as an inside joke, with a slight reference to Mew
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text "I wanna discover"
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line "a new species of"
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cont "#MON someday!"
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para "If I'm the first"
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line "to discover it, I"
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cont "could name it!"
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para "I'm gonna call"
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line "it... ROINGUS!"
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done
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; Text for the new pass system.
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_VermillionCityPassSelectionText::
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text "Which PASS do you"
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line "want to present?"
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prompt
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_VermillionCityOldSeaMap::
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text "<PLAYER> flashed"
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line "the OLD SEA MAP!"
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para "My, my. I haven't"
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line "seen this in a"
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cont "long time."
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para "Come. I'll take"
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line "you there."
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done
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_VermillionCityCitrinePass::
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text "<PLAYER> flashed"
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line "the CITRINE PASS!"
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para "Crikey!"
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para "Right this way!"
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line "I can't believe"
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cont "it..."
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done
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_VermillionCityHarborRefuse::
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text "Alright! Have a"
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line "nice day!"
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done
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_BeautyText1::
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text "Hey! Do you like"
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line "cats or dogs?"
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Loading…
Add table
Add a link
Reference in a new issue