The Big One.

Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you.

- Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them

- Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy.

- Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later.

- Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8.

- Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively

- Restructured the Pokedex a little. Don't worry, Lickitung's still number 108!

- All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones

- Removed Blastyke as a Game Corner prize, replacing it with Squeamata.

- Garnet Cavern is now properly listed as a dungeon map

- Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden

- Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent

- Finished Gauntlet 6F except for the trainer text (PvK please help)

- Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage.

- Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit

- Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke.

- New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone!

- Fixed a bug preventing the trade for Haunter from being accessed.
This commit is contained in:
Martha Schilling 2023-09-19 23:34:25 +01:00
parent 57186bb2a0
commit 508a4e790e
246 changed files with 2446 additions and 2384 deletions

View file

@ -10,8 +10,8 @@ _CaveGuy:: ; Used to describe GZap, but the beauty seemed funnier. Needed some l
done
_Lover1::
text "ALICE: This spot"
line "is where she"
text "Here's the spot"
line "where she first"
cont "confessed to me."
para "Now it's by far"
@ -25,7 +25,7 @@ _Lover1::
done
_Lover2::
text "CHELSIE: I adore"
text "I absolutely love"
line "visiting this"
cont "TRAIL with my"
cont "girlfriend!"
@ -71,7 +71,7 @@ _BrunswickEndBattleText2::
_BrunswickAfterBattleText2::
text "I saw a BIRD"
line "#MON with huge"
cont "feet sprint past"
cont "legs sprint past"
cont "me!"
para "It almost blew me"
@ -118,10 +118,10 @@ _FakeTreeAttack::
line "to hack away..."
para "But it was a"
line "CACTUS!"
line "CACTORMUS!"
para "CACTUS retaliated"
line "in a rage!"
para "It retaliated in"
line "a rage!"
prompt
; Martha can do the text for her things...

View file

@ -63,7 +63,7 @@ _TM31NoRoomText::
text_end
_CopycatsHouse2FText2::
text "It's a JAGG"
text "It's a SHARPOON"
line "doll with cute,"
cont "round eyes!"
done

View file

@ -3,38 +3,39 @@ _GiovannisRoomText1::
line "EARTH - GIOVANNI"
para "In this book, I"
line "will reveal"
cont "RHYDON's"
cont "highest form."
line "will reveal the"
cont "highest form of"
cont "RHYDON."
para "Its name is"
line "RHYPERIOR."
para "However, it"
cont "However, it"
cont "cannot be"
cont "obtained with"
cont "items found in"
cont "KANTO."
cont "KANTO naturally."
para "It needs an item"
line "called a"
cont "PROTECTOR."
para "A PROTECTOR is"
line "required, which"
cont "we managed to"
cont "import here."
para "It unfortunately"
line "fails to address"
cont "RHYDON's poor"
cont "SPEED."
para "Ergo, it cannot"
line "use my FISSURE"
cont "technique to"
cont "its complete"
cont "potential."
cont "SPEED. Ergo, it"
cont "cannot use my"
cont "own technique,"
cont "FISSURE, to its"
cont "full potential."
done
_GiovannisRoomText2::
text "Aug 1st, 1975"
text "It's a torn-out"
line "page from an"
cont "old diary..."
para "Aug 1st, 1975"
line "I managed to"
cont "get my first"
cont "#MON."
@ -64,7 +65,7 @@ _GiovannisRoomText3::
para "PROTECTOR: ¥3,000"
para "GUARD SPEC: ¥4,200"
para "DIRE HIT: ¥5,200"
para "DEVELOPMENT OF"
line "TM27: ¥15,000"
@ -86,24 +87,3 @@ _GiovannisRoomText4::
para "1977?!"
done
_GiovannisRoomBattleText2::
text "Hey! Intruders"
line "aren't welcome in"
cont "the BOSS's room!"
para "I'm his last"
line "line of defence!"
done
_GiovannisRoomEndBattleText2::
text "Oww!"
line "Beaten!"
prompt
_GiovannisRoomAfterBattleTxt2::
text "What?! Are you"
line "serious? TEAM"
cont "ROCKET is"
cont "disbanding?"
done

View file

@ -87,7 +87,7 @@ _SilphGauntlet1FEndBattleText5::
prompt
_SilphGauntlet1FAfterBattleText5::
text "TSUBOMITTO loves"
text "BELLIGNAN loves"
line "eating bugs, so"
cont "it's perfect"
cont "for me!"

View file

@ -15,39 +15,18 @@ _SilphGauntlet2FAfterBattleText1::
cont "application..."
done
; I am not sure if Junior should be here.
; At most, a later floor. He's meant to be Blue's little brother, no?
; Need a proper discussion on what to do with him, even the OG devs didn't know what to do.
_SilphGauntlet2FBattleText2::
text "Comment to be"
line "written."
cont "JUNIOR"
done
_SilphGauntlet2FEndBattleText2::
text "Comment to be"
line "written."
cont "JUNIOR"
prompt
_SilphGauntlet2FAfterBattleText2::
text "Comment to be"
line "written."
cont "JUNIOR"
done
_SilphGauntlet2FBattleText3::
text "This is no place"
line "to hike! Now I'm"
cont "mad!"
done
_SilphGauntlet2FEndBattleText3::
_SilphGauntlet2FEndBattleText2::
text "Bah!"
line "Too much!"
prompt
_SilphGauntlet2FAfterBattleText3::
_SilphGauntlet2FAfterBattleText2::
text "That CHIEF!"
para "Always cutting"
@ -55,18 +34,18 @@ _SilphGauntlet2FAfterBattleText3::
cont "stand it!"
done
_SilphGauntlet2FBattleText4::
_SilphGauntlet2FBattleText3::
text "Umm..."
para "Battle me!"
done
_SilphGauntlet2FEndBattleText4::
_SilphGauntlet2FEndBattleText3::
text "It's"
line "no big deal..."
prompt
_SilphGauntlet2FAfterBattleText4::
_SilphGauntlet2FAfterBattleText3::
text "I don't get out"
line "much..."
@ -76,18 +55,18 @@ _SilphGauntlet2FAfterBattleText4::
cont "always wanted..."
done
_SilphGauntlet2FBattleText5::
_SilphGauntlet2FBattleText4::
text "Hahaha! This is"
line "great! So many"
cont "rare #MON! Show"
cont "me yours, now!"
done
_SilphGauntlet2FEndBattleText5::
_SilphGauntlet2FEndBattleText4::
text "Argh!"
prompt
_SilphGauntlet2FAfterBattleText5::
_SilphGauntlet2FAfterBattleText4::
text "The second I heard"
line "of the #MON"
cont "I could meet here,"
@ -99,6 +78,24 @@ _SilphGauntlet2FAfterBattleText5::
cont "though!"
done
_SilphGauntlet2FBattleText5::
text "If I win this,"
line "CHIEF will love"
cont "me for sure!"
done
_SilphGauntlet2FEndBattleText5::
text "No!"
line "Not here..."
prompt
_SilphGauntlet2FAfterBattleText5::
text "Huh? Why CHIEF?"
para "I just want his"
line "money!" ; hahahahahaha
done
_SilphGauntlet2FBattleText6::
text "I'm here training"
line "become the next"
@ -120,7 +117,7 @@ _SilphGauntlet2FAfterBattleText6::
line "powerful."
para "Keep battling,"
cont "and you will"
line "and you will"
cont "surely succeed."
done

View file

@ -116,22 +116,5 @@ _SilphGauntlet3FAfterBattleText6::
cont "this in their"
cont "fishing gear?!"
done
_SilphGauntlet3FBattleText7::
text "If I win this,"
line "CHIEF will love"
cont "me for sure!"
done
_SilphGauntlet3FEndBattleText7::
text "No!"
line "Not here..."
prompt
_SilphGauntlet3FAfterBattleText7::
text "Huh? Why CHIEF?"
para "I just want his"
line "money!" ; hahahahahaha
done

126
text/SilphGauntlet6F.asm Normal file
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@ -0,0 +1,126 @@
_SilphGauntlet6FBattleText1::
text "Comment to be"
line "written."
cont "BROCK"
done
_SilphGauntlet6FEndBattleText1::
text "Comment to be"
line "written."
cont "BROCK"
done
_SilphGauntlet6FAfterBattleText1::
text "Comment to be"
line "written."
cont "BROCK"
done
_SilphGauntlet6FBattleText2::
text "Comment to be"
line "written."
cont "MISTY"
done
_SilphGauntlet6FEndBattleText2::
text "Comment to be"
line "written."
cont "MISTY"
done
_SilphGauntlet6FAfterBattleText2::
text "Comment to be"
line "written."
cont "MISTY" ; she idolises Lorelei and is an Elite 4 member in SW 97, a reference to that could be neat
done
_SilphGauntlet6FBattleText3::
text "Comment to be"
line "written."
cont "SURGE"
done
_SilphGauntlet6FEndBattleText3::
text "Comment to be"
line "written."
cont "SURGE"
done
_SilphGauntlet6FAfterBattleText3::
text "Comment to be"
line "written."
cont "SURGE" ; maybe comment on how him and Blaine fought in the war together?
done
_SilphGauntlet6FBattleText4::
text "Comment to be"
line "written."
cont "ERIKA"
done
_SilphGauntlet6FEndBattleText4::
text "Comment to be"
line "written."
cont "ERIKA"
done
_SilphGauntlet6FAfterBattleText4::
text "Comment to be"
line "written."
cont "ERIKA"
done
_SilphGauntlet6FBattleText5::
text "Comment to be"
line "written."
cont "KOGA"
done
_SilphGauntlet6FEndBattleText5::
text "Comment to be"
line "written."
cont "KOGA"
done
_SilphGauntlet6FAfterBattleText5::
text "Comment to be"
line "written."
cont "KOGA" ; have him mention Janine, maybe?
done
_SilphGauntlet6FBattleText6::
text "Comment to be"
line "written."
cont "SABRINA"
done
_SilphGauntlet6FEndBattleText6::
text "Comment to be"
line "written."
cont "SABRINA"
done
_SilphGauntlet6FAfterBattleText6::
text "Comment to be"
line "written."
cont "SABRINA"
done
_SilphGauntlet6FBattleText7::
text "Comment to be"
line "written."
cont "BLAINE"
done
_SilphGauntlet6FEndBattleText7::
text "Comment to be"
line "written."
cont "BLAINE"
done
_SilphGauntlet6FAfterBattleText7::
text "Comment to be"
line "written."
cont "BLAINE"
done

View file

@ -96,7 +96,7 @@ _ChiefAfterBattleText::
_ChiefPCText::
text "It's a PC with"
line "blueprints for"
cont "OMEGA!"
cont "OMEGADGE!"
para "It was meant"
line "for..."
@ -115,7 +115,7 @@ _ChiefPainting1::
done
_ChiefPainting2::
text "It's a picture"
line "of GYAOON, an"
text "It's a painting"
line "of GAWARHED, an"
cont "extinct #MON!"
done

View file

@ -128,53 +128,6 @@ _VermilionCityText15::
line "has returned!"
done
_RoingusText:: ; new NPC made as an inside joke, with a slight reference to Mew
text "I wanna discover"
line "a new species of"
cont "#MON someday!"
para "If I'm the first"
line "to discover it, I"
cont "could name it!"
para "I'm gonna call"
line "it... ROINGUS!"
done
; Text for the new pass system.
_VermillionCityPassSelectionText::
text "Which PASS do you"
line "want to present?"
prompt
_VermillionCityOldSeaMap::
text "<PLAYER> flashed"
line "the OLD SEA MAP!"
para "My, my. I haven't"
line "seen this in a"
cont "long time."
para "Come. I'll take"
line "you there."
done
_VermillionCityCitrinePass::
text "<PLAYER> flashed"
line "the CITRINE PASS!"
para "Crikey!"
para "Right this way!"
line "I can't believe"
cont "it..."
done
_VermillionCityHarborRefuse::
text "Alright! Have a"
line "nice day!"
done
_BeautyText1::
text "Hey! Do you like"
line "cats or dogs?"