Establish Brunswick Grotto

The warp at the moment is an absolute travesty, something on that tileset needs to change. Either that or we figure out something else.

Everything in the Grotto is done, except for making Galarian Zapdos disappear after being defeated. At least, to my knowledge...

Pokemon Tower 3F is dead until future notice - Martha said she wanted to compress the Diglett's Cave maps, though.
This commit is contained in:
Llinos Evans 2023-06-17 07:56:30 +01:00
parent 2bdf1f2a9d
commit 5279e8a06e
24 changed files with 117 additions and 66 deletions

View file

@ -50,7 +50,6 @@ DEF SHOW EQU $15
const HS_ROUTE_24_ITEM ; 26 X
const HS_ROUTE_25_ITEM ; 27 X
const HS_CACTUS ; 28 X
const HS_BRUNSWICK_ZAPDOS_G ; 29 X
const HS_DAISY_SITTING ; 2A
const HS_DAISY_WALKING ; 2B
const HS_TOWN_MAP ; 2C
@ -72,7 +71,8 @@ DEF SHOW EQU $15
const HS_CELESTE_ARTICUNO_G ; 3C
const HS_MOLTRES_G ; 3D X
const HS_POKEMON_TOWER_2F_RIVAL ; 3E
const HS_POKEMON_TOWER_3F_ITEM ; 3F X
const HS_BRUNSWICK_ZAPDOS_G_1 ; 29 X
const HS_BRUNSWICK_ZAPDOS_G_2 ;was const HS_POKEMON_TOWER_3F_ITEM ; 3F X
const HS_POKEMON_TOWER_4F_ITEM_1 ; 40 X
const HS_POKEMON_TOWER_4F_ITEM_2 ; 41 X
const HS_POKEMON_TOWER_4F_ITEM_3 ; 42 X
@ -187,7 +187,7 @@ DEF SHOW EQU $15
const HS_SILPH_CO_7F_RIVAL ; AF
const HS_SILPH_CO_7F_ITEM_1 ; B0 X
const HS_SILPH_CO_7F_ITEM_2 ; B1 X
const HS_SILPH_CO_7F_8 ; B2 XXX sprite doesn't exist
const HS_SILPH_CO_7F_8 ; B2 XXX sprite doesn't exist
const HS_SILPH_CO_8F_1 ; B3
const HS_SILPH_CO_8F_2 ; B4
const HS_SILPH_CO_8F_3 ; B5