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https://github.com/thornAvery/kep-hack.git
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added some constants
hg-commit-id: 66878ceb09e7
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911a9a8844
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@ -98,6 +98,8 @@ W_TOPMENUITEMX EQU $CC25
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; the id of the currently selected menu item
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; the top item has id 0, the one below that has id 1, etc.
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; note that the "top item" means the top item currently visible on the screen
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; add this value to [W_LISTSCROLLOFFSET] to get the item's position within the list
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W_CURMENUITEMID EQU $CC26
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; the tile that was behind the menu cursor's current location
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@ -118,6 +120,10 @@ W_PLAYERMONNUMBER EQU $CC2F
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; the address of the menu cursor's current location within C3A0-C507
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W_MENUCURSORLOCATION EQU $CC30 ; 2 bytes
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; offset of the current top menu item from the beginning of the list
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; keeps track of what section of the list is on screen
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W_LISTSCROLLOFFSET EQU $CC36
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; set to 1 if you can go from the bottom to the top or top to bottom of a menu
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; set to 0 if you can't go past the top or bottom of the menu
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W_MENUWRAPPINGENABLED EQU $CC4A
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@ -330,6 +336,10 @@ W_PLAYERNAME EQU $D158 ; 11 characters, including null
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W_NUMINPARTY EQU $D163
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W_OWNEDPOKEMON EQU $D2F7 ; bit field, 19 bytes
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W_SEENPOKEMON EQU $D30A ; bit field, 19 bytes
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;number of items in bag
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W_NUMBAGITEMS EQU $D31D
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; BAGITEM01 is an item id
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36
main.asm
36
main.asm
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@ -5510,7 +5510,7 @@ DisplayListMenuIDLoop: ; 2C53
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ld [$cc37],a
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ld a,[W_CURMENUITEMID]
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ld c,a
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET]
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add c
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ld c,a
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ld a,[$d12a] ; number of list entries
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@ -5585,7 +5585,7 @@ DisplayListMenuIDLoop: ; 2C53
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jp nz,HandleItemListSwapping ; if so, allow the player to swap menu entries
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ld b,a
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bit 7,b ; was Down pressed?
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ld hl,$cc36 ; index of top (visible) menu item within the list
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ld hl,W_LISTSCROLLOFFSET
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jr z,.upPressed\@
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.downPressed\@
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ld a,[hl]
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@ -5763,7 +5763,7 @@ PrintListMenuEntries: ; 2E5A
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ld a,[$cf8c]
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ld d,a
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inc de ; de = beginning of list entries
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET]
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ld c,a
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ld a,[W_LISTMENUID]
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cp a,ITEMLISTMENU
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@ -5816,7 +5816,7 @@ PrintListMenuEntries: ; 2E5A
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ld a,4
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sub b
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ld b,a
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET]
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add b
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call GetPartyMonName
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pop hl
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@ -5863,7 +5863,7 @@ PrintListMenuEntries: ; 2E5A
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ld a,$04
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sub b
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ld b,a
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ld a,[$cc36]
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ld a,[W_LISTSCROLLOFFSET]
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add b
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ld [hl],a
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call $1372 ; load pokemon info
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@ -8205,7 +8205,7 @@ HandleItemListSwapping: ; 6B44
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inc hl ; hl = beginning of list entries
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ld a,[W_CURMENUITEMID]
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ld b,a
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET]
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add b
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add a
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ld c,a
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@ -8222,7 +8222,7 @@ HandleItemListSwapping: ; 6B44
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ld a,[W_CURMENUITEMID]
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inc a
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ld b,a
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET] ; index of top (visible) menu item within the list
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add b
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ld [$cc35],a ; ID of item chosen for swapping (counts from 1)
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ld c,20
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@ -8232,7 +8232,7 @@ HandleItemListSwapping: ; 6B44
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ld a,[W_CURMENUITEMID]
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inc a
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ld b,a
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET]
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add b
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ld b,a
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ld a,[$cc35] ; ID of item chosen for swapping (counts from 1)
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@ -8253,7 +8253,7 @@ HandleItemListSwapping: ; 6B44
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ld e,l ; de = beginning of list entries
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ld a,[W_CURMENUITEMID]
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ld b,a
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ld a,[$cc36] ; index of top (visible) menu item within the list
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ld a,[W_LISTSCROLLOFFSET]
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add b
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add a
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ld c,a
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@ -8334,7 +8334,7 @@ HandleItemListSwapping: ; 6B44
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jr .moveItemsUpLoop\@
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.afterMovingItemsUp\@
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xor a
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ld [$cc36],a ; 0 means no item is currently being swapped
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ld [W_LISTSCROLLOFFSET],a
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ld [W_CURMENUITEMID],a
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.done\@
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xor a
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@ -8344,14 +8344,14 @@ HandleItemListSwapping: ; 6B44
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jp DisplayListMenuIDLoop
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DisplayPokemartDialogue_: ; 6C20
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ld a,[$cc36]
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ld a,[W_LISTSCROLLOFFSET]
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ld [$d07e],a
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call $2429 ; move sprites
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xor a
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ld [$cf0a],a ; flag that is set if something is sold or bought
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.loop\@
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xor a
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ld [$cc36],a
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ld [W_LISTSCROLLOFFSET],a
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ld [W_CURMENUITEMID],a
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ld [$cc2f],a
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inc a
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@ -8557,7 +8557,7 @@ DisplayPokemartDialogue_: ; 6C20
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ld [$cfcb],a
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call $2429 ; move sprites
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ld a,[$d07e]
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ld [$cc36],a
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ld [W_LISTSCROLLOFFSET],a
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ret
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PokemartBuyingGreetingText: ; 0x6e0c
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@ -10683,7 +10683,7 @@ RemoveItemFromInventory_: ; 4E74
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jr nz,.loop\@
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; update menu info
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xor a
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ld [$cc36],a
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ld [W_LISTSCROLLOFFSET],a
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ld [W_CURMENUITEMID],a
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ld [$cc2c],a
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ld [$d07e],a
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@ -37178,7 +37178,7 @@ MissingNoDexEntry:
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db 100 ; 10.0 kg
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db 0,"コメント さくせいちゅう@" ; コメント作成中 (Comment to be written)
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PokedexToIndex:
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PokedexToIndex: ; 4FF9
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; converts the Pokédex number at $D11E to an index
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push bc
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push hl
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@ -37199,7 +37199,7 @@ PokedexToIndex:
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pop bc
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ret
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IndexToPokedex:
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IndexToPokedex: ; 5010
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; converts the indexédex number at $D11E to a Pokédex number
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push bc
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push hl
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@ -63120,7 +63120,7 @@ CeruleanHouse3Text1: ; 0x74e15
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call PrintText
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xor a
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ld [$cc26], a
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ld [$cc36], a
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ld [W_LISTSCROLLOFFSET], a
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.asm_74e23
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ld hl, UnnamedText_74e7c
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call PrintText
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@ -63152,7 +63152,7 @@ CeruleanHouse3Text1: ; 0x74e15
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jr .asm_74e23 ; 0x74e5e $c3
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.asm_74e60
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xor a
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ld [$cc36], a
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ld [W_LISTSCROLLOFFSET], a
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ld hl, UnnamedText_74e81
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call PrintText
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jp TextScriptEnd
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