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Use monster struct macros in wram. Rename related labels for consistency.
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53 changed files with 860 additions and 1018 deletions
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@ -1,7 +1,7 @@
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; checks if the mon in wWhichPokemon already knows the move in wd0e0
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CheckIfMoveIsKnown: ; 2fe18 (b:7e18)
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ld a, [wWhichPokemon]
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ld hl, W_PARTYMON1_MOVE1
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ld hl, wPartyMon1Moves
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ld bc, $2c
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call AddNTimes
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ld a, [wd0e0]
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