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Use monster struct macros in wram. Rename related labels for consistency.
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53 changed files with 860 additions and 1018 deletions
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@ -36,7 +36,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
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jr nz, .asm_56715 ; 0x56725 $ee
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FuncCoord 10, 4
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ld hl, Coord
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ld de, W_PLAYERNAME
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ld de, wPlayerName
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call PlaceString
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callba Func_44dd
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ld hl, wOAMBuffer + $01
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@ -68,7 +68,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
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jp GBPalNormal
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Func_56777: ; 56777 (15:6777)
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ld hl, W_PLAYERNAME
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ld hl, wPlayerName
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ld bc, $ff00
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.asm_5677d
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ld a, [hli]
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