Use monster struct macros in wram. Rename related labels for consistency.

This commit is contained in:
yenatch 2014-06-14 04:12:40 -07:00
parent 9eefed45f7
commit 53ae0e93fa
53 changed files with 860 additions and 1018 deletions

View file

@ -36,7 +36,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
jr nz, .asm_56715 ; 0x56725 $ee
FuncCoord 10, 4
ld hl, Coord
ld de, W_PLAYERNAME
ld de, wPlayerName
call PlaceString
callba Func_44dd
ld hl, wOAMBuffer + $01
@ -68,7 +68,7 @@ DisplayDiploma: ; 566e2 (15:66e2)
jp GBPalNormal
Func_56777: ; 56777 (15:6777)
ld hl, W_PLAYERNAME
ld hl, wPlayerName
ld bc, $ff00
.asm_5677d
ld a, [hli]