Koichi unique trainer class!

Well, 'unique' is VERY loose here. He looks and behaves identically to a Black Belt still, just with a proper name and a higher payout. He replaces the unused Junior class.

In addition, I've brought back the text on the scrolls on the back wall in the Fighting Dojo that were accidentally inaccessible for a while.
This commit is contained in:
Martha Schilling 2023-12-24 22:18:00 +00:00
parent 16741e9d9b
commit 543ea46d8e
21 changed files with 52 additions and 41 deletions

View file

@ -8,11 +8,11 @@ FightingDojo_Object:
def_bg_events
def_object_events
object_event 4, 1, SPRITE_HIKER, STAY, DOWN, 1, OPP_BLACKBELT, 1 ; koichi
object_event 3, 3, SPRITE_HIKER, STAY, RIGHT, 2, OPP_BLACKBELT, 11
object_event 3, 5, SPRITE_HIKER, STAY, RIGHT, 3, OPP_BLACKBELT, 12
object_event 6, 4, SPRITE_HIKER, STAY, LEFT, 4, OPP_BLACKBELT, 13
object_event 6, 6, SPRITE_HIKER, STAY, LEFT, 5, OPP_BLACKBELT, 14
object_event 4, 1, SPRITE_HIKER, STAY, DOWN, 1, OPP_KOICHI, 1
object_event 3, 3, SPRITE_HIKER, STAY, RIGHT, 2, OPP_BLACKBELT, 3
object_event 3, 5, SPRITE_HIKER, STAY, RIGHT, 3, OPP_BLACKBELT, 4
object_event 6, 4, SPRITE_HIKER, STAY, LEFT, 4, OPP_BLACKBELT, 2
object_event 6, 6, SPRITE_HIKER, STAY, LEFT, 5, OPP_BLACKBELT, 1
object_event 5, 1, SPRITE_POKE_BALL, STAY, NONE, 6 ; Hitmonlee
object_event 7, 1, SPRITE_POKE_BALL, STAY, NONE, 7 ; Hitmonchan
object_event 6, 1, SPRITE_POKE_BALL, STAY, NONE, 8 ; Hitmontop