Koichi unique trainer class!

Well, 'unique' is VERY loose here. He looks and behaves identically to a Black Belt still, just with a proper name and a higher payout. He replaces the unused Junior class.

In addition, I've brought back the text on the scrolls on the back wall in the Fighting Dojo that were accidentally inaccessible for a while.
This commit is contained in:
Martha Schilling 2023-12-24 22:18:00 +00:00
parent 16741e9d9b
commit 543ea46d8e
21 changed files with 52 additions and 41 deletions

View file

@ -49,7 +49,7 @@ TrainerDataPointers:
dw YujirouData ; was unused juggler
dw StudentData
dw FirefighterData
dw JuniorData
dw KoichiData
dw JackData
dw JessieJamesData
assert_table_length NUM_TRAINERS
@ -542,6 +542,23 @@ BirdKeeperData:
db 29, PIDGEOTTO, FEAROW, 0
db 28, SPEAROW, DODUO, FEAROW, 0
; Fighting specialist, even the ones in Giovanni's gym!
; These have been changed to bulky, 'intimidating' Ground types to fit the theme
BlackbeltData:
; Fighting Dojo Trainers
db 31, MANKEY, MACHOKE, JABETTA, 0
db 32, PRIMEAPE, CARAPTHOR, 0
db 35, GORILLAIMO, 0
db 33, MACHOP, POLIWRATH, 0
; Viridian Gym - changed to fit the Ground-type gym theme
db 40, MAROWAK, GOLEM, 0
db 43, GUARDIA, 0
db 38, CACTORMUS, DUGTRIO, STEELIX, 0
; Victory Road 2F
db 43, MACHOKE, MACHOP, MACHOKE, 0
; Silph Gauntlet 2F (Mt. Moon)
db 63, HITMONTOP, JABETTA, GORILLAIMO, POLIWRATH, CARAPTHOR, MACHAMP, 0
; Uses Silph products and Steel-types
ChiefData:
; Silph Gauntlet 7F