data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects

To do: Polished Map support for loading the objects
This commit is contained in:
Rangi 2020-07-03 18:19:56 -04:00
parent a5375a0805
commit 55bb99580e
447 changed files with 446 additions and 446 deletions

View file

@ -0,0 +1,29 @@
PokemonMansion1F_Object:
db $2e ; border block
db 8 ; warps
warp 4, 27, 0, -1
warp 5, 27, 0, -1
warp 6, 27, 0, -1
warp 7, 27, 0, -1
warp 5, 10, 0, POKEMON_MANSION_2F
warp 21, 23, 0, POKEMON_MANSION_B1F
warp 26, 27, 0, -1
warp 27, 27, 0, -1
db 0 ; signs
db 3 ; objects
object SPRITE_OAK_AIDE, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4
object SPRITE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE
object SPRITE_BALL, 18, 21, STAY, NONE, 3, CARBOS
; warp-to
warp_to 4, 27, POKEMON_MANSION_1F_WIDTH
warp_to 5, 27, POKEMON_MANSION_1F_WIDTH
warp_to 6, 27, POKEMON_MANSION_1F_WIDTH
warp_to 7, 27, POKEMON_MANSION_1F_WIDTH
warp_to 5, 10, POKEMON_MANSION_1F_WIDTH ; POKEMON_MANSION_2F
warp_to 21, 23, POKEMON_MANSION_1F_WIDTH ; POKEMON_MANSION_B1F
warp_to 26, 27, POKEMON_MANSION_1F_WIDTH
warp_to 27, 27, POKEMON_MANSION_1F_WIDTH