data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects

To do: Polished Map support for loading the objects
This commit is contained in:
Rangi 2020-07-03 18:19:56 -04:00
parent a5375a0805
commit 55bb99580e
447 changed files with 446 additions and 446 deletions

View file

@ -0,0 +1,20 @@
PokemonTower5F_Object:
db $1 ; border block
db 2 ; warps
warp 3, 9, 0, POKEMON_TOWER_4F
warp 18, 9, 0, POKEMON_TOWER_6F
db 0 ; signs
db 6 ; objects
object SPRITE_MEDIUM, 12, 8, STAY, NONE, 1 ; person
object SPRITE_MEDIUM, 17, 7, STAY, LEFT, 2, OPP_CHANNELER, 14
object SPRITE_MEDIUM, 14, 3, STAY, LEFT, 3, OPP_CHANNELER, 16
object SPRITE_MEDIUM, 6, 10, STAY, RIGHT, 4, OPP_CHANNELER, 17
object SPRITE_MEDIUM, 9, 16, STAY, RIGHT, 5, OPP_CHANNELER, 18
object SPRITE_BALL, 6, 14, STAY, NONE, 6, NUGGET
; warp-to
warp_to 3, 9, POKEMON_TOWER_5F_WIDTH ; POKEMON_TOWER_4F
warp_to 18, 9, POKEMON_TOWER_5F_WIDTH ; POKEMON_TOWER_6F