data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects

To do: Polished Map support for loading the objects
This commit is contained in:
Rangi 2020-07-03 18:19:56 -04:00
parent a5375a0805
commit 55bb99580e
447 changed files with 446 additions and 446 deletions

33
data/maps/objects/Route2.asm Executable file
View file

@ -0,0 +1,33 @@
Route2_Object:
db $f ; border block
db 6 ; warps
warp 12, 9, 0, DIGLETTS_CAVE_ROUTE_2
warp 3, 11, 1, VIRIDIAN_FOREST_NORTH_GATE
warp 15, 19, 0, ROUTE_2_TRADE_HOUSE
warp 16, 35, 1, ROUTE_2_GATE
warp 15, 39, 2, ROUTE_2_GATE
warp 3, 43, 2, VIRIDIAN_FOREST_SOUTH_GATE
db 2 ; signs
sign 5, 65, 3 ; Route2Text3
sign 11, 11, 4 ; Route2Text4
db 2 ; objects
object SPRITE_BALL, 13, 54, STAY, NONE, 1, MOON_STONE
object SPRITE_BALL, 13, 45, STAY, NONE, 2, HP_UP
; warp-to
warp_to 12, 9, ROUTE_2_WIDTH ; DIGLETTS_CAVE_ROUTE_2
warp_to 3, 11, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_NORTH_GATE
warp_to 15, 19, ROUTE_2_WIDTH ; ROUTE_2_TRADE_HOUSE
warp_to 16, 35, ROUTE_2_WIDTH ; ROUTE_2_GATE
warp_to 15, 39, ROUTE_2_WIDTH ; ROUTE_2_GATE
warp_to 3, 43, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_SOUTH_GATE
; unused
warp_to 2, 7, 4
db $12, $c7, $9, $7
warp_to 2, 7, 4
warp_to 2, 7, 4
warp_to 2, 7, 4