data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects

To do: Polished Map support for loading the objects
This commit is contained in:
Rangi 2020-07-03 18:19:56 -04:00
parent a5375a0805
commit 55bb99580e
447 changed files with 446 additions and 446 deletions

View file

@ -0,0 +1,30 @@
SeafoamIslands1F_Object:
db $7d ; border block
db 7 ; warps
warp 4, 17, 0, -1
warp 5, 17, 0, -1
warp 26, 17, 1, -1
warp 27, 17, 1, -1
warp 7, 5, 1, SEAFOAM_ISLANDS_B1F
warp 25, 3, 6, SEAFOAM_ISLANDS_B1F
warp 23, 15, 4, SEAFOAM_ISLANDS_B1F
db 0 ; signs
db 2 ; objects
object SPRITE_BOULDER, 18, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person
object SPRITE_BOULDER, 26, 7, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person
; warp-to
warp_to 4, 17, SEAFOAM_ISLANDS_1F_WIDTH
warp_to 5, 17, SEAFOAM_ISLANDS_1F_WIDTH
warp_to 26, 17, SEAFOAM_ISLANDS_1F_WIDTH
warp_to 27, 17, SEAFOAM_ISLANDS_1F_WIDTH
warp_to 7, 5, SEAFOAM_ISLANDS_1F_WIDTH ; SEAFOAM_ISLANDS_B1F
warp_to 25, 3, SEAFOAM_ISLANDS_1F_WIDTH ; SEAFOAM_ISLANDS_B1F
warp_to 23, 15, SEAFOAM_ISLANDS_1F_WIDTH ; SEAFOAM_ISLANDS_B1F
; holes
warp_to 17, 6, SEAFOAM_ISLANDS_1F_WIDTH
warp_to 24, 6, SEAFOAM_ISLANDS_1F_WIDTH