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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
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parent
a5375a0805
commit
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447 changed files with 446 additions and 446 deletions
19
data/maps/objects/VermilionGym.asm
Executable file
19
data/maps/objects/VermilionGym.asm
Executable file
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@ -0,0 +1,19 @@
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VermilionGym_Object:
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db $3 ; border block
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db 2 ; warps
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warp 4, 17, 3, -1
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warp 5, 17, 3, -1
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db 0 ; signs
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db 5 ; objects
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object SPRITE_ROCKER, 5, 1, STAY, DOWN, 1, OPP_LT_SURGE, 1
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object SPRITE_GENTLEMAN, 9, 6, STAY, LEFT, 2, OPP_GENTLEMAN, 3
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object SPRITE_BLACK_HAIR_BOY_2, 3, 8, STAY, LEFT, 3, OPP_ROCKER, 1
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object SPRITE_SAILOR, 0, 10, STAY, RIGHT, 4, OPP_SAILOR, 8
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object SPRITE_GYM_HELPER, 4, 14, STAY, DOWN, 5 ; person
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; warp-to
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warp_to 4, 17, VERMILION_GYM_WIDTH
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warp_to 5, 17, VERMILION_GYM_WIDTH
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