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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
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parent
a5375a0805
commit
55bb99580e
447 changed files with 446 additions and 446 deletions
37
data/maps/objects/VictoryRoad2F.asm
Executable file
37
data/maps/objects/VictoryRoad2F.asm
Executable file
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VictoryRoad2F_Object:
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db $7d ; border block
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db 7 ; warps
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warp 0, 8, 2, VICTORY_ROAD_1F
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warp 29, 7, 3, -1
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warp 29, 8, 3, -1
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warp 23, 7, 0, VICTORY_ROAD_3F
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warp 25, 14, 2, VICTORY_ROAD_3F
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warp 27, 7, 1, VICTORY_ROAD_3F
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warp 1, 1, 3, VICTORY_ROAD_3F
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db 0 ; signs
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db 13 ; objects
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object SPRITE_HIKER, 12, 9, STAY, LEFT, 1, OPP_BLACKBELT, 9
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object SPRITE_BLACK_HAIR_BOY_2, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2
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object SPRITE_BLACK_HAIR_BOY_1, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5
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object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
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object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
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object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
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object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17
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object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
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object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05
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object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
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object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
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object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
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object SPRITE_BOULDER, 23, 16, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person
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; warp-to
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warp_to 0, 8, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_1F
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warp_to 29, 7, VICTORY_ROAD_2F_WIDTH
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warp_to 29, 8, VICTORY_ROAD_2F_WIDTH
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warp_to 23, 7, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
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warp_to 25, 14, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
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warp_to 27, 7, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
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warp_to 1, 1, VICTORY_ROAD_2F_WIDTH ; VICTORY_ROAD_3F
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