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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
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parent
a5375a0805
commit
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447 changed files with 446 additions and 446 deletions
18
data/maps/objects/ViridianPokecenter.asm
Executable file
18
data/maps/objects/ViridianPokecenter.asm
Executable file
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@ -0,0 +1,18 @@
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ViridianPokecenter_Object:
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db $0 ; border block
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db 2 ; warps
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warp 3, 7, 0, -1
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warp 4, 7, 0, -1
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db 0 ; signs
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db 4 ; objects
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object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person
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object SPRITE_GENTLEMAN, 10, 5, WALK, 1, 2 ; person
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object SPRITE_BLACK_HAIR_BOY_1, 4, 3, STAY, NONE, 3 ; person
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object SPRITE_CABLE_CLUB_WOMAN, 11, 2, STAY, DOWN, 4 ; person
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; warp-to
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warp_to 3, 7, VIRIDIAN_POKECENTER_WIDTH
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warp_to 4, 7, VIRIDIAN_POKECENTER_WIDTH
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