Merge branch 'mistress' into renewables
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 29 KiB |
13
README.md
|
|
@ -119,6 +119,8 @@ New Music
|
|||
- Mew and the Legendary Birds have their own battle theme, a demake of the FireRed/LeafGreen pitch-shifted remix. Not simply pitching it up, percussion elements have been added to give it that rustic FRLG "feel" that distinguishes it from the original games. Composed by LuciShrimp.
|
||||
- Limited static encounters, such as the two sleeping Snorlax, and the restored prototype Omega, also use this theme.
|
||||
- Mt. Moon Crater uses a demake of Scarlet and Violet's Area Zero theme! Composed by LuciShrimp.
|
||||
- Team Rocket's battle theme from GSC has been backported with some small changes to give it more of an RBY feel. Plays during Rocket Grunt fights, including Jessie and James, as well as the initial 2 Giovanni battles. Composed by LuciShrimp.
|
||||
- In addition to the aforementioned Team Rocket battle theme, a slower, pitched-down arrangement plays when battling Giovanni in his gym, as well as against a postgame boss. Composed by LuciShrimp and Martha's Against Humanity.
|
||||
- Pokemon Yellow's various tracks have been backported, such as Jessie and James's encounter theme.
|
||||
- Several pieces of unused music, including Digda01, Victory4, Field6, Kincho01, and Giovanni's theme have been implemented.
|
||||
- A remix of the unused Koukan (trading) music is also used as a town theme. Composed by BGVC.
|
||||
|
|
@ -260,7 +262,8 @@ and more!
|
|||
|
||||
Known Bugs
|
||||
====
|
||||
- The new AI (possibly bugged?) behaves quite oddly, such as using Recover at full HP, spamming status-inflicting moves like Lovely Kiss, neglecting supereffective moves, setting up multiple Reflects, etc.
|
||||
- Trying to teach a TM/HM twice in a row may cause a game crash, so it's advised to save when teaching moves.
|
||||
- Trying to Surf from the overworld on Cycling Road has an invisible textbox stopping you, but just pressing A again lets you regain control.
|
||||
|
||||
Evolution Methods for new Pokemon
|
||||
====
|
||||
|
|
@ -360,11 +363,11 @@ KEP spriters hold the policy of requiring sprites to be used with direct credit
|
|||
If you use our implementations of anything at all, it is encouraged to submit Pull Requests for bug fixes if you find any issues! We very much appreciate them!
|
||||
|
||||
* Plague von Karma - Creator of the Showdown Mod, Director, Developer, Scenarios, Balancing, Dialogue, Pokedex entries, Maps (Mt. Moon Crater, Galarian Bird dungeons, Rock Tunnel, Cinnabar Volcano floors, enhanced Diglett's Cave, Shinjuku Jacky's room, and more), Event scripting, Hyper Training, FRLG Tea, post-game rematches, male/female character selection, Meltan implementation, Yellow backports, and occasional spriter (assisting with Bellignan, Carapthor)
|
||||
* Martha's Against Humanity - Developer, Pokémon implementation, Pokedex entries, Event scripting, tweaks of Albatross's sprites, Sylveon, Bellignan and Mimmeo sprites, Maps (Citrine City, Cinnabar Volcano, Underwater Tunnel, Silph Gauntlet,), SGB border, new palettes for postgame areas and Game Corner, etc.
|
||||
* Martha's Against Humanity - Developer, Pokémon implementation, Pokedex entries, event scripting, tweaks of Albatross's sprites, Sylveon, Bellignan, Galarian Slowking, Galarian Slowbro and Mimmeo sprites, Maps (Citrine City, Cinnabar Volcano, Underwater Tunnel, Silph Gauntlet,), Giovanni's battle theme, SGB border, new palettes for postgame areas and Game Corner, etc.
|
||||
* Ema Skye - Developer, Maps (Silph Co. and Pokemon Tower shortening), Mt. Moon Crater Guard, Showdown Mod assistance.
|
||||
* BlueZangoose / Vimescarrot - Pokemon box expansion, Instatext option, general assistance.
|
||||
* Albatross - Many of the new sprites used in the hack (A significant number of post-Gen 1 evolutions, all regional variants, Meltan and Carapthor lines, etc.)
|
||||
* LuciShrimp - Mewtwo & FireRed/LeafGreen Legendary custom battle music; Area Zero map theme for Mt. Moon Crater.
|
||||
* LuciShrimp - Mewtwo & FireRed/LeafGreen Legendary custom battle music; Area Zero map theme for Mt. Moon Crater, Team Rocket theme changes and Giovanni's battle theme.
|
||||
* jojobear13 & Mateo - DV/StatExp display, move deleter, & move relearner functionality from Shin Pokered, followed [this guide](https://github.com/jojobear13/shinpokered/blob/master/how%20to%20guides/how%20to%20add%20the%20move%20relearner%26deleter.txt). Tweaks were made to make it compatible with the pokered version we worked off of. Thanks specifically to Mateo's Red++ for the ferry system! Jojobear also provided bug fixes!
|
||||
* thornAvery - Various bug fixes, notably to text speed errors, as well as making the Battle Tent a lot more functional.
|
||||
* LadyMisticus - Bug fixes and minor adjustments, and made a well-documented spreadsheet for the hack that details every Pokemon's stats, movepools and locations, plus more!
|
||||
|
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@ -396,9 +399,9 @@ If you use our implementations of anything at all, it is encouraged to submit Pu
|
|||
* Dr. Lava - Translations of some content used in this hack, particularly the 1996 Pokedex book's entries for DYKG.
|
||||
* Nob Ogasawara - Prototype Pokemon names, produced for DYKG.
|
||||
|
||||
Albatross sprites: Articuno-G, Blissey, Dugtrio-A, Electivire, Electrode-H, Espeon (back), Exeggutor-A, Gentlarva, Glaceon, Golem-A, Hitmontop, Iguanarch, Kleavor, Leafeon, Lickilicky, Marowak-A, Melmetal, Meltan, Moltres-G, Mr. Rime, Muk-A, Ninetales-A, Perrserker, Persian-A, Politoed, Porygon-Z, Pupal, Raichu-A, Rapidash-G, Raticate-A, Rhyperior, Sandslash-A, Sandy Shocks, Scizor, Sirfetch’d, Slowbro-G, Slowking (back), Slowking-G, Sylveon (back), Tangrowth, Tauros-P (all forms), Toedscool, Toedscruel, Umbreon (back), Weezing-G, Wiglett, Zapdos-G
|
||||
Albatross sprites: Articuno-G, Blissey, Dugtrio-A, Electivire, Electrode-H, Espeon (back), Exeggutor-A, Gentlarva, Glaceon, Golem-A, Hitmontop, Iguanarch, Kleavor, Leafeon, Lickilicky, Marowak-A, Melmetal, Meltan, Moltres-G, Mr. Rime, Muk-A, Ninetales-A, Perrserker, Persian-A, Politoed, Porygon-Z, Pupal, Raichu-A, Rapidash-G, Raticate-A, Rhyperior, Sandslash-A, Sandy Shocks, Scizor, Sirfetch’d, Slowbro-G, Slowking (back), Slowking-G (back), Sylveon (back), Tangrowth, Tauros-P (all forms), Toedscool, Toedscruel, Umbreon (back), Weezing-G, Wiglett, Zapdos-G
|
||||
|
||||
Martha’s Against Humanity sprites: Bellignan (front, with help from PvK), Mimmeo (front), Sylveon (front, with help from Albatross)
|
||||
Martha’s Against Humanity sprites: Bellignan (front, with help from PvK), Mimmeo (front), Slowking-G (front), Slowbro-G (front, with help from Albatross), Sylveon (front, with help from Albatross)
|
||||
|
||||
Albatross sprites refined by either Martha’s Against Humanity or PvK: Annihilape, Arcanine-H, Bellossom, Carapthor, Gorillaimo, Kingdra, Magmortar, Magnezone, Ministare, Porygon2, Scream Tail, Squeamata, Tauros-P (all forms), Wugtrio
|
||||
|
||||
|
|
|
|||
|
|
@ -381,6 +381,8 @@ INCLUDE "crysaudio/music/RBY/kinchou01.asm"
|
|||
INCLUDE "crysaudio/music/RBY/mewtwo01.asm"
|
||||
INCLUDE "crysaudio/music/RBY/legendarybattle.asm"
|
||||
INCLUDE "crysaudio/music/RBY/giovannisroom.asm"
|
||||
INCLUDE "crysaudio/music/RBY/rocketrby.asm"
|
||||
INCLUDE "crysaudio/music/RBY/giovannibattle.asm"
|
||||
|
||||
SECTION "TCG Songs 1", ROMX
|
||||
|
||||
|
|
|
|||
|
|
@ -60,6 +60,16 @@ PlayBattleMusic::
|
|||
jp z, .GymOrElite4Battle
|
||||
cp OPP_BLAINE
|
||||
jp z, .GymOrElite4Battle
|
||||
cp OPP_ROCKET
|
||||
jr z, .RocketBattle
|
||||
cp OPP_JESSIE_JAMES
|
||||
jr z, .RocketBattle
|
||||
cp OPP_GIOVANNI
|
||||
jr z, .RocketBattle
|
||||
cp OPP_LEADER_GIOVANNI
|
||||
jr z, .Giovanni
|
||||
cp OPP_CHIEF
|
||||
jr z, .Giovanni
|
||||
cp OPP_LORELEI ; elite four now play the gym leader battle theme
|
||||
jr z, .GymOrElite4Battle
|
||||
cp OPP_BRUNO
|
||||
|
|
@ -71,9 +81,7 @@ PlayBattleMusic::
|
|||
cp OPP_PROF_OAK ; could also use the final battle theme, but I think the gym leader/elite 4 theme fits better instead. I'm happy to change this if it isn't well-liked.
|
||||
jr z, .GymOrElite4Battle
|
||||
cp OPP_RIVAL3
|
||||
jr z, .finalBattle
|
||||
cp OPP_CHIEF
|
||||
jr z, .finalBattle
|
||||
jr z, .finalBattle
|
||||
jr nz, .normalTrainerBattle
|
||||
.GymOrElite4Battle
|
||||
ld a, MUSIC_GYM_LEADER_BATTLE
|
||||
|
|
@ -81,6 +89,12 @@ PlayBattleMusic::
|
|||
.normalTrainerBattle
|
||||
ld a, MUSIC_TRAINER_BATTLE
|
||||
jr .playSong
|
||||
.RocketBattle
|
||||
ld a, MUSIC_ROCKET_RBY
|
||||
jr .playSong
|
||||
.Giovanni
|
||||
ld a, MUSIC_GIOVANNI_BATTLE
|
||||
jr .playSong
|
||||
.finalBattle
|
||||
ld a, MUSIC_FINAL_BATTLE
|
||||
jr .playSong
|
||||
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|
|
|||
|
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@ -65,6 +65,8 @@
|
|||
const MUSIC_MEWTWO01
|
||||
const MUSIC_LEGENDARYBATTLE
|
||||
const MUSIC_GIOVANNIS_ROOM
|
||||
const MUSIC_ROCKET_RBY
|
||||
const MUSIC_GIOVANNI_BATTLE
|
||||
|
||||
const NUM_SONGS
|
||||
|
||||
|
|
|
|||
|
|
@ -67,4 +67,5 @@ ENDM
|
|||
trainer_const KOICHI
|
||||
trainer_const JACK
|
||||
trainer_const JESSIE_JAMES
|
||||
trainer_const LEADER_GIOVANNI
|
||||
DEF NUM_TRAINERS EQU const_value - 1
|
||||
|
|
|
|||
1097
crysaudio/music/RBY/giovannibattle.asm
Normal file
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@ -1,3 +1,6 @@
|
|||
; Demake of Stadium Mewtwo's theme by LuciShrimp
|
||||
; Features space-like sparkles, making use of the Game Boy's sound library.
|
||||
|
||||
Music_Mewtwo01:
|
||||
channel_count 4
|
||||
channel 1, Music_Mewtwo01_Ch1
|
||||
|
|
|
|||
1047
crysaudio/music/RBY/rocketrby.asm
Normal file
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|
@ -59,3 +59,5 @@ Music:
|
|||
dba Music_Mewtwo01
|
||||
dba Music_LegendaryBattle
|
||||
dba Music_GiovannisRoom
|
||||
dba Music_RocketRBY
|
||||
dba Music_GiovanniBattle
|
||||
|
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|
|||
|
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@ -4,12 +4,12 @@ TradeMons:
|
|||
; give mon, get mon, dialog id, nickname
|
||||
db POLIWHIRL, JYNX, TRADE_DIALOGSET_CASUAL, "LOLA@@@@@@@" ; Cerulean City
|
||||
db ABRA, MR_MIME, TRADE_DIALOGSET_CASUAL, "MARCEL@@@@@" ; Route 2
|
||||
db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@" ; Route 11-12 gate, will be moved to Viridian Forest gate
|
||||
db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@" ; Viridian Forest gate
|
||||
db RAICHU, KADABRA, TRADE_DIALOGSET_EVOLUTION, "HARRY@@@@@@" ; Citrine City, new trade to complete the 4 main trade evos
|
||||
db SPEAROW, FARFETCHD, TRADE_DIALOGSET_HAPPY, "DUX@@@@@@@@" ; Vermilion City
|
||||
db PERSIAN, TAUROS, TRADE_DIALOGSET_CASUAL, "JIMBO@@@@@@" ; Route 17-18 gate, from JP Blue
|
||||
db MACHOKE, HAUNTER, TRADE_DIALOGSET_EVOLUTION, "MICHELLE@@@" ; Cinnabar Lab, from JP Blue
|
||||
db KADABRA, GRAVELER, TRADE_DIALOGSET_EVOLUTION, "JENNY@@@@@@" ; Cinnabar Lab, from JP Blue (probably going to move these since you get the Trader here anyway...)
|
||||
db MACHOKE, HAUNTER, TRADE_DIALOGSET_EVOLUTION, "MICHELLE@@@" ; Route 11 Gate, from JP Blue
|
||||
db KADABRA, GRAVELER, TRADE_DIALOGSET_EVOLUTION, "JENNY@@@@@@" ; Route 10 Gate
|
||||
db CUBONE, MACHOKE, TRADE_DIALOGSET_HAPPY, "RICKY@@@@@@" ; Route 5-6 Underground Path, from Yellow
|
||||
db NO_MON, NO_MON, TRADE_DIALOGSET_SELF, "Unseen@@@@@" ; The Trader
|
||||
db RATICATE, RATICATE_A, TRADE_DIALOGSET_REGION, "RATICATE@@@" ; Viridian - LGPE trades begin here
|
||||
|
|
@ -29,9 +29,9 @@ TradeMons:
|
|||
db SLOWBRO, SLOWBRO_G, TRADE_DIALOGSET_REGION, "SLOWBRO@@@@"
|
||||
db SLOWKING, SLOWKING_G, TRADE_DIALOGSET_REGION, "SLOWKING@@@"
|
||||
db WEEZING, WEEZING_G, TRADE_DIALOGSET_REGION, "WEEZING@@@@"
|
||||
db MR_MIME, MR_RIME, TRADE_DIALOGSET_CASUAL, "CHURCHILL@@" ; Winston Churchill, notable "city gent"
|
||||
db PERSIAN, PERRSERKER, TRADE_DIALOGSET_HAPPY, "ERIK@@@@@@@" ; One of the most famous vikings
|
||||
db LUXWAN, SIRFETCHD, TRADE_DIALOGSET_HAPPY, "LANCELOT@@@" ; Influential knight of the round table
|
||||
db ARCANINE, ARCANINE_H, TRADE_DIALOGSET_BILL, "ARCANINE@@@"
|
||||
db MR_MIME, MR_RIME, TRADE_DIALOGSET_CASUAL, "MR.RIME@@@@"
|
||||
db PERSIAN, PERRSERKER, TRADE_DIALOGSET_HAPPY, "PERRSERKER@"
|
||||
db LUXWAN, SIRFETCHD, TRADE_DIALOGSET_HAPPY, "SIRFETCH'D@"
|
||||
db ARCANINE, ARCANINE_H, TRADE_DIALOGSET_BILL, "ARCANINE@@@"
|
||||
db ELECTRODE, ELECTRODE_H, TRADE_DIALOGSET_GRAMPS, "ELECTRODE@@"
|
||||
assert_table_length NUM_NPC_TRADES
|
||||
|
|
|
|||
|
|
@ -9,6 +9,6 @@ BrunswickGrotto_Object:
|
|||
bg_event 22, 10, 2 ; signage
|
||||
|
||||
def_object_events
|
||||
object_event 5, 5, SPRITE_BIRD, STAY, LEFT, 1, ZAPDOS_G, 70 | OW_POKEMON ; person
|
||||
object_event 5, 5, SPRITE_BIRD, STAY, LEFT, 1, ZAPDOS_G, 65 | OW_POKEMON ; person
|
||||
|
||||
def_warps_to BRUNSWICK_GROTTO
|
||||
|
|
|
|||
|
|
@ -6,11 +6,12 @@ BrunswickTrail_Object:
|
|||
warp_event 40, 5, BRUNSWICK_GLADE, 1
|
||||
|
||||
def_bg_events
|
||||
bg_event 55, 8, 10 ; sign
|
||||
|
||||
def_object_events
|
||||
object_event 23, 11, SPRITE_FAKE_TREE, STAY, NONE, 1, CACTORMUS, 60 | OW_POKEMON ; person
|
||||
object_event 40, 21, SPRITE_COOLTRAINER_M, STAY, UP, 2, OPP_BIRD_KEEPER, 12 ; person
|
||||
object_event 29, 14, SPRITE_BEAUTY, STAY, DOWN, 3, OPP_BEAUTY, 16 ; person
|
||||
object_event 23, 11, SPRITE_FAKE_TREE, STAY, NONE, 1, CACTORMUS, 50 | OW_POKEMON ; person
|
||||
object_event 45, 19, SPRITE_COOLTRAINER_M, STAY, UP, 2, OPP_BIRD_KEEPER, 12 ; person
|
||||
object_event 19, 14, SPRITE_BEAUTY, STAY, DOWN, 3, OPP_BEAUTY, 16 ; person
|
||||
object_event 25, 21, SPRITE_FISHER, STAY, DOWN, 4, OPP_FISHER, 13 ; person
|
||||
object_event 10, 10, SPRITE_HIKER, STAY, RIGHT, 5 ; person, Cave guy
|
||||
object_event 54, 9, SPRITE_BIRD, STAY, UP, 6 ; person, GZap
|
||||
|
|
|
|||
|
|
@ -9,6 +9,6 @@ CelesteHill_Object:
|
|||
bg_event 10, 12, 2
|
||||
|
||||
def_object_events
|
||||
object_event 11, 6, SPRITE_BIRD, STAY, DOWN, 1, MOLTRES_G, 70 | OW_POKEMON ; person
|
||||
object_event 11, 6, SPRITE_BIRD, STAY, DOWN, 1, MOLTRES_G, 65 | OW_POKEMON ; person
|
||||
|
||||
def_warps_to CELESTE_HILL
|
||||
|
|
@ -12,11 +12,13 @@ CelesteHillOutside_Object:
|
|||
warp_event 19, 4, CELESTE_HILL, 2
|
||||
|
||||
def_bg_events
|
||||
bg_event 18, 7, 5 ; Sign
|
||||
|
||||
def_object_events
|
||||
object_event 30, 16, SPRITE_BEAUTY, STAY, LEFT, 1, OPP_BEAUTY, 18 ; Selphy reference Trainer
|
||||
object_event 1, 16, SPRITE_COOLTRAINER_M, STAY, RIGHT, 2, OPP_COOLTRAINER_M, 14 ; Will reference Trainer
|
||||
object_event 11, 16, SPRITE_GENTLEMAN, STAY, DOWN, 3, OPP_GENTLEMAN, 7; Fan Club Chairman reference Trainer
|
||||
object_event 18, 28, SPRITE_HIKER, STAY, DOWN, 4 ; person
|
||||
|
||||
|
||||
def_warps_to CELESTE_HILL_OUTSIDE
|
||||
|
|
|
|||
|
|
@ -9,6 +9,5 @@ CinnabarLabFossilRoom_Object:
|
|||
|
||||
def_object_events
|
||||
object_event 5, 2, SPRITE_SCIENTIST, WALK, LEFT_RIGHT, 1 ; person
|
||||
object_event 7, 6, SPRITE_SCIENTIST, STAY, UP, 2 ; person
|
||||
|
||||
def_warps_to CINNABAR_LAB_FOSSIL_ROOM
|
||||
|
|
|
|||
|
|
@ -10,10 +10,12 @@ CitrineRocketHouse_Object:
|
|||
def_object_events
|
||||
object_event 4, 1, SPRITE_ROCKET, STAY, DOWN, 1 ; Mart Guy
|
||||
object_event 5, 1, SPRITE_ROCKET, STAY, DOWN, 2 ; Mart Guy
|
||||
object_event 1, 6, SPRITE_ROCKET, STAY, RIGHT, 3 ; person
|
||||
object_event 9, 3, SPRITE_ROCKET, STAY, UP, 4 ; person
|
||||
object_event 9, 8, SPRITE_CAT, STAY, UP, 5 ; Meowth
|
||||
object_event 9, 5, SPRITE_JAMES, STAY, DOWN, 6 ; James
|
||||
object_event 7, 6, SPRITE_JESSIE, STAY, RIGHT, 7 ; Jessie
|
||||
object_event 6, 1, SPRITE_ROCKET, STAY, DOWN, 3 ; Mart Guy
|
||||
object_event 7, 1, SPRITE_ROCKET, STAY, DOWN, 4 ; Mart Guy
|
||||
object_event 1, 6, SPRITE_ROCKET, STAY, RIGHT, 5 ; person
|
||||
object_event 9, 3, SPRITE_ROCKET, STAY, UP, 6 ; person
|
||||
object_event 9, 8, SPRITE_CAT, STAY, UP, 7 ; Meowth
|
||||
object_event 9, 5, SPRITE_JAMES, STAY, DOWN, 8 ; James
|
||||
object_event 7, 6, SPRITE_JESSIE, STAY, RIGHT, 9 ; Jessie
|
||||
|
||||
def_warps_to CITRINE_ROCKET_HOUSE
|
||||
|
|
@ -7,7 +7,7 @@ GarnetCavernB1F_Object:
|
|||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 5, 11, SPRITE_BIRD, STAY, RIGHT, 1, ARTICUNO_G, 70 | OW_POKEMON ; person
|
||||
object_event 5, 11, SPRITE_BIRD, STAY, RIGHT, 1, ARTICUNO_G, 65 | OW_POKEMON ; person
|
||||
object_event 24, 1, SPRITE_POKE_BALL, STAY, DOWN, 2, MAX_REVIVE
|
||||
object_event 19, 2, SPRITE_POKE_BALL, STAY, DOWN, 3, ESCAPE_ROPE
|
||||
object_event 9, 1, SPRITE_BIRD, STAY, DOWN, 4 ; cuno copy 1
|
||||
|
|
|
|||
|
|
@ -3,11 +3,6 @@ RedsHouse2F_Object:
|
|||
|
||||
def_warp_events
|
||||
warp_event 7, 1, REDS_HOUSE_1F, 3
|
||||
;warp_event 5, 1, SILPH_GAUNTLET_7F, 1 ; - Test Chief
|
||||
;warp_event 5, 1, SILPH_CO_1F, 1 ; - Go through Gauntlet
|
||||
;warp_event 5, 1, MT_MOON_SQUARE, 1 ; - Test Shop, NPCs, and Crater
|
||||
warp_event 5, 1, HALL_OF_FAME, 1 ; Test post-game setup
|
||||
;warp_event 5, 1, CERULEAN_CAVE_B1F, 1 ; Test Mewtwo theme
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ SSAnne1FRooms_Object:
|
|||
object_event 10, 13, SPRITE_GIRL, STAY, RIGHT, 9 ; person
|
||||
object_event 12, 15, SPRITE_POKE_BALL, STAY, NONE, 10, TM_BODY_SLAM
|
||||
object_event 21, 13, SPRITE_GENTLEMAN, WALK, LEFT_RIGHT, 11 ; person
|
||||
object_event 0, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 12 ; Perrserker Trader
|
||||
object_event 20, 14, SPRITE_GAMEBOY_KID, STAY, DOWN, 12 ; Perrserker Trader
|
||||
object_event 20, 4, SPRITE_GAMEBOY_KID, STAY, DOWN, 13 ; Weezing Trader
|
||||
object_event 23, 1, SPRITE_NURSE, STAY, LEFT, 14 ; Healer
|
||||
|
||||
|
|
|
|||
|
|
@ -12,5 +12,6 @@ ViridianForestNorthGate_Object:
|
|||
def_object_events
|
||||
object_event 3, 2, SPRITE_SUPER_NERD, STAY, NONE, 1 ; person
|
||||
object_event 2, 5, SPRITE_GRAMPS, STAY, NONE, 2 ; person
|
||||
object_event 7, 4, SPRITE_YOUNGSTER, WALK, LEFT_RIGHT, 3 ; person
|
||||
|
||||
def_warps_to VIRIDIAN_FOREST_NORTH_GATE
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ ViridianGym_Object:
|
|||
def_bg_events
|
||||
|
||||
def_object_events
|
||||
object_event 2, 2, SPRITE_GIOVANNI, STAY, DOWN, 1, OPP_GIOVANNI, 3
|
||||
object_event 2, 2, SPRITE_GIOVANNI, STAY, DOWN, 1, OPP_LEADER_GIOVANNI, 1
|
||||
object_event 12, 7, SPRITE_COOLTRAINER_M, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9
|
||||
object_event 11, 11, SPRITE_HIKER, STAY, UP, 3, OPP_BLACKBELT, 5
|
||||
object_event 10, 7, SPRITE_ROCKER, STAY, DOWN, 4, OPP_TAMER, 3
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@ MoveNames:: ; 12chr limit
|
|||
li "IRON DEFENSE"
|
||||
li "DAZZLE GLEAM"
|
||||
li "NIGHT SLASH"
|
||||
li "FEINT ATTACK"
|
||||
li "FAINT ATTACK"
|
||||
li "IRON HEAD"
|
||||
li "BRUTAL SWING"
|
||||
li "CHARM"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
db DEX_MR_RIME ; pokedex id
|
||||
|
||||
db 80, 85, 75, 70, 100
|
||||
db 80, 85, 75, 70, 110
|
||||
; hp atk def spd spc
|
||||
|
||||
db ICE, PSYCHIC_TYPE ; type
|
||||
|
|
|
|||
|
|
@ -2612,41 +2612,42 @@ ArticunoGEvosMoves:
|
|||
; Evolutions
|
||||
db 0
|
||||
; Learnset
|
||||
db 40, REFLECT
|
||||
db 45, HYPNOSIS
|
||||
db 51, PSYBEAM
|
||||
db 55, AGILITY
|
||||
db 60, LIGHT_SCREEN
|
||||
db 65, RECOVER
|
||||
db 70, DREAM_EATER
|
||||
db 45, REFLECT
|
||||
db 50, HYPNOSIS
|
||||
db 55, PSYBEAM
|
||||
db 60, AGILITY
|
||||
db 65, LIGHT_SCREEN
|
||||
db 70, PSYCHIC_M
|
||||
db 75, RECOVER
|
||||
db 80, DREAM_EATER
|
||||
db 0
|
||||
|
||||
ZapdosGEvosMoves:
|
||||
; Evolutions
|
||||
db 0
|
||||
; Learnset
|
||||
db 40, DOUBLE_KICK
|
||||
db 45, LIGHT_SCREEN
|
||||
db 51, LOW_KICK
|
||||
db 55, AGILITY
|
||||
db 58, JUMP_KICK
|
||||
db 62, DRILL_PECK
|
||||
db 66, ROLLING_KICK
|
||||
db 70, HI_JUMP_KICK
|
||||
db 45, DOUBLE_KICK
|
||||
db 50, LIGHT_SCREEN
|
||||
db 55, LOW_KICK
|
||||
db 60, AGILITY
|
||||
db 65, JUMP_KICK
|
||||
db 70, DRILL_PECK
|
||||
db 75, ROLLING_KICK
|
||||
db 80, HI_JUMP_KICK
|
||||
db 0
|
||||
|
||||
MoltresGEvosMoves:
|
||||
; Evolutions
|
||||
db 0
|
||||
; Learnset
|
||||
db 40, FAKE_TEARS ; Fake Tears
|
||||
db 45, WING_ATTACK
|
||||
db 51, BRUTAL_SWING
|
||||
db 55, AGILITY
|
||||
db 58, FEINT_ATTACK
|
||||
db 62, NASTY_PLOT ; Nasty Plot
|
||||
db 66, FALSE_SURRENDER ; False Surrender
|
||||
db 70, SKY_ATTACK
|
||||
db 45, FAKE_TEARS
|
||||
db 50, WING_ATTACK
|
||||
db 55, BRUTAL_SWING
|
||||
db 60, AGILITY
|
||||
db 65, FEINT_ATTACK
|
||||
db 70, NASTY_PLOT
|
||||
db 75, FALSE_SURRENDER
|
||||
db 80, SKY_ATTACK
|
||||
db 0
|
||||
|
||||
OddishEvosMoves:
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ PredefPointers::
|
|||
add_predef UpdateHPBar
|
||||
add_predef HPBarLength
|
||||
add_predef Diploma_TextBoxBorder
|
||||
; add_predef DoubleOrHalveSelectedStats
|
||||
add_predef DoubleOrHalveSelectedStats
|
||||
add_predef ShowPokedexMenu
|
||||
add_predef EvolutionAfterBattle
|
||||
add_predef SaveSAVtoSRAM0
|
||||
|
|
|
|||
|
|
@ -155,7 +155,8 @@ _HelixFossilDescription::
|
|||
prompt
|
||||
|
||||
_SecretKeyDescription::
|
||||
text "Opens doors."
|
||||
text "Opens the door to"
|
||||
next "CINNABAR GYM."
|
||||
prompt
|
||||
|
||||
_BikeVoucherDescription::
|
||||
|
|
|
|||
|
|
@ -28,32 +28,33 @@ TrainerAIPointers:
|
|||
dbw 3, GenericAI
|
||||
dbw 2, BlackbeltAI ; blackbelt
|
||||
dbw 3, GenericAI ; rival1
|
||||
dbw 3, GenericAI
|
||||
dbw 1, GenericAI ; chief
|
||||
dbw 2, OakAI
|
||||
dbw 3, ChiefAI ; chief
|
||||
dbw 3, GenericAI
|
||||
dbw 1, GiovanniAI ; giovanni
|
||||
dbw 3, GenericAI
|
||||
dbw 2, CooltrainerMAI ; cooltrainerm
|
||||
dbw 1, CooltrainerFAI ; cooltrainerf
|
||||
dbw 2, BrunoAI ; bruno
|
||||
dbw 1, BrunoAI ; bruno
|
||||
dbw 5, BrockAI ; brock
|
||||
dbw 1, MistyAI ; misty
|
||||
dbw 2, MistyAI ; misty
|
||||
dbw 1, LtSurgeAI ; surge
|
||||
dbw 1, ErikaAI ; erika
|
||||
dbw 2, KogaAI ; koga
|
||||
dbw 2, BlaineAI ; blaine
|
||||
dbw 1, SabrinaAI ; sabrina
|
||||
dbw 3, GenericAI
|
||||
dbw 1, Rival2AI ; rival2
|
||||
dbw 1, Rival3AI ; rival3
|
||||
dbw 2, LoreleiAI ; lorelei
|
||||
dbw 2, Rival2AI ; rival2
|
||||
dbw 3, Rival3AI ; rival3
|
||||
dbw 1, LoreleiAI ; lorelei
|
||||
dbw 3, GenericAI
|
||||
dbw 2, AgathaAI ; agatha
|
||||
dbw 1, LanceAI ; lance
|
||||
dbw 1, AgathaAI ; agatha
|
||||
dbw 2, LanceAI ; lance
|
||||
dbw 3, GenericAI ; Yujirou
|
||||
dbw 3, GenericAI ; Student
|
||||
dbw 3, GenericAI ; Firefighter
|
||||
dbw 2, BlackbeltAI ; Koichi
|
||||
dbw 2, BlackbeltAI ; Jack
|
||||
dbw 2, GenericAI ; Jessie & James
|
||||
dbw 3, SabrinaAI
|
||||
assert_table_length NUM_TRAINERS
|
||||
|
|
|
|||
|
|
@ -21,4 +21,5 @@ EvilTrainerList::
|
|||
db OPP_CHANNELER
|
||||
db OPP_AGATHA
|
||||
db OPP_JESSIE_JAMES
|
||||
db OPP_LEADER_GIOVANNI
|
||||
db -1 ; end
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ ENDM
|
|||
; move choice modification methods that are applied for each trainer class
|
||||
TrainerClassMoveChoiceModifications:
|
||||
list_start TrainerClassMoveChoiceModifications
|
||||
move_choices ; YOUNGSTER
|
||||
move_choices 1 ; YOUNGSTER
|
||||
move_choices 1 ; BUG CATCHER
|
||||
move_choices 1 ; LASS
|
||||
move_choices 1, 3 ; SAILOR
|
||||
|
|
@ -20,10 +20,10 @@ TrainerClassMoveChoiceModifications:
|
|||
move_choices 1 ; HIKER
|
||||
move_choices 1 ; BIKER
|
||||
move_choices 1, 3 ; BURGLAR
|
||||
move_choices 1 ; ENGINEER
|
||||
move_choices 1, 3 ; ENGINEER
|
||||
move_choices 1, 3 ; FISHER
|
||||
move_choices 1, 3 ; SWIMMER
|
||||
move_choices ; CUE_BALL
|
||||
move_choices 1 ; CUE_BALL
|
||||
move_choices 1 ; GAMBLER
|
||||
move_choices 1, 3 ; BEAUTY
|
||||
move_choices 1, 2 ; PSYCHIC_TR
|
||||
|
|
@ -33,32 +33,33 @@ TrainerClassMoveChoiceModifications:
|
|||
move_choices 1 ; BIRD_KEEPER
|
||||
move_choices 1 ; BLACKBELT
|
||||
move_choices 1 ; RIVAL1
|
||||
move_choices 1, 3 ; PROF_OAK
|
||||
move_choices 1, 2 ; CHIEF
|
||||
move_choices 1, 2 ; SCIENTIST
|
||||
move_choices 1, 3 ; GIOVANNI
|
||||
move_choices 1, 2, 3, 4 ; PROF_OAK
|
||||
move_choices 1, 2, 3, 4 ; CHIEF
|
||||
move_choices 1, 2, 4 ; SCIENTIST
|
||||
move_choices 1, 2, 3 ; GIOVANNI
|
||||
move_choices 1 ; ROCKET
|
||||
move_choices 1, 3 ; COOLTRAINER_M
|
||||
move_choices 1, 3 ; COOLTRAINER_F
|
||||
move_choices 1 ; BRUNO
|
||||
move_choices 1 ; BROCK
|
||||
move_choices 1, 3 ; MISTY
|
||||
move_choices 1, 3 ; LT_SURGE
|
||||
move_choices 1, 3 ; ERIKA
|
||||
move_choices 1, 3 ; KOGA
|
||||
move_choices 1, 3 ; BLAINE
|
||||
move_choices 1, 3 ; SABRINA
|
||||
move_choices 1, 3, 4 ; COOLTRAINER_M
|
||||
move_choices 1, 3, 4 ; COOLTRAINER_F
|
||||
move_choices 1, 2, 3 ; BRUNO
|
||||
move_choices 1, 3 ; BROCK
|
||||
move_choices 1, 3, 4 ; MISTY
|
||||
move_choices 1, 2, 3 ; LT_SURGE
|
||||
move_choices 1, 3, 4 ; ERIKA
|
||||
move_choices 1, 3, 4 ; KOGA
|
||||
move_choices 1, 2, 3 ; BLAINE
|
||||
move_choices 1, 3, 4 ; SABRINA
|
||||
move_choices 1, 2 ; GENTLEMAN
|
||||
move_choices 1, 3 ; RIVAL2
|
||||
move_choices 1, 3 ; RIVAL3
|
||||
move_choices 1, 2, 3 ; LORELEI
|
||||
move_choices 1, 2, 3, 4 ; RIVAL3
|
||||
move_choices 1, 2, 3, 4 ; LORELEI
|
||||
move_choices 1 ; CHANNELER
|
||||
move_choices 1 ; AGATHA
|
||||
move_choices 1, 3 ; LANCE
|
||||
move_choices 1, 3, ; YUJIROU, was UNUSED_JUGGLER
|
||||
move_choices 1, 3, ; STUDENT
|
||||
move_choices 1, 2, 3, 4 ; AGATHA
|
||||
move_choices 1, 2, 3, 4 ; LANCE
|
||||
move_choices 1, 3, ; YUJIROU
|
||||
move_choices 1 ; STUDENT
|
||||
move_choices 1, 3, ; FIREFIGHTER
|
||||
move_choices 1, 3, ; KOICHI
|
||||
move_choices 1, 3, ; JACK
|
||||
move_choices 1, 2, 3 ; KOICHI
|
||||
move_choices 1, 2, 3, 4 ; JACK
|
||||
move_choices 1, 3, ; JESSIE_JAMES
|
||||
move_choices 1, 2, 3, 4 ; LEADER_GIOVANNI
|
||||
assert_list_length NUM_TRAINERS
|
||||
|
|
|
|||
|
|
@ -52,4 +52,5 @@ TrainerNames::
|
|||
li "KOICHI"
|
||||
li "JACKY" ; Often called Jack, but the only source for that is the file names themselves, which are oft shortened or literal japanese translations; all other context is "Shinjuku Jacky".
|
||||
li "JESSIE&JAMES"
|
||||
li "GIOVANNI"
|
||||
assert_list_length NUM_TRAINERS
|
||||
|
|
|
|||
|
|
@ -52,6 +52,7 @@ TrainerDataPointers:
|
|||
dw KoichiData
|
||||
dw JackData
|
||||
dw JessieJamesData
|
||||
dw LeaderGiovanniData
|
||||
assert_table_length NUM_TRAINERS
|
||||
|
||||
; if first byte != $FF, then
|
||||
|
|
|
|||
|
|
@ -59,4 +59,5 @@ TrainerPicAndMoneyPointers::
|
|||
pic_money KoichiPic, 9900
|
||||
pic_money JackPic, 5000
|
||||
pic_money JessieJamesPic, 5000
|
||||
pic_money GiovanniPic2, 9900
|
||||
assert_table_length NUM_TRAINERS
|
||||
|
|
|
|||
|
|
@ -78,12 +78,13 @@ BlaineData:
|
|||
db $FF, 47, RAPIDASH, 46, NINETALES, 46, FLAREON, 48, CHARIZARD, 48, ARCANINE, 50, MAGMORTAR, 0 ; 7 (unused)
|
||||
db $FF, 62, RAPIDASH, 62, ARCANINE, 61, TAUROS_PB, 61, FLAREON, 62, CHARIZARD, 65, MAGMORTAR, 0 ; 8 (postgame)
|
||||
|
||||
GiovanniData: ; is not scaled as he is always fought last
|
||||
GiovanniData:
|
||||
; Rocket Hideout B4F
|
||||
db $FF, 28, BEEDRILL, 30, RHYHORN, 30, KANGASKHAN, 32, PERSIAN, 0
|
||||
; Silph Co. 11F - did you know this team was weaker than the rival in vanilla level-wise?
|
||||
db $FF, 38, BEEDRILL, 39, RHYDON, 38, KANGASKHAN, 40, NIDOKING, 40, NIDOQUEEN, 42, PERSIAN, 0
|
||||
; Viridian Gym
|
||||
|
||||
LeaderGiovanniData:
|
||||
db $FF, 47, TRAMPEL, 46, DUGTRIO, 46, GUARDIA, 48, NIDOQUEEN, 48, NIDOKING, 50, RHYPERIOR, 0
|
||||
|
||||
LoreleiData:
|
||||
|
|
|
|||
|
|
@ -795,7 +795,7 @@ SpecialTrainerMoves:
|
|||
db 5, 2, SMOG
|
||||
db 0
|
||||
|
||||
db GIOVANNI, 3 ; Gym Leader Giovanni
|
||||
db LEADER_GIOVANNI, 1
|
||||
db 1, 1, BUBBLEBEAM
|
||||
db 1, 2, EARTHQUAKE
|
||||
db 2, 1, FISSURE
|
||||
|
|
@ -1157,6 +1157,27 @@ SpecialTrainerMoves:
|
|||
db 6, 3, BODY_SLAM
|
||||
db 6, 4, SOLARBEAM
|
||||
db 0
|
||||
|
||||
db COOLTRAINER_M, 11 ; GAME FREAK Morimoto
|
||||
db 1, 1, BODY_SLAM
|
||||
db 1, 2, HYPER_BEAM
|
||||
db 1, 3, EARTHQUAKE
|
||||
db 1, 4, ICE_PUNCH
|
||||
db 2, 1, QUICK_ATTACK
|
||||
db 2, 2, HYPER_BEAM
|
||||
db 2, 3, GROWTH
|
||||
db 2, 4, FIRE_BLAST
|
||||
db 3, 1, QUICK_ATTACK
|
||||
db 3, 2, BLIZZARD
|
||||
db 3, 3, GROWTH
|
||||
db 4, 1, QUICK_ATTACK
|
||||
db 4, 3, GROWTH
|
||||
db 5, 1, EARTHQUAKE
|
||||
db 5, 2, ROCK_SLIDE
|
||||
db 6, 1, BLIZZARD
|
||||
db 6, 2, FIRE_BLAST
|
||||
db 6, 3, THUNDER
|
||||
db 0
|
||||
|
||||
db YUJIROU, 10 ; Yujirou postgame
|
||||
db 1, 1, BUBBLEBEAM
|
||||
|
|
|
|||
|
|
@ -114,7 +114,7 @@ WildDataPointers:
|
|||
dw VictoryRoad1FWildMons
|
||||
dw BrunswickGrottoWildMons
|
||||
dw Gauntlet5FWildMons
|
||||
dw Gauntlet6FWildMons
|
||||
dw NothingWildMons
|
||||
dw NothingWildMons
|
||||
dw NothingWildMons
|
||||
dw NothingWildMons
|
||||
|
|
@ -335,7 +335,6 @@ INCLUDE "data/wild/maps/SilphGauntlet2F.asm"
|
|||
INCLUDE "data/wild/maps/SilphGauntlet3F.asm"
|
||||
INCLUDE "data/wild/maps/SilphGauntlet4F.asm"
|
||||
INCLUDE "data/wild/maps/SilphGauntlet5F.asm"
|
||||
INCLUDE "data/wild/maps/SilphGauntlet6F.asm"
|
||||
INCLUDE "data/wild/maps/FarawayIslandInside.asm"
|
||||
INCLUDE "data/wild/maps/MtMoonCrater.asm"
|
||||
INCLUDE "data/wild/maps/UnderwaterTunnel.asm"
|
||||
|
|
|
|||
|
|
@ -1,16 +1,16 @@
|
|||
; Another way to obtain Virdian Forest bugs, which are hard to bring up to speed post-game.
|
||||
BrunswickGrottoWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 51, BEEDRILL
|
||||
db 52, BUTTERFREE
|
||||
db 52, CARAPTHOR
|
||||
db 51, MINISTARE
|
||||
db 53, PARASECT
|
||||
db 53, PARASECT
|
||||
db 53, GORILLAIMO
|
||||
db 54, SCYTHER
|
||||
db 54, PINSIR
|
||||
db 55, PINSIR
|
||||
db 45, BEEDRILL
|
||||
db 45, BUTTERFREE
|
||||
db 47, CARAPTHOR
|
||||
db 45, SQUEAMATA
|
||||
db 46, PARASECT
|
||||
db 47, PARASECT
|
||||
db 50, SCYTHER
|
||||
db 50, PINSIR
|
||||
db 48, GORILLAIMO
|
||||
db 50, MINISTARE
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -2,16 +2,16 @@
|
|||
; Some of these are Pokemon featured in the Big P Pokemon Race from the anime.
|
||||
BrunswickTrailMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 49, TOEDSCOOL
|
||||
db 45, TOEDSCOOL
|
||||
db 47, DODRIO
|
||||
db 53, TOEDSCOOL
|
||||
db 52, DODRIO
|
||||
db 52, RAPIDASH
|
||||
db 55, TAUROS
|
||||
db 55, CACTORMUS
|
||||
db 56, TOEDSCRUEL
|
||||
db 56, TOEDSCRUEL
|
||||
db 55, CACTORMUS
|
||||
db 45, TOEDSCOOL
|
||||
db 48, DODRIO
|
||||
db 48, RAPIDASH
|
||||
db 50, CACTORMUS
|
||||
db 47, TOEDSCRUEL
|
||||
db 48, TOEDSCRUEL
|
||||
db 49, TAUROS
|
||||
db 50, TAUROS
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
CelesteHillWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 55, FARFETCHD
|
||||
db 55, NIDORINO
|
||||
db 56, FARFETCHD
|
||||
db 56, NIDORINA
|
||||
db 57, NIDORINA
|
||||
db 57, LUXWAN
|
||||
db 57, BUU
|
||||
db 57, WIGGLYTUFF
|
||||
db 56, BALUMBA
|
||||
db 59, DRAGONAIR
|
||||
db 47, FARFETCHD
|
||||
db 47, NIDORINO
|
||||
db 48, FARFETCHD
|
||||
db 47, NIDORINA
|
||||
db 47, NIDORINA
|
||||
db 49, LUXWAN
|
||||
db 49, BUU
|
||||
db 49, WIGGLYTUFF
|
||||
db 48, BALUMBA
|
||||
db 50, DRAGONAIR
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
CelesteHillCaveWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 51, GRAVELER
|
||||
db 52, BUU
|
||||
db 52, GRAVELER
|
||||
db 51, BUU
|
||||
db 53, CROBAT
|
||||
db 53, JYNX
|
||||
db 53, STEELIX
|
||||
db 54, NIDOREIGN
|
||||
db 54, CLEFABLE
|
||||
db 55, CLEFABLE
|
||||
db 47, GRAVELER
|
||||
db 48, BUU
|
||||
db 47, GRAVELER
|
||||
db 49, BUU
|
||||
db 49, CROBAT
|
||||
db 49, JYNX
|
||||
db 49, STEELIX
|
||||
db 50, NIDOREIGN
|
||||
db 50, CLEFABLE
|
||||
db 50, CLEFABLE
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
CeruleanCave1FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 46, GOLBAT
|
||||
db 46, HYPNO
|
||||
db 46, MAGNETON
|
||||
db 49, DODRIO
|
||||
db 49, VENOMOTH
|
||||
db 52, ARBOK
|
||||
db 49, KADABRA
|
||||
db 52, PARASECT
|
||||
db 53, RAICHU
|
||||
db 53, CLEFAIRY
|
||||
db 60, GRAVELER
|
||||
db 60, GOLBAT
|
||||
db 61, ELECTRODE
|
||||
db 61, DODRIO
|
||||
db 61, VENOMOTH
|
||||
db 60, GRAVELER
|
||||
db 62, KADABRA
|
||||
db 62, MAGNETON
|
||||
db 60, DITTO
|
||||
db 63, CLEFAIRY
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
CeruleanCave2FWildMons:
|
||||
def_grass_wildmons 15 ; encounter rate
|
||||
db 51, DODRIO
|
||||
db 51, VENOMOTH
|
||||
db 51, WEEPINBELL
|
||||
db 52, RHYDON
|
||||
db 52, MAROWAK
|
||||
db 52, ELECTRODE
|
||||
db 56, CHANSEY
|
||||
db 54, WIGGLYTUFF
|
||||
db 55, LICKITUNG
|
||||
db 60, RATICATE
|
||||
db 61, CROBAT
|
||||
db 61, GLOOM
|
||||
db 62, RAPIDASH
|
||||
db 61, WEEPINBELL
|
||||
db 61, WEEPINBELL
|
||||
db 63, STEELIX
|
||||
db 63, WIGGLYTUFF
|
||||
db 65, DITTO
|
||||
db 63, LICKITUNG
|
||||
db 64, SNORLAX
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
CeruleanCaveB1FWildMons:
|
||||
def_grass_wildmons 25 ; encounter rate
|
||||
db 55, RHYDON
|
||||
db 55, MAROWAK
|
||||
db 55, ELECTRODE
|
||||
db 64, CHANSEY
|
||||
db 64, PARASECT
|
||||
db 62, GRAVELER
|
||||
db 62, CROBAT
|
||||
db 63, CLEFAIRY
|
||||
db 64, LICKITUNG
|
||||
db 64, KADABRA
|
||||
db 64, RAICHU
|
||||
db 57, SANDSLASH
|
||||
db 65, GLOOM
|
||||
db 63, RAPIDASH
|
||||
db 67, DITTO
|
||||
db 64, CHANSEY
|
||||
db 65, DITTO
|
||||
db 65, SNORLAX
|
||||
db 70, DITTO
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
GarnetCavern1FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 52, MR_MIME
|
||||
db 52, GRAVELER
|
||||
db 53, MAGNETON
|
||||
db 51, HYPNO
|
||||
db 50, CROAKOZUNA
|
||||
db 55, SLOWBRO
|
||||
db 54, SLOWBRO
|
||||
db 55, HAUNTER
|
||||
db 54, GAVILLAIN
|
||||
db 55, GAVILLAIN
|
||||
db 47, MR_MIME
|
||||
db 47, GRAVELER
|
||||
db 48, MAGNETON
|
||||
db 48, HYPNO
|
||||
db 47, CROAKOZUNA
|
||||
db 49, SLOWBRO
|
||||
db 48, SLOWBRO
|
||||
db 49, HAUNTER
|
||||
db 49, GAVILLAIN
|
||||
db 50, GAVILLAIN
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
GarnetCavern2FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 52, MR_MIME
|
||||
db 52, GRAVELER
|
||||
db 53, MAGNETON
|
||||
db 51, HYPNO
|
||||
db 50, CROAKOZUNA
|
||||
db 55, SLOWBRO
|
||||
db 54, SLOWBRO
|
||||
db 55, HAUNTER
|
||||
db 54, GAVILLAIN
|
||||
db 55, GAVILLAIN
|
||||
db 47, MR_MIME
|
||||
db 47, GRAVELER
|
||||
db 48, MAGNETON
|
||||
db 48, HYPNO
|
||||
db 47, CROAKOZUNA
|
||||
db 49, SLOWBRO
|
||||
db 48, SLOWBRO
|
||||
db 49, HAUNTER
|
||||
db 49, GAVILLAIN
|
||||
db 50, GAVILLAIN
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
GarnetCavernB1FWildMons:
|
||||
def_grass_wildmons 5 ; encounter rate
|
||||
db 52, MR_MIME
|
||||
db 52, GRAVELER
|
||||
db 53, MAGNETON
|
||||
db 51, HYPNO
|
||||
db 50, CROAKOZUNA
|
||||
db 55, SLOWBRO
|
||||
db 54, SLOWBRO
|
||||
db 55, HAUNTER
|
||||
db 54, GAVILLAIN
|
||||
db 55, GAVILLAIN
|
||||
db 47, MR_MIME
|
||||
db 47, GRAVELER
|
||||
db 48, MAGNETON
|
||||
db 48, HYPNO
|
||||
db 47, CROAKOZUNA
|
||||
db 49, SLOWBRO
|
||||
db 48, SLOWBRO
|
||||
db 49, HAUNTER
|
||||
db 49, GAVILLAIN
|
||||
db 50, GAVILLAIN
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,26 +1,16 @@
|
|||
MtMoonCraterMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 49, DUGTRIO
|
||||
db 47, VENOMOTH
|
||||
db 53, RAICHU
|
||||
db 52, VENOMOTH
|
||||
db 52, DUGTRIO
|
||||
db 55, RAICHU
|
||||
db 55, CHANSEY
|
||||
db 49, VENOMOTH
|
||||
db 49, RAICHU
|
||||
db 50, VENOMOTH
|
||||
db 50, DUGTRIO
|
||||
db 50, RAICHU
|
||||
db 50, CHANSEY
|
||||
db 50, SANDY_SHOCKS
|
||||
db 50, SCREAM_TAIL
|
||||
db 50, SCREAM_TAIL
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 10 ; encounter rate
|
||||
db 52, GOLDUCK
|
||||
db 54, GOLDUCK
|
||||
db 50, GOLDUCK
|
||||
db 52, JABETTA
|
||||
db 50, JABETTA
|
||||
db 52, CROAKOZUNA
|
||||
db 54, CROAKOZUNA
|
||||
db 50, WUGTRIO
|
||||
db 51, WUGTRIO
|
||||
db 52, WUGTRIO
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
end_water_wildmons
|
||||
|
|
@ -9,7 +9,7 @@ PokemonTower5FWildMons:
|
|||
db 25, HAUNTER
|
||||
db 20, CUBONE
|
||||
db 22, CUBONE
|
||||
db 24, VULPIX
|
||||
db 25, BALUMBA
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -2,12 +2,12 @@ PokemonTower6FWildMons:
|
|||
def_grass_wildmons 15 ; encounter rate
|
||||
db 21, GASTLY
|
||||
db 22, GASTLY
|
||||
db 23, GASTLY
|
||||
db 22, CUBONE
|
||||
db 20, VULPIX
|
||||
db 23, VULPIX
|
||||
db 24, CUBONE
|
||||
db 26, HAUNTER
|
||||
db 22, CUBONE
|
||||
db 18, VULPIII
|
||||
db 27, HAUNTER
|
||||
db 28, BALUMBA
|
||||
end_grass_wildmons
|
||||
|
|
|
|||
|
|
@ -13,14 +13,14 @@ Route21WildMons:
|
|||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 5 ; encounter rate
|
||||
db 30, TENTACOOL
|
||||
db 25, TENTACOOL
|
||||
db 30, TENTACOOL
|
||||
db 35, BLOTTLE
|
||||
db 35, BLOTTLE
|
||||
db 30, TENTACOOL
|
||||
db 35, BALUMBA
|
||||
db 30, TENTACOOL
|
||||
db 30, CHEEP
|
||||
db 30, CHEEP
|
||||
db 30, TENTACRUEL
|
||||
db 35, TENTACRUEL
|
||||
db 35, PENDRAKEN
|
||||
db 40, PENDRAKEN
|
||||
db 35, SHARPOON
|
||||
end_water_wildmons
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
SafariZoneCenterWildMons:
|
||||
def_grass_wildmons 30 ; encounter rate
|
||||
db 22, EXEGGCUTE
|
||||
db 25, RHYHORN
|
||||
db 22, VENONAT
|
||||
db 24, TANGELA
|
||||
db 24, CUBONE
|
||||
db 25, SLOWPOKE
|
||||
db 21, LICKITUNG
|
||||
db 23, GORILLAIMO
|
||||
db 23, CHANSEY
|
||||
db 23, TRAMPEL
|
||||
db 25, EXEGGCUTE
|
||||
db 27, RHYHORN
|
||||
db 25, VENONAT
|
||||
db 25, TANGELA
|
||||
db 26, CUBONE
|
||||
db 27, DODUO
|
||||
db 25, LICKITUNG
|
||||
db 27, GORILLAIMO
|
||||
db 25, CHANSEY
|
||||
db 28, TRAMPEL
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
SafariZoneEastWildMons:
|
||||
def_grass_wildmons 30 ; encounter rate
|
||||
db 24, EXEGGCUTE
|
||||
db 26, EXEGGCUTE
|
||||
db 26, DODUO
|
||||
db 22, TANGELA
|
||||
db 25, RHYHORN
|
||||
db 23, LICKITUNG
|
||||
db 23, EXEGGCUTE
|
||||
db 24, TAUROS
|
||||
db 25, TANGELA
|
||||
db 26, RHYHORN
|
||||
db 25, LICKITUNG
|
||||
db 27, EXEGGCUTE
|
||||
db 25, TAUROS
|
||||
db 25, PINSIR
|
||||
db 24, KANGASKHAN
|
||||
db 7, CHANSEY
|
||||
db 27, KANGASKHAN
|
||||
db 10, CHANSEY
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
SafariZoneNorthWildMons:
|
||||
def_grass_wildmons 30 ; encounter rate
|
||||
db 22, EXEGGCUTE
|
||||
db 25, EXEGGCUTE
|
||||
db 26, RHYHORN
|
||||
db 23, EXEGGCUTE
|
||||
db 26, EXEGGCUTE
|
||||
db 25, TANGELA
|
||||
db 30, VENOMOTH
|
||||
db 27, CUBONE
|
||||
db 28, DODRIO
|
||||
db 29, VENOMOTH
|
||||
db 25, CUBONE
|
||||
db 29, DODRIO
|
||||
db 27, TAUROS
|
||||
db 26, TRAMPEL
|
||||
db 28, KANGASKHAN
|
||||
|
|
|
|||
|
|
@ -2,14 +2,14 @@ SafariZoneWestWildMons:
|
|||
def_grass_wildmons 30 ; encounter rate
|
||||
db 25, EXEGGCUTE
|
||||
db 26, DODUO
|
||||
db 23, EXEGGCUTE
|
||||
db 24, EXEGGCUTE
|
||||
db 33, VENOMOTH
|
||||
db 26, EXEGGCUTE
|
||||
db 25, CUBONE
|
||||
db 29, VENOMOTH
|
||||
db 26, CUBONE
|
||||
db 25, MAROWAK
|
||||
db 29, MAROWAK
|
||||
db 25, SCYTHER
|
||||
db 26, TAUROS
|
||||
db 7, CHANSEY
|
||||
db 10, CHANSEY
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ SeafoamIslands1FWildMons:
|
|||
def_grass_wildmons 15 ; encounter rate
|
||||
db 35, SEEL
|
||||
db 35, GOLBAT
|
||||
db 35, HORSEA
|
||||
db 35, WEIRDUCK
|
||||
db 35, KRABBY
|
||||
db 36, WEIRDUCK
|
||||
db 33, SEEL
|
||||
|
|
|
|||
|
|
@ -1,13 +1,13 @@
|
|||
SeafoamIslandsB1FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 35, SHELLDER
|
||||
db 35, WEIRDUCK
|
||||
db 35, BLASTYKE
|
||||
db 36, SEEL
|
||||
db 36, BLASTYKE
|
||||
db 34, SLOWPOKE
|
||||
db 35, SEEL
|
||||
db 35, SLOWPOKE
|
||||
db 35, SEADRA
|
||||
db 37, GOLDUCK
|
||||
db 38, JYNX
|
||||
db 39, SLOWBRO
|
||||
end_grass_wildmons
|
||||
|
|
|
|||
|
|
@ -5,11 +5,11 @@ SeafoamIslandsB2FWildMons:
|
|||
db 36, SEEL
|
||||
db 36, SLOWPOKE
|
||||
db 34, WEIRDUCK
|
||||
db 35, STARYU
|
||||
db 35, WEIRDUCK
|
||||
db 35, KRABBY
|
||||
db 35, BLASTYKE
|
||||
db 38, JYNX
|
||||
db 36, KRABBY
|
||||
db 39, GOLDUCK
|
||||
db 36, BLASTYKE
|
||||
db 39, BUU
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -2,15 +2,25 @@ SeafoamIslandsB3FWildMons:
|
|||
def_grass_wildmons 10 ; encounter rate
|
||||
db 36, BLASTYKE
|
||||
db 36, SEEL
|
||||
db 37, BLASTYKE
|
||||
db 35, SLOWPOKE
|
||||
db 37, SEEL
|
||||
db 35, KRABBY
|
||||
db 36, STARYU
|
||||
db 36, WEIRDUCK
|
||||
db 36, KINGLER
|
||||
db 38, JYNX
|
||||
db 39, JYNX
|
||||
db 39, BLASTOISE
|
||||
db 39, BUU
|
||||
db 39, BUU
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
def_water_wildmons 5 ; encounter rate
|
||||
db 30, TENTACOOL
|
||||
db 30, TENTACOOL
|
||||
db 35, SHELLDER
|
||||
db 35, STARYU
|
||||
db 35, TENTACOOL
|
||||
db 35, HORSEA
|
||||
db 35, STARYU
|
||||
db 35, HORSEA
|
||||
db 35, SHARPOON
|
||||
db 40, LAPRAS
|
||||
end_water_wildmons
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
SeafoamIslandsB4FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 35, WEIRDUCK
|
||||
db 35, STARYU
|
||||
db 35, SHELLDER
|
||||
db 36, SEADRA
|
||||
db 35, SEEL
|
||||
db 35, BLASTYKE
|
||||
db 36, SEEL
|
||||
db 36, DEWGONG
|
||||
db 36, GOLDUCK
|
||||
db 37, BLASTYKE
|
||||
|
|
@ -12,5 +12,15 @@ SeafoamIslandsB4FWildMons:
|
|||
db 40, BLASTOISE
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
def_water_wildmons 5 ; encounter rate
|
||||
db 30, TENTACOOL
|
||||
db 30, TENTACOOL
|
||||
db 35, SHELLDER
|
||||
db 35, STARYU
|
||||
db 35, TENTACOOL
|
||||
db 35, HORSEA
|
||||
db 35, STARYU
|
||||
db 35, HORSEA
|
||||
db 35, SHARPOON
|
||||
db 40, LAPRAS
|
||||
end_water_wildmons
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
Gauntlet1FWildMons:
|
||||
def_grass_wildmons 8 ; encounter rate
|
||||
db 50, BUTTERFREE
|
||||
db 50, BEEDRILL
|
||||
db 51, VENOMOTH
|
||||
db 51, TANGELA
|
||||
db 51, BEEDRILL
|
||||
db 52, VENOMOTH
|
||||
db 52, CARAPTHOR
|
||||
db 53, TANGELA
|
||||
db 53, CARAPTHOR
|
||||
db 55, GOROTORA
|
||||
db 45, BUTTERFREE
|
||||
db 45, BEEDRILL
|
||||
db 46, VENOMOTH
|
||||
db 47, PIDGEOT
|
||||
db 46, BEEDRILL
|
||||
db 46, BUTTERFREE
|
||||
db 47, CARAPTHOR
|
||||
db 48, PIDGEOT
|
||||
db 48, CARAPTHOR
|
||||
db 50, GOROTORA
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
Gauntlet2FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 51, GRAVELER
|
||||
db 51, SANDSLASH
|
||||
db 52, MACHOKE
|
||||
db 52, PARASECT
|
||||
db 52, SANDSLASH
|
||||
db 53, MACHOKE
|
||||
db 53, CROBAT
|
||||
db 54, CLEFABLE
|
||||
db 54, CROBAT
|
||||
db 56, KLEAVOR
|
||||
db 46, GRAVELER
|
||||
db 46, SANDSLASH
|
||||
db 47, MACHOKE
|
||||
db 47, PARASECT
|
||||
db 47, GRAVELER
|
||||
db 48, MACHOKE
|
||||
db 48, CROBAT
|
||||
db 49, CLEFABLE
|
||||
db 49, CROBAT
|
||||
db 51, KLEAVOR
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
Gauntlet3FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 52, POLIWHIRL
|
||||
db 52, JABETTA
|
||||
db 53, KINGLER
|
||||
db 53, SLOWBRO
|
||||
db 53, JABETTA
|
||||
db 54, KINGLER
|
||||
db 54, GOLDUCK
|
||||
db 55, BLASTOISE
|
||||
db 55, GOLDUCK
|
||||
db 57, LAPRAS
|
||||
db 47, POLIWHIRL
|
||||
db 47, JABETTA
|
||||
db 48, KINGLER
|
||||
db 48, SLOWBRO
|
||||
db 48, POLIWHIRL
|
||||
db 49, KINGLER
|
||||
db 49, CROAKOZUNA
|
||||
db 50, BLASTOISE
|
||||
db 50, CROAKOZUNA
|
||||
db 52, LAPRAS
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
Gauntlet4FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 53, HAUNTER
|
||||
db 53, GUARDIA
|
||||
db 54, NINETALES
|
||||
db 54, BALUMBA
|
||||
db 54, GUARDIA
|
||||
db 55, NINETALES
|
||||
db 55, HYPNO
|
||||
db 56, KADABRA
|
||||
db 56, HYPNO
|
||||
db 58, ANNIHILAPE
|
||||
db 48, HAUNTER
|
||||
db 48, MAROWAK
|
||||
db 49, NINETALES
|
||||
db 49, BALUMBA
|
||||
db 49, HAUNTER
|
||||
db 50, NINETALES
|
||||
db 50, HYPNO
|
||||
db 51, KADABRA
|
||||
db 51, HYPNO
|
||||
db 53, GENGAR
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
Gauntlet5FWildMons:
|
||||
def_grass_wildmons 20 ; encounter rate
|
||||
db 54, DODRIO
|
||||
db 54, RHYDON
|
||||
db 55, EXEGGUTOR
|
||||
db 55, SCYTHER
|
||||
db 55, PINSIR
|
||||
db 56, TAUROS
|
||||
db 56, KANGASKHAN
|
||||
db 57, TRAMPEL
|
||||
db 57, CHANSEY
|
||||
db 59, DRAGONITE
|
||||
db 49, DODRIO
|
||||
db 49, RHYDON
|
||||
db 49, EXEGGUTOR
|
||||
db 50, SCYTHER
|
||||
db 50, PINSIR
|
||||
db 51, TAUROS
|
||||
db 51, GORILLAIMO
|
||||
db 52, KANGASKHAN
|
||||
db 52, TRAMPEL
|
||||
db 54, CHANSEY
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,16 +0,0 @@
|
|||
Gauntlet6FWildMons: ; the pokemon on this floor represent the 9 gym leaders (including Yujirou!)
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 55, STEELIX
|
||||
db 55, STARMIE
|
||||
db 56, ELECTABUZZ
|
||||
db 56, BELLOSSOM
|
||||
db 56, WEEZING
|
||||
db 57, MR_MIME
|
||||
db 57, MAGMAR
|
||||
db 58, NIDOKING
|
||||
db 60, LICKILICKY
|
||||
db 60, LICKILICKY
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
end_water_wildmons
|
||||
|
|
@ -1,15 +1,15 @@
|
|||
VictoryRoad1FWildMons:
|
||||
def_grass_wildmons 15 ; encounter rate
|
||||
db 34, MACHOKE
|
||||
db 36, STEELIX
|
||||
db 32, GOLBAT
|
||||
db 36, SANDSLASH
|
||||
db 39, MACHOKE
|
||||
db 38, ONIX
|
||||
db 39, GOLBAT
|
||||
db 38, GRAVELER
|
||||
db 39, SANDSLASH
|
||||
db 42, GOLBAT
|
||||
db 41, GAVILLAIN
|
||||
db 41, RHYDON
|
||||
db 42, MAROWAK
|
||||
db 43, HITMONTOP ; LGPE Rare Spawn
|
||||
db 40, GOLBAT
|
||||
db 40, GAVILLAIN
|
||||
db 40, RHYHORN
|
||||
db 40, MAROWAK
|
||||
db 42, HITMONTOP ; LGPE Rare Spawn
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
VictoryRoad2FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 32, MACHOKE
|
||||
db 34, STEELIX
|
||||
db 36, GOLBAT
|
||||
db 36, SANDSLASH
|
||||
db 39, MACHOKE
|
||||
db 38, ONIX
|
||||
db 39, GOLBAT
|
||||
db 38, GRAVELER
|
||||
db 39, SANDSLASH
|
||||
db 42, MACHOKE
|
||||
db 41, GAVILLAIN
|
||||
db 40, RHYDON
|
||||
db 40, MAROWAK
|
||||
db 43, HITMONLEE ; LGPE Rare Spawn
|
||||
db 40, GOLBAT
|
||||
db 40, GAVILLAIN
|
||||
db 40, RHYHORN
|
||||
db 40, VENOMOTH
|
||||
db 42, HITMONLEE ; LGPE Rare Spawn
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
VictoryRoad3FWildMons:
|
||||
def_grass_wildmons 15 ; encounter rate
|
||||
db 34, MACHOKE
|
||||
db 36, STEELIX
|
||||
db 32, GOLBAT
|
||||
db 42, SANDSLASH
|
||||
db 40, VENOMOTH
|
||||
db 45, SANDSLASH
|
||||
db 43, GAVILLAIN
|
||||
db 45, RHYDON ; LGPE encounters
|
||||
db 45, MAROWAK
|
||||
db 45, HITMONCHAN ; LGPE Rare Spawn
|
||||
db 39, MACHOKE
|
||||
db 38, ONIX
|
||||
db 39, GOLBAT
|
||||
db 38, GRAVELER
|
||||
db 39, RHYHORN
|
||||
db 40, GOLBAT
|
||||
db 40, GAVILLAIN
|
||||
db 40, SANDSLASH
|
||||
db 40, PARASECT
|
||||
db 42, HITMONCHAN ; LGPE Rare Spawn
|
||||
end_grass_wildmons
|
||||
|
||||
def_water_wildmons 0 ; encounter rate
|
||||
|
|
|
|||
|
|
@ -991,6 +991,11 @@ TrainerBattleVictory:
|
|||
ld hl, wFlags_D733
|
||||
set 1, [hl]
|
||||
.notrival
|
||||
ld a, [wTrainerClass]
|
||||
cp LEADER_GIOVANNI ; final battle against Giovanni
|
||||
jr nz, .notrivalorGio
|
||||
ld b, MUSIC_DEFEATED_GYM_LEADER
|
||||
.notrivalorGio
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ld a, b
|
||||
|
|
|
|||
|
|
@ -7,6 +7,18 @@ AIEnemyTrainerChooseMoves:
|
|||
ld [hli], a ; move 2
|
||||
ld [hli], a ; move 3
|
||||
ld [hl], a ; move 4
|
||||
|
||||
;;;;;;;;;; shinpokerednote: ADDED: make a backup buffer
|
||||
push hl
|
||||
ld a, $ff
|
||||
inc hl
|
||||
ld [hli], a ;backup 1
|
||||
ld [hli], a ;backup 2
|
||||
ld [hli], a ;backup 3
|
||||
ld [hl], a ;backup 4
|
||||
pop hl
|
||||
;;;;;;;;;;
|
||||
|
||||
ld a, [wEnemyDisabledMove] ; forbid disabled move (if any)
|
||||
swap a
|
||||
and $f
|
||||
|
|
@ -52,6 +64,11 @@ AIEnemyTrainerChooseMoves:
|
|||
ld de, .nextMoveChoiceModification ; set return address
|
||||
push de
|
||||
jp hl ; execute modification function
|
||||
.loopFindMinimumEntries_backupfirst ;shinpokerednote: ADDED: make a backup of the scores
|
||||
ld hl, wBuffer ; temp move selection array
|
||||
ld de, wBuffer + NUM_MOVES ;backup buffer
|
||||
ld bc, NUM_MOVES
|
||||
rst _CopyData
|
||||
.loopFindMinimumEntries ; all entries will be decremented sequentially until one of them is zero
|
||||
ld hl, wBuffer ; temp move selection array
|
||||
ld de, wEnemyMonMoves ; enemy moves
|
||||
|
|
@ -466,10 +483,8 @@ AIMoveChoiceModification3:
|
|||
jr c, .notEffectiveMove
|
||||
;ld a, [wEnemyMoveEffect]
|
||||
; check for reasons not to use a super effective move here
|
||||
|
||||
dec [hl] ; slightly encourage this super effective move
|
||||
.checkSpecificEffects ; we'll further encourage certain moves
|
||||
call EncouragePriorityIfSlow
|
||||
call EncourageDrainingMoveIfLowHealth
|
||||
jr .nextMove
|
||||
.notEffectiveMove ; discourages non-effective moves if better moves are available
|
||||
|
|
@ -479,7 +494,7 @@ AIMoveChoiceModification3:
|
|||
ld a, [wEnemyMoveType]
|
||||
ld d, a
|
||||
ld hl, wEnemyMonMoves ; enemy moves
|
||||
ld b, NUM_MOVES + 1
|
||||
ld bc, NUM_MOVES + 1
|
||||
ld c, $0
|
||||
.loopMoves
|
||||
dec b
|
||||
|
|
@ -543,18 +558,6 @@ CompareSpeed:
|
|||
ret
|
||||
;;;;;;;;;;
|
||||
|
||||
; PureRGBnote: ADDED: encourages priority moves if the enemy's pokemon is slower than the player's and the move is neutral or super effective.
|
||||
; BUT this effect is only applied after you have the soulbadge to prevent priority moves from being spammed early game.
|
||||
; Applies to trainers that use AI subroutine 3
|
||||
EncouragePriorityIfSlow:
|
||||
ld a, [wObtainedBadges]
|
||||
bit BIT_SOULBADGE, a
|
||||
ret z
|
||||
call CompareSpeed
|
||||
ret nc
|
||||
dec [hl] ; encourage the move if it's a priority move and the pokemon is slower
|
||||
ret
|
||||
|
||||
; PureRGBnote: ADDED: if the opponent has less than 1/2 health they will prefer healing moves if they use AI subroutine 3
|
||||
EncourageDrainingMoveIfLowHealth:
|
||||
ld a, [wEnemyMoveEffect]
|
||||
|
|
@ -576,11 +579,11 @@ AIMoveChoiceModification4:
|
|||
ld b, NUM_MOVES + 1
|
||||
.nextMove
|
||||
dec b
|
||||
jr z, .done ; processed all 4 moves
|
||||
ret z ; processed all 4 moves
|
||||
inc hl
|
||||
ld a, [de]
|
||||
and a
|
||||
jr z, .done ; no more moves in move set
|
||||
ret z ; no more moves in move set
|
||||
inc de
|
||||
call ReadMove
|
||||
ld a, [wEnemyMoveEffect]
|
||||
|
|
@ -626,8 +629,7 @@ AIMoveChoiceModification4:
|
|||
jr z, .nextMove ; if the AI thinks the player IS NOT asleep before they switch, we shouldn't encourage based on the new mon's status
|
||||
ld a, [wBattleMonStatus]
|
||||
and SLP_MASK
|
||||
jr nz, .preferMoveEvenMore ; heavier favor for dream eater if the opponent is asleep
|
||||
jr .nextMove
|
||||
jr z, .nextMove
|
||||
.preferMoveEvenMore
|
||||
dec [hl]
|
||||
jr .preferMove
|
||||
|
|
@ -676,9 +678,6 @@ TrainerAI:
|
|||
ld a, [wIsInBattle]
|
||||
dec a
|
||||
ret z ; if not a trainer, we're done here
|
||||
ld a, [wCurMap]
|
||||
cp BATTLE_TENT
|
||||
ret z ; if we are in battle tent, we are done
|
||||
ld a, [wLinkState]
|
||||
cp LINK_STATE_BATTLING
|
||||
ret z ; if in a link battle, we're done as well
|
||||
|
|
@ -726,18 +725,15 @@ JugglerAI:
|
|||
ret nc
|
||||
jp AISwitchIfEnoughMons
|
||||
|
||||
BlackbeltAI:
|
||||
cp 13 percent - 1
|
||||
BlackbeltAI: ; Fun fact! Jacky uses this same AI routine in the proto assets, but only 6% of the time.
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
jp AIUseXAttack
|
||||
|
||||
GiovanniAI:
|
||||
cp 20 percent + 1
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
ld a, [wEnemyBattleStatus2]
|
||||
bit GETTING_PUMPED, a
|
||||
ret nz
|
||||
jp AIUseDireHit
|
||||
jp AIUseXAttack ; Used to use a Guard Spec. This will make the item use have a proper impact - healing doesn't feel right for a trainer fixated on strength.
|
||||
|
||||
CooltrainerMAI:
|
||||
cp 20 percent + 1
|
||||
|
|
@ -765,17 +761,20 @@ BrockAI:
|
|||
jp AIUseFullHeal
|
||||
|
||||
MistyAI:
|
||||
cp 20 percent + 1
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
jp AIUseXDefend
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUsePotion ; Replicates Starmie using Recover. Unlike other trainers that heal, Misty will do this 26% of the time instead of 51%.
|
||||
|
||||
LtSurgeAI:
|
||||
cp 10 percent + 1
|
||||
cp 20 percent + 1
|
||||
ret nc
|
||||
jp AIUseXSpeed
|
||||
jp AIUseXSpecial
|
||||
|
||||
ErikaAI:
|
||||
cp 50 percent + 1
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
|
|
@ -783,18 +782,20 @@ ErikaAI:
|
|||
jp AIUseSuperPotion
|
||||
|
||||
KogaAI:
|
||||
cp 10 percent + 1
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
jp AIUseXAttack
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseSuperPotion ; Koga is weird - I don't think anything fits. X Attack is certainly not the move though...
|
||||
|
||||
BlaineAI: ;blaine needs to check HP. this was an oversight
|
||||
BlaineAI:
|
||||
cp 40 percent + 1
|
||||
jr nc, .blainereturn
|
||||
ld a, 2
|
||||
call AICheckIfHPBelowFraction
|
||||
jp c, AIUseSuperPotion
|
||||
.blainereturn
|
||||
ret
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc ; this fixes the super potion thing - PvK
|
||||
jp AIUseHyperPotion ; Instead of a Super Potion though, let's give him this. More impactful for the sixth gym while staying true to the meme that everyone knows Gen 1 Blaine for.
|
||||
|
||||
SabrinaAI:
|
||||
cp 25 percent + 1
|
||||
|
|
@ -805,12 +806,12 @@ SabrinaAI:
|
|||
jp AIUseHyperPotion
|
||||
|
||||
Rival2AI:
|
||||
cp 13 percent - 1
|
||||
cp 20 percent - 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseHyperPotion
|
||||
jp AIUseSuperPotion
|
||||
|
||||
Rival3AI:
|
||||
cp 40 percent - 1
|
||||
|
|
@ -821,43 +822,55 @@ Rival3AI:
|
|||
jp AIUseFullRestore
|
||||
|
||||
LoreleiAI:
|
||||
cp 50 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseHyperPotion
|
||||
|
||||
BrunoAI:
|
||||
;cp 10 percent + 1
|
||||
;ret nc
|
||||
;jp AIUseXDefend
|
||||
cp 30 percent + 1
|
||||
jr nc, .brunoreturn
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
jp c, AIUseHyperPotion
|
||||
.brunoreturn
|
||||
ret
|
||||
|
||||
AgathaAI:
|
||||
cp 8 percent
|
||||
jp c, AISwitchIfEnoughMons
|
||||
cp 50 percent + 1
|
||||
ret nc
|
||||
ld a, 4
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseHyperPotion
|
||||
|
||||
LanceAI:
|
||||
cp 50 percent + 1
|
||||
cp 40 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseFullRestore
|
||||
|
||||
BrunoAI:
|
||||
cp 40 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseFullRestore
|
||||
|
||||
AgathaAI:
|
||||
cp 10 percent
|
||||
jp c, AISwitchIfEnoughMons
|
||||
cp 40 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseFullRestore
|
||||
|
||||
LanceAI:
|
||||
cp 50 percent + 1
|
||||
ret nc
|
||||
ld a, 4
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseFullRestore
|
||||
|
||||
OakAI:
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseFullRestore
|
||||
|
||||
ChiefAI:
|
||||
cp 25 percent + 1
|
||||
ret nc
|
||||
ld a, 5
|
||||
call AICheckIfHPBelowFraction
|
||||
ret nc
|
||||
jp AIUseFullRestore ; this was a Dire Hit in the proto assets but we all know how useful that item is in Gen 1
|
||||
|
||||
GenericAI:
|
||||
and a ; clear carry
|
||||
ret
|
||||
|
|
@ -1087,12 +1100,12 @@ AICureStatus: ;shinpokerednote: CHANGED: modified to be more robust and also und
|
|||
res BADLY_POISONED, [hl] ;clear toxic bit
|
||||
ret
|
||||
|
||||
;AIUseXAccuracy: ; unused
|
||||
; call AIPlayRestoringSFX
|
||||
; ld hl, wEnemyBattleStatus2
|
||||
; set 0, [hl]
|
||||
; ld a, X_ACCURACY
|
||||
; jp AIPrintItemUse
|
||||
AIUseXAccuracy:
|
||||
call AIPlayRestoringSFX
|
||||
ld hl, wEnemyBattleStatus2
|
||||
set 0, [hl]
|
||||
ld a, X_ACCURACY
|
||||
jp AIPrintItemUse
|
||||
|
||||
;AIUseGuardSpec: ; PureRGBnote: CHANGED: now unused
|
||||
; call AIPlayRestoringSFX
|
||||
|
|
|
|||
|
|
@ -1,4 +1,54 @@
|
|||
; Used by the pureRGB AI
|
||||
;shinpokerednote: ADDED: doubles the given stat
|
||||
DoubleSelectedStats:
|
||||
ldh a, [hWhoseTurn]
|
||||
and a
|
||||
ld a, [wPlayerStatsToDouble]
|
||||
ld hl, wBattleMonAttack
|
||||
jr z, .notEnemyTurn
|
||||
ld a, [wEnemyStatsToDouble]
|
||||
ld hl, wEnemyMonAttack
|
||||
.notEnemyTurn
|
||||
ld c, 4
|
||||
ld b, a
|
||||
.loop
|
||||
srl b
|
||||
call c, .doubleStat
|
||||
inc hl
|
||||
inc hl
|
||||
dec c
|
||||
ret z
|
||||
jr .loop
|
||||
.doubleStat
|
||||
push bc
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
ld c, [hl] ; bc holds value of stat to double
|
||||
;double the stat
|
||||
sla c
|
||||
rl b
|
||||
;cap stat at 999
|
||||
;b register contains high byte & c register contains low byte
|
||||
ld a, c ;let's work on low byte first. Note that decimal 999 is $03E7 in hex.
|
||||
sub 999 % $100 ;a = a - ($03E7 % $100). Gives a = a - $E7. A byte % $100 always gives the lesser nibble.
|
||||
;Note that if a < $E7 then the carry bit 'c' in the flag register gets set due to overflowing with a negative result.
|
||||
ld a, b ;now let's work on the high byte
|
||||
sbc 999 / $100 ;a = a - ($03E7 / $100 + c_flag). Gives a = a - ($03 + c_flag). A byte / $100 always gives the greater nibble.
|
||||
;Note again that if a < $03 then the carry bit remains set.
|
||||
;If the bit is already set from the lesser nibble, then its addition here can still make it remain set if a is low enough.
|
||||
jr c, .donecapping ;jump to next marker if the c_flag is set. This only remains set if BC < the cap of $03E7.
|
||||
;else let's continue and set the 999 cap
|
||||
ld a, 999 / $100 ; else load $03 into a
|
||||
ld b, a ;and store it as the high byte
|
||||
ld a, 999 % $100 ; else load $E7 into a
|
||||
ld c, a ;and store it as the low byte
|
||||
;now registers b & c together contain $03E7 for a capped stat value of 999
|
||||
.donecapping
|
||||
ld a, c
|
||||
ld [hld], a
|
||||
ld [hl], b
|
||||
pop bc
|
||||
ret
|
||||
|
||||
;shinpokerednote: ADDED: doubles attack if burned or quadruples speed if paralyzed.
|
||||
;It's meant to be run right before healing paralysis or burn so as to
|
||||
;undo the stat changes.
|
||||
|
|
@ -31,35 +81,6 @@ UndoBurnParStats:
|
|||
ld [de], a ;reset the stat change bits
|
||||
ret
|
||||
|
||||
; Reused for pureRGB AI
|
||||
DoubleSelectedStats:
|
||||
ldh a, [hWhoseTurn]
|
||||
and a
|
||||
ld a, [wPlayerStatsToDouble]
|
||||
ld hl, wBattleMonAttack + 1
|
||||
jr z, .notEnemyTurn
|
||||
ld a, [wEnemyStatsToDouble]
|
||||
ld hl, wEnemyMonAttack + 1
|
||||
.notEnemyTurn
|
||||
ld c, 4
|
||||
ld b, a
|
||||
.loop
|
||||
srl b
|
||||
call c, .doubleStat
|
||||
inc hl
|
||||
inc hl
|
||||
dec c
|
||||
ret z
|
||||
jr .loop
|
||||
.doubleStat
|
||||
ld a, [hl]
|
||||
add a
|
||||
ld [hld], a
|
||||
ld a, [hl]
|
||||
rl a
|
||||
ld [hli], a
|
||||
ret
|
||||
|
||||
; does nothing since no stats are ever selected (barring glitches)
|
||||
;HalveSelectedStats:
|
||||
; ldh a, [hWhoseTurn]
|
||||
|
|
|
|||
|
|
@ -594,3 +594,4 @@ FirefighterPic:: INCBIN "gfx/trainers/firefighter.pic"
|
|||
KoichiPic:: INCBIN "gfx/trainers/koichi.pic"
|
||||
JackPic:: INCBIN "gfx/trainers/jack.pic"
|
||||
JessieJamesPic:: INCBIN "gfx/trainers/jessiejames.pic"
|
||||
GiovanniPic2:: INCBIN "gfx/trainers/giovanni2.pic"
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 733 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 791 B |
|
Before Width: | Height: | Size: 884 B After Width: | Height: | Size: 923 B |
|
Before Width: | Height: | Size: 863 B After Width: | Height: | Size: 917 B |
|
Before Width: | Height: | Size: 782 B After Width: | Height: | Size: 937 B |
|
Before Width: | Height: | Size: 668 B After Width: | Height: | Size: 856 B |
|
Before Width: | Height: | Size: 842 B After Width: | Height: | Size: 979 B |
BIN
gfx/trainers/giovanni2.png
Normal file
|
After Width: | Height: | Size: 368 B |
8
main.asm
|
|
@ -186,6 +186,8 @@ SECTION "Battle Engine 7", ROMX
|
|||
|
||||
INCLUDE "data/moves/moves.asm"
|
||||
INCLUDE "data/pokemon/cries.asm"
|
||||
INCLUDE "engine/battle/scroll_draw_trainer_pic.asm"
|
||||
INCLUDE "engine/battle/trainer_ai.asm"
|
||||
INCLUDE "engine/battle/unused_stats_functions.asm"
|
||||
INCLUDE "engine/battle/move_effects/heal.asm"
|
||||
INCLUDE "engine/battle/move_effects/transform.asm"
|
||||
|
|
@ -249,8 +251,6 @@ INCLUDE "engine/events/hidden_objects/indigo_plateau_hq.asm"
|
|||
|
||||
SECTION "Battle Engine 9", ROMX
|
||||
|
||||
INCLUDE "engine/battle/scroll_draw_trainer_pic.asm"
|
||||
INCLUDE "engine/battle/trainer_ai.asm"
|
||||
INCLUDE "engine/battle/draw_hud_pokeball_gfx.asm"
|
||||
|
||||
|
||||
|
|
@ -333,19 +333,19 @@ SECTION "Itemfinder 1", ROMX
|
|||
|
||||
INCLUDE "engine/movie/credits.asm"
|
||||
INCLUDE "engine/pokemon/status_ailments.asm"
|
||||
INCLUDE "engine/items/itemfinder.asm"
|
||||
|
||||
|
||||
SECTION "Vending Machine", ROMX
|
||||
|
||||
INCLUDE "engine/events/vending_machine.asm"
|
||||
INCLUDE "gfx/fishing.asm"
|
||||
|
||||
|
||||
SECTION "Itemfinder 2", ROMX
|
||||
|
||||
INCLUDE "engine/items/itemfinder.asm"
|
||||
INCLUDE "engine/menus/league_pc.asm"
|
||||
INCLUDE "engine/events/hidden_items.asm"
|
||||
INCLUDE "gfx/fishing.asm"
|
||||
|
||||
SECTION "bank1E", ROMX
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
|
||||
|
||||
|
|
@ -22,6 +22,7 @@ BrunswickTrail_TextPointers:
|
|||
dw Lover1
|
||||
dw Lover2
|
||||
dw PickUpItemText
|
||||
dw TrailDirections
|
||||
|
||||
BrunswickTrailTrainerHeaders:
|
||||
def_trainers
|
||||
|
|
@ -101,6 +102,10 @@ CaveGuy:
|
|||
text_far _CaveGuy
|
||||
text_end
|
||||
|
||||
TrailDirections:
|
||||
text_far _TrailDirections
|
||||
text_end
|
||||
|
||||
FakeTreeNoCut:
|
||||
text_far _FakeTreeNoCut
|
||||
text_end
|
||||
|
|
|
|||
|
|
@ -16,6 +16,8 @@ CelesteHillOutside_TextPointers:
|
|||
dw CelesteHillOutsideTrainer1
|
||||
dw CelesteHillOutsideTrainer2
|
||||
dw CelesteHillOutsideTrainer3
|
||||
dw HikerNPC
|
||||
dw CelesteSign
|
||||
|
||||
CelesteHillOutsideTrainerHeaders:
|
||||
def_trainers
|
||||
|
|
@ -79,4 +81,12 @@ CelesteHillOutsideEndBattleText3:
|
|||
|
||||
CelesteHillOutsideAfterBattleText3:
|
||||
text_far _CelesteHillOutsideAfterBattleText3
|
||||
text_end
|
||||
|
||||
HikerNPC:
|
||||
text_far _HikerNPC
|
||||
text_end
|
||||
|
||||
CelesteSign:
|
||||
text_far _CelesteSign
|
||||
text_end
|
||||
|
|
@ -276,9 +276,25 @@ ChampionsRoom_TextPointers:
|
|||
GaryText1:
|
||||
text_asm
|
||||
CheckEvent EVENT_BEAT_CHAMPION_RIVAL
|
||||
jr nz, .championBeaten
|
||||
ld hl, GaryChampionIntroText
|
||||
call PrintText
|
||||
ld a, 5
|
||||
ld [wMusicFade], a
|
||||
xor a
|
||||
ld [wMusicFadeID], a
|
||||
.waitloop
|
||||
ld a, [wMusicFade]
|
||||
and a
|
||||
jr nz, .waitloop
|
||||
|
||||
ld a, SFX_STOP_ALL_MUSIC
|
||||
call PlaySound
|
||||
ld hl, GaryChampionIntroTextPart2
|
||||
jr z, .printText
|
||||
.championBeaten
|
||||
ld hl, GaryText_76103
|
||||
jr z, .printText
|
||||
.printText
|
||||
call PrintText
|
||||
jp TextScriptEnd
|
||||
|
|
@ -287,6 +303,10 @@ GaryChampionIntroText:
|
|||
text_far _GaryChampionIntroText
|
||||
text_end
|
||||
|
||||
GaryChampionIntroTextPart2:
|
||||
text_far _GaryChampionIntroTextPart2
|
||||
text_end
|
||||
|
||||
GaryDefeatedText:
|
||||
text_far _GaryDefeatedText
|
||||
text_end
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ CinnabarLabFossilRoom_Script:
|
|||
|
||||
CinnabarLabFossilRoom_TextPointers:
|
||||
dw Lab4Text1
|
||||
dw Lab4Text2
|
||||
|
||||
Lab4Script_GetFossilsInBag:
|
||||
; construct a list of all fossils in the player's bag
|
||||
|
|
@ -99,12 +98,5 @@ Lab4Text_75dd5:
|
|||
text_far _Lab4Text_75dd5
|
||||
text_end
|
||||
|
||||
Lab4Text2:
|
||||
text_asm
|
||||
ld a, TRADE_FOR_MICHELLE
|
||||
ld [wWhichTrade], a
|
||||
predef DoInGameTradeDialogue
|
||||
jp TextScriptEnd
|
||||
|
||||
LoadFossilItemAndMonNameBank1D:
|
||||
farjp LoadFossilItemAndMonName
|
||||
|
|
|
|||
|
|
@ -4,6 +4,8 @@ CitrineRocketHouse_Script:
|
|||
CitrineRocketHouse_TextPointers:
|
||||
dw MartGuy1Text
|
||||
dw MartGuy2Text
|
||||
dw MartGuy3Text
|
||||
dw MartGuy4Text
|
||||
dw RocketText1
|
||||
dw RocketText2
|
||||
dw MeowthText
|
||||
|
|
@ -11,10 +13,16 @@ CitrineRocketHouse_TextPointers:
|
|||
dw JessieFight
|
||||
|
||||
MartGuy1Text:
|
||||
script_mart TM_SWORDS_DANCE, TM_TOXIC, TM_BODY_SLAM, TM_DOUBLE_EDGE, TM_BUBBLEBEAM, TM_ICE_BEAM, TM_BLIZZARD, TM_PAY_DAY, TM_COUNTER, TM_SEISMIC_TOSS, TM_MEGA_DRAIN, TM_THUNDERBOLT, TM_EARTHQUAKE, TM_DIG,
|
||||
script_mart TM_SWORDS_DANCE, TM_WHIRLWIND, TM_TOXIC, TM_BODY_SLAM, TM_DOUBLE_EDGE, TM_BUBBLEBEAM, TM_WATER_GUN, TM_ICE_BEAM, TM_BLIZZARD, TM_HYPER_BEAM, TM_PAY_DAY, TM_COUNTER, TM_SEISMIC_TOSS, TM_RAGE
|
||||
|
||||
MartGuy2Text:
|
||||
script_mart TM_PSYCHIC_M, TM_FIRE_BLAST, TM_THUNDER_WAVE, TM_EXPLOSION, TM_ROCK_SLIDE, PROTECTOR, UP_GRADE, DUBIOUS_DISC, METAL_COAT, BLK_AUGURITE, DOME_FOSSIL, HELIX_FOSSIL, WING_FOSSIL, OLD_AMBER
|
||||
script_mart TM_MEGA_DRAIN, TM_SOLARBEAM, TM_DRAGON_RAGE, TM_THUNDERBOLT, TM_THUNDER, TM_EARTHQUAKE, TM_DIG, TM_PSYCHIC_M, TM_TELEPORT, TM_MIMIC, TM_BIDE, TM_METRONOME, TM_SELFDESTRUCT, TM_FIRE_BLAST
|
||||
|
||||
MartGuy3Text:
|
||||
script_mart TM_SWIFT, TM_SKULL_BASH, TM_SOFTBOILED, TM_DREAM_EATER, TM_SKY_ATTACK, TM_REST, TM_THUNDER_WAVE, TM_PSYWAVE, TM_EXPLOSION, TM_ROCK_SLIDE, TM_TRI_ATTACK, TM_SUBSTITUTE
|
||||
|
||||
MartGuy4Text:
|
||||
script_mart PROTECTOR, UP_GRADE, DUBIOUS_DISC, METAL_COAT, BLK_AUGURITE, DOME_FOSSIL, HELIX_FOSSIL, WING_FOSSIL, OLD_AMBER
|
||||
|
||||
RocketText1:
|
||||
text_far _RocketText1
|
||||
|
|
|
|||
|
|
@ -61,6 +61,7 @@ LanceScript0:
|
|||
ld a, [wCoordIndex]
|
||||
cp $3 ; Is player standing next to Lance's sprite?
|
||||
jr nc, .notStandingNextToLance
|
||||
call DoFacings
|
||||
ld a, $1
|
||||
ldh [hSpriteIndexOrTextID], a
|
||||
jp DisplayTextID
|
||||
|
|
@ -179,3 +180,19 @@ LanceRematchAfterBattleText:
|
|||
text_asm
|
||||
SetEvent EVENT_BEAT_LANCE
|
||||
jp TextScriptEnd
|
||||
|
||||
DoFacings: ; PureRGBnote: ADDED: when about to fight Lance, lance and the player will face each other properly to talk.
|
||||
ld a, [wYCoord]
|
||||
cp 1
|
||||
jr z, .leftOfLance
|
||||
ld a, PLAYER_DIR_UP
|
||||
ld [wPlayerMovingDirection], a
|
||||
ret
|
||||
.leftOfLance
|
||||
ld a, PLAYER_DIR_RIGHT
|
||||
ld [wPlayerMovingDirection], a
|
||||
ld a, 1
|
||||
ldh [hSpriteIndex], a
|
||||
ld a, SPRITE_FACING_LEFT
|
||||
ldh [hSpriteFacingDirection], a
|
||||
jp SetSpriteFacingDirection
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ Route11Gate2F_TextPointers:
|
|||
|
||||
Route11GateUpstairsText1:
|
||||
text_asm
|
||||
ld a, TRADE_FOR_CHIKUCHIKU
|
||||
ld a, TRADE_FOR_MICHELLE
|
||||
ld [wWhichTrade], a
|
||||
predef DoInGameTradeDialogue
|
||||
Route11GateUpstairsScriptEnd:
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ ViridianForestNorthGate_Script:
|
|||
ViridianForestNorthGate_TextPointers:
|
||||
dw ViridianForestExitText1
|
||||
dw ViridianForestExitText2
|
||||
dw ViridianForestExitText3
|
||||
|
||||
ViridianForestExitText1:
|
||||
text_far _ViridianForestExitText1
|
||||
|
|
@ -12,3 +13,10 @@ ViridianForestExitText1:
|
|||
ViridianForestExitText2:
|
||||
text_far _ViridianForestExitText2
|
||||
text_end
|
||||
|
||||
ViridianForestExitText3:
|
||||
text_asm
|
||||
ld a, TRADE_FOR_CHIKUCHIKU
|
||||
ld [wWhichTrade], a
|
||||
predef DoInGameTradeDialogue
|
||||
jp TextScriptEnd
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ ViridianGym_Script:
|
|||
db "VIRIDIAN CITY@"
|
||||
|
||||
.LeaderName:
|
||||
db "GIOVANNI@"
|
||||
db "????????@"
|
||||
|
||||
ViridianGymDoorCallbackScript:
|
||||
ld hl, wCurrentMapScriptFlags
|
||||
|
|
@ -263,8 +263,6 @@ GiovanniText:
|
|||
ld [wSpriteIndex], a
|
||||
call EngageMapTrainer
|
||||
call InitBattleEnemyParameters ; giovanni is deliberately not scaled as he is always fought last
|
||||
ld a, $8
|
||||
ld [wGymLeaderNo], a
|
||||
ld a, $3
|
||||
ld [wViridianGymCurScript], a
|
||||
.done
|
||||
|
|
|
|||
|
|
@ -124,4 +124,17 @@ _FakeTreeAttack::
|
|||
line "a rage!"
|
||||
prompt
|
||||
|
||||
; Martha can do the text for her things...
|
||||
_TrailDirections::
|
||||
text "BRUNSWICK TRAIL"
|
||||
|
||||
para "Go north for"
|
||||
line "CITRINE CITY!"
|
||||
|
||||
para "Follow the path"
|
||||
line "to reach GARNET"
|
||||
cont "CAVERN!"
|
||||
|
||||
para "Go northwest to"
|
||||
line "find BRUNSWICK"
|
||||
cont "GLADE!"
|
||||
done
|
||||
|
|
|
|||
|
|
@ -19,9 +19,11 @@ _GaryChampionIntroText::
|
|||
cont "that would beat"
|
||||
cont "any #MON type!"
|
||||
|
||||
para "And now!"
|
||||
para "And now..."
|
||||
prompt
|
||||
|
||||
para "I'm the #MON"
|
||||
_GaryChampionIntroTextPart2::
|
||||
text "I'm the #MON"
|
||||
line "LEAGUE champion!"
|
||||
|
||||
para "<PLAYER>! Do you"
|
||||
|
|
|
|||
|
|
@ -77,11 +77,11 @@ _GiovannisRoomText3::
|
|||
|
||||
para "PROTECTOR: ¥3,000" ; Giovanni discovered the Protector's use with Rhyperior.
|
||||
|
||||
para "DIRE HIT: ¥5,200" ; Giovanni uses this in battle.
|
||||
para "X ATTACK: ¥8,000" ; Giovanni uses this in battle.
|
||||
|
||||
para "TM27 R&D: ¥15,000" ; Giovanni is confirmed to have created Fissure in vanilla RBY. He also says he made Earthquake in FRLG, but it feels contrived.
|
||||
|
||||
para "Business: ¥100,000"
|
||||
para "Business: ¥250,000"
|
||||
|
||||
para "It keeps going..."
|
||||
|
||||
|
|
|
|||
|
|
@ -111,6 +111,6 @@ _DexRatingText_Own230To249::
|
|||
|
||||
_DexRatingText_OwnComplete::
|
||||
text "Your #DEX is"
|
||||
line "entirely complete!"
|
||||
line "fully complete!"
|
||||
cont "Congratulations!"
|
||||
done
|
||||
|
|
|
|||