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Citrine Mart
This adds Citrine Mart, which is battle-centric. It sells all the "strongest" items and makes Max Revives renewable. I made a specialised tileset for Citrine Mart, combining the old and new styles to make something that feels right.
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21 changed files with 101 additions and 12 deletions
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@ -28,6 +28,7 @@ WarpTileIDPointers:
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dw .CitrineWarpTileIDs
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dw .CelesteWarpTileIDs
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dw .RocketHouseWarpTileIDs
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dw .BetaMartWarpTileIDs
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assert_table_length NUM_TILESETS
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MACRO warp_tiles
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@ -106,6 +107,9 @@ ENDM
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.RocketHouseWarpTileIDs:
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warp_tiles $53
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.BetaMartWarpTileIDs:
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warp_tiles $1C, $1D, $1E, $1F, $0C, $0D, $0E, $0F, $4B, $4C
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.ShipPortWarpTileIDs:
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.ClubWarpTileIDs:
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warp_tiles ; end
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