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Revise some map scripts, mostly for getting items
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58f1089370
commit
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61 changed files with 371 additions and 348 deletions
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@ -10,9 +10,7 @@ BluesHouse_ScriptPointers:
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BluesHouseScript0:
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SetEvent EVENT_ENTERED_BLUES_HOUSE
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; trigger the next script
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ld a, 1
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ld a, $1
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ld [wBluesHouseCurScript], a
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ret
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@ -20,40 +18,40 @@ BluesHouseScript1:
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ret
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BluesHouse_TextPointers:
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dw BluesHouseText1
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dw BluesHouseText2
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dw BluesHouseText3
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dw BluesHouseDaisySittingText
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dw BluesHouseDaisyWalkingText
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dw BluesHouseTownMapText
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BluesHouseText1:
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BluesHouseDaisySittingText:
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text_asm
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CheckEvent EVENT_GOT_TOWN_MAP
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jr nz, .GotMap
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jr nz, .got_town_map
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CheckEvent EVENT_GOT_POKEDEX
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jr nz, .GiveMap
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jr nz, .give_town_map
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ld hl, DaisyInitialText
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call PrintText
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jr .done
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.GiveMap
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.give_town_map
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ld hl, DaisyOfferMapText
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call PrintText
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lb bc, TOWN_MAP, 1
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call GiveItem
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jr nc, .BagFull
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jr nc, .bag_full
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ld a, HS_TOWN_MAP
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ld [wMissableObjectIndex], a
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predef HideObject ; hide table map object
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predef HideObject
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ld hl, GotMapText
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call PrintText
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SetEvent EVENT_GOT_TOWN_MAP
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jr .done
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.GotMap
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.got_town_map
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ld hl, DaisyUseMapText
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call PrintText
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jr .done
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.BagFull
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.bag_full
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ld hl, DaisyBagFullText
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call PrintText
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.done
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@ -80,10 +78,10 @@ DaisyUseMapText:
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text_far _DaisyUseMapText
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text_end
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BluesHouseText2: ; Daisy, walking around
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text_far _BluesHouseText2
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BluesHouseDaisyWalkingText:
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text_far _BluesHouseDaisyWalkingText
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text_end
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BluesHouseText3: ; map on table
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text_far _BluesHouseText3
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BluesHouseTownMapText:
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text_far _BluesHouseTownMapText
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text_end
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