Revise some map scripts, mostly for getting items

This commit is contained in:
Rangi 2020-07-16 11:19:05 -04:00
parent 58f1089370
commit 594c58a289
61 changed files with 371 additions and 348 deletions

View file

@ -41,19 +41,18 @@ RocketHideoutElevatorScript_45741:
ret
RocketHideoutElavatorFloors:
db $03 ; num elements in list
db 3 ; #
db FLOOR_B1F
db FLOOR_B2F
db FLOOR_B4F
db $FF ; terminator
db -1 ; end
RocketHideoutElevatorWarpMaps:
; first byte is warp number
; second byte is map number
; These specify where the player goes after getting out of the elevator.
db $04, ROCKET_HIDEOUT_B1F
db $04, ROCKET_HIDEOUT_B2F
db $02, ROCKET_HIDEOUT_B4F
RocketHideoutElevatorWarpMaps:
; warp number, map id
db 4, ROCKET_HIDEOUT_B1F
db 4, ROCKET_HIDEOUT_B2F
db 2, ROCKET_HIDEOUT_B4F
RocketHideoutElevatorWarpMapsEnd:
RocketHideoutElevatorScript_4575f: