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Revise some map scripts, mostly for getting items
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parent
58f1089370
commit
594c58a289
61 changed files with 371 additions and 348 deletions
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@ -41,7 +41,7 @@ SilphCoElevatorScript_457f1:
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ret
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SilphCoElevatorFloors:
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db $0B ; num elements in list
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db 11 ; #
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db FLOOR_1F
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db FLOOR_2F
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db FLOOR_3F
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@ -53,23 +53,22 @@ SilphCoElevatorFloors:
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db FLOOR_9F
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db FLOOR_10F
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db FLOOR_11F
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db $FF ; terminator
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db -1 ; end
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SilphCoElevatorWarpMaps:
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; first byte is warp number
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; second byte is map number
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; These specify where the player goes after getting out of the elevator.
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db $03, SILPH_CO_1F
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db $02, SILPH_CO_2F
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db $02, SILPH_CO_3F
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db $02, SILPH_CO_4F
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db $02, SILPH_CO_5F
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db $02, SILPH_CO_6F
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db $02, SILPH_CO_7F
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db $02, SILPH_CO_8F
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db $02, SILPH_CO_9F
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db $02, SILPH_CO_10F
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db $01, SILPH_CO_11F
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SilphCoElevatorWarpMaps:
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; warp number, map id
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db 3, SILPH_CO_1F
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db 2, SILPH_CO_2F
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db 2, SILPH_CO_3F
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db 2, SILPH_CO_4F
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db 2, SILPH_CO_5F
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db 2, SILPH_CO_6F
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db 2, SILPH_CO_7F
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db 2, SILPH_CO_8F
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db 2, SILPH_CO_9F
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db 2, SILPH_CO_10F
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db 1, SILPH_CO_11F
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SilphCoElevatorWarpMapsEnd:
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SilphCoElevatorScript_45827:
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