Revise some map scripts, mostly for getting items

This commit is contained in:
Rangi 2020-07-16 11:19:05 -04:00
parent 58f1089370
commit 594c58a289
61 changed files with 371 additions and 348 deletions

View file

@ -41,7 +41,7 @@ SilphCoElevatorScript_457f1:
ret
SilphCoElevatorFloors:
db $0B ; num elements in list
db 11 ; #
db FLOOR_1F
db FLOOR_2F
db FLOOR_3F
@ -53,23 +53,22 @@ SilphCoElevatorFloors:
db FLOOR_9F
db FLOOR_10F
db FLOOR_11F
db $FF ; terminator
db -1 ; end
SilphCoElevatorWarpMaps:
; first byte is warp number
; second byte is map number
; These specify where the player goes after getting out of the elevator.
db $03, SILPH_CO_1F
db $02, SILPH_CO_2F
db $02, SILPH_CO_3F
db $02, SILPH_CO_4F
db $02, SILPH_CO_5F
db $02, SILPH_CO_6F
db $02, SILPH_CO_7F
db $02, SILPH_CO_8F
db $02, SILPH_CO_9F
db $02, SILPH_CO_10F
db $01, SILPH_CO_11F
SilphCoElevatorWarpMaps:
; warp number, map id
db 3, SILPH_CO_1F
db 2, SILPH_CO_2F
db 2, SILPH_CO_3F
db 2, SILPH_CO_4F
db 2, SILPH_CO_5F
db 2, SILPH_CO_6F
db 2, SILPH_CO_7F
db 2, SILPH_CO_8F
db 2, SILPH_CO_9F
db 2, SILPH_CO_10F
db 1, SILPH_CO_11F
SilphCoElevatorWarpMapsEnd:
SilphCoElevatorScript_45827: