Wild data refinements

Some of the wild data on these routes needs to be looked at long and hard. Many of them have an extreme amount of variance that ends up making it harder for players to find what they actually want - note that in these games, it does take a while to get through a single one. In general, reduce the variance. Some areas feel a bit chaotic as well, I noticed Barunda in a few places that felt off.

Victory Road has been refined, with the Hitmon repeats made more accurate to LGPE - they are encountered individually on different floors. I have upgraded much of the area's residents, such as adding Rhydon from FRLG and turning Onix, Graveler, and Marowak into Trampel, Crocky, and Guardia. Steelix is a worthy consideration. I've kept Machoke and Golbat to serve as "blanks" to KO for exp on weaker Pokemon the player may have. It could still be refined, but this is a step in the right direction.

I've decided to put Kotora in the "Pikachu slot" in Viridian Forest as a compromise for the lack of an early Electric-type when Pikachu isn't chosen. It's at Level 3, so it will take longer to train by comparison - thus, by this point, it cannot compete with the starter Pikachu, as that will be around Level 10-12.
This commit is contained in:
Llinos Evans 2023-07-25 09:23:06 +01:00
parent 778c677448
commit 5cf0a7930e
9 changed files with 1351 additions and 1548 deletions

File diff suppressed because it is too large Load diff

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@ -4,7 +4,7 @@ Route12WildMons:
db 25, PIDGEOTTO
db 23, BLASTYKE
db 24, ODDISH
db 22, SQUIRTLE
db 22, BARUNDA
db 26, BARUNDA
db 26, GLOOM
db 27, FARFETCHD

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@ -7,8 +7,8 @@ Route17WildMons:
db 27, RATICATE
db 26, DODUO
db 28, DODUO
db 29, GRIMER
db 25, PUCHIKOON
db 29, PUCHIKOON
db 25, PONYTA
db 27, DODRIO
end_grass_wildmons

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@ -1,14 +1,14 @@
Route23WildMons:
def_grass_wildmons 10 ; encounter rate
db 41, ARBOK
db 40, TANGELA
db 40, SANDSLASH
db 38, FEAROW
db 38, RHYHORN
db 38, RHYDON
db 38, EXEGGCUTE
db 40, PRIMEAPE
db 41, PINSIR
db 41, EXEGGCUTE
db 43, EXEGGCUTE
db 41, WEIRDUCK
db 41, CHANSEY
db 38, TAUROS
end_grass_wildmons

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@ -1,10 +1,10 @@
Route7WildMons:
def_grass_wildmons 15 ; encounter rate
db 22, PIDGEOTTO
db 22, PIDGEY
db 19, ODDISH
db 17, MANKEY
db 17, PIDGEOTTO
db 22, BELLSPROUT
db 19, EEVEE
db 19, MANKEY
db 18, MEOWTH
db 18, GROWLITHE
db 20, JIGGLYPUFF

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@ -1,15 +1,15 @@
VictoryRoad1FWildMons:
def_grass_wildmons 15 ; encounter rate
db 34, MACHOKE
db 36, GRAVELER
db 36, RHYDON
db 32, GOLBAT
db 36, ONIX
db 39, ONIX
db 36, SANDSLASH
db 39, SANDSLASH
db 42, GOLBAT
db 41, GRAVELER
db 41, VENOMOTH
db 42, MAROWAK
db 43, MAROWAK
db 41, CROCKY
db 41, RHYDON
db 42, GUARDIA
db 43, HITMONTOP ; LGPE Rare Spawn
end_grass_wildmons
def_water_wildmons 0 ; encounter rate

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@ -1,15 +1,15 @@
VictoryRoad2FWildMons:
def_grass_wildmons 10 ; encounter rate
db 32, MACHOKE
db 34, GRAVELER
db 34, TRAMPEL
db 36, GOLBAT
db 36, ONIX
db 39, ONIX
db 36, SANDSLASH
db 39, SANDSLASH
db 42, MACHOKE
db 41, VENOMOTH
db 40, GOLBAT
db 40, MAROWAK
db 43, GRAVELER
db 41, CROCKY
db 40, RHYDON
db 40, GUARDIA
db 43, HITMONLEE ; LGPE Rare Spawn
end_grass_wildmons
def_water_wildmons 0 ; encounter rate

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@ -1,15 +1,15 @@
VictoryRoad3FWildMons:
def_grass_wildmons 15 ; encounter rate
db 34, MACHOKE
db 36, GRAVELER
db 36, TRAMPEL
db 32, GOLBAT
db 42, ONIX
db 42, SANDSLASH
db 40, VENOMOTH
db 45, ONIX
db 43, GRAVELER
db 45, HITMONCHAN ; LGPE encounters
db 45, HITMONLEE
db 45, HITMONTOP
db 45, SANDSLASH
db 43, CROCKY
db 45, RHYDON ; LGPE encounters
db 45, GUARDIA
db 45, HITMONCHAN ; LGPE Rare Spawn
end_grass_wildmons
def_water_wildmons 0 ; encounter rate

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@ -8,7 +8,7 @@ ViridianForestWildMons:
db 5, WEEDLE
db 7, KAKUNA
db 7, METAPOD
db 5, KOKANA ; FIXME: Add considerations for STARTER4/Pikachu so it isn't rendered redundant. For now, it's a Kokana.
db 3, KOTORA ; A replacement for the early starter Pikachu. I think this is an amazing compromise that helps actualise Kotora's "mascot status" when it comes to prototype Pokemon.
db 9, PIDGEOTTO
end_grass_wildmons