No more wram_constants.asm

unfortunately, this means manually declaring the wEnemyMon1 party struct
This commit is contained in:
dannye 2015-08-30 22:04:08 -05:00
parent 38065a744d
commit 5facf8377a
6 changed files with 44 additions and 18 deletions

View file

@ -38,6 +38,8 @@ SCREEN_HEIGHT_PIXELS EQU SCREEN_HEIGHT * 8
BG_MAP_WIDTH EQU 32
BG_MAP_HEIGHT EQU 32
SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
NPC_MOVEMENT_DOWN EQU $00
NPC_MOVEMENT_UP EQU $40
NPC_MOVEMENT_LEFT EQU $80

View file

@ -1,10 +0,0 @@
SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
; Overload wGrassMons
wSerialEnemyDataBlock EQU $d893 ; wGrassMons + 11
; Overload enemy party data
W_WATERRATE EQU $d8a4 ; wEnemyMon1Species
W_WATERMONS EQU $d8a5 ; wEnemyMon1Species + 1