Use decimal, not hex, for sprite (object) coordinates in map scripts

This commit is contained in:
Rangi 2020-08-28 12:10:55 -04:00
parent 407b813250
commit 637f38b139
13 changed files with 47 additions and 47 deletions

View file

@ -33,10 +33,10 @@ FightingDojoScript1:
ldh [hJoyHeld], a
ld [wcf0d], a
ld a, [wYCoord]
cp $3
cp 3
ret nz
ld a, [wXCoord]
cp $4
cp 4
ret nz
ld a, $1
ld [wcf0d], a