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Use decimal, not hex, for sprite (object) coordinates in map scripts
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commit
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13 changed files with 47 additions and 47 deletions
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@ -33,10 +33,10 @@ FightingDojoScript1:
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ldh [hJoyHeld], a
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ld [wcf0d], a
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ld a, [wYCoord]
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cp $3
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cp 3
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ret nz
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ld a, [wXCoord]
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cp $4
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cp 4
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ret nz
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ld a, $1
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ld [wcf0d], a
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