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Use decimal, not hex, for sprite (object) coordinates in map scripts
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parent
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commit
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13 changed files with 47 additions and 47 deletions
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@ -56,10 +56,10 @@ MtMoon3Script0:
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CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
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jp nz, MtMoon3Script_49d91
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ld a, [wYCoord]
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cp $8
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cp 8
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jp nz, MtMoon3Script_49d91
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ld a, [wXCoord]
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cp $d
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cp 13
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jp nz, MtMoon3Script_49d91
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xor a
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ldh [hJoyHeld], a
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