Use decimal, not hex, for sprite (object) coordinates in map scripts

This commit is contained in:
Rangi 2020-08-28 12:10:55 -04:00
parent 407b813250
commit 637f38b139
13 changed files with 47 additions and 47 deletions

View file

@ -56,10 +56,10 @@ MtMoon3Script0:
CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD
jp nz, MtMoon3Script_49d91
ld a, [wYCoord]
cp $8
cp 8
jp nz, MtMoon3Script_49d91
ld a, [wXCoord]
cp $d
cp 13
jp nz, MtMoon3Script_49d91
xor a
ldh [hJoyHeld], a