Use decimal, not hex, for sprite (object) coordinates in map scripts

This commit is contained in:
Rangi 2020-08-28 12:10:55 -04:00
parent 407b813250
commit 637f38b139
13 changed files with 47 additions and 47 deletions

View file

@ -71,7 +71,7 @@ CoordsData_61411:
SSAnne2Script_61416:
ld a, [wXCoord]
cp $25
cp 37
jr nz, .asm_61426
ld a, PLAYER_DIR_LEFT
ld [wPlayerMovingDirection], a
@ -134,7 +134,7 @@ SSAnne2Script2:
ldh [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld a, [wXCoord]
cp $25
cp 37
jr nz, .asm_61497
ld de, MovementData_614b9
jr .asm_6149a