Celeste Hill Gate & other things

- New Celeste Hill Gate location so the entrance into the location makes more sense. Also took the opportunity to include more lore. This replaces Pokemon Tower 4F.
- Fixed a bug that caused the Cat icon to not animate correctly.
- Made the infinite Nugget glitch work properly because I was stupid and didn't test it.
- Luxwan now uses the Small Bird icon to fit with the rest of the line.
- Nidoreign has a new Pokedex entry and classification, centred on the Nido's origins in the Moon Rabbit of Asian mythology.
This commit is contained in:
Llinos Evans 2023-09-20 17:02:09 +01:00
parent 953e8e295f
commit 63a28e410c
34 changed files with 118 additions and 200 deletions

31
text/CelesteHillGate.asm Normal file
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@ -0,0 +1,31 @@
; Referencing Bede's talks about Galarian Articuno
; "Galarian Articuno has a cold and callous personality, but its mannerisms are refined."
; "I was troubled by Articuno's behavior of toying with people."
_CelesteHillGateText1::
text "The locals here"
line "claim that"
cont "ARTICUNO has a"
cont "cold, callous"
cont "personality."
para "What kind of"
line "ARTICUNO did"
cont "they meet..?"
para "It's nothing like"
line "like the legends"
cont "I've read!"
done
_CelesteHillGateText2::
text "I came here to"
line "look for rare"
cont "bird #MON!"
para "Boy, it didn't"
line "disappoint!"
done
_CelesteHillGateText3::
text "LUXWAN: Kwaa!"
done

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@ -29,8 +29,7 @@ _CitrineCityTower::
done
_CitrineCityCavern::
text "GATE TO"
line "CELESTE HILL"
text "CELESTE HILL"
para "Stay safe! Look"
line "out for strong"

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@ -1,45 +0,0 @@
_PokemonTower4BattleText1::
text "GHOST! No!"
line "Kwaaah!"
done
_PokemonTower4EndBattleText1::
text "Where"
line "is the GHOST?"
prompt
_PokemonTower4AfterBattleText1::
text "I must have been"
line "dreaming..."
done
_PokemonTower4BattleText2::
text "Be cursed with"
line "me! Kwaaah!"
done
_PokemonTower4EndBattleText2::
text "What!"
prompt
_PokemonTower4AfterBattleText2::
text "We can't crack"
line "the identity of"
cont "the GHOSTs."
done
_PokemonTower4BattleText3::
text "Huhuhu..."
line "Beat me not!"
done
_PokemonTower4EndBattleText3::
text "Huh?"
line "Who? What?"
prompt
_PokemonTower4AfterBattleText3::
text "May the departed"
line "souls of #MON"
cont "rest in peace..."
done