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Fix slots reward sfx priority
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@ -411,6 +411,7 @@ SlotMachine_CheckForMatches:
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call PrintText
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.done
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xor a
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ld [wSFXPriority], a
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; ld [wMuteAudioAndPauseMusic], a
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ret
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.rollWheel3DownByOneSymbol
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@ -692,6 +693,8 @@ SlotMachine_PayCoinsToPlayer:
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call SlotMachine_PrintPayoutCoins
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ld a, SFX_SLOTS_REWARD
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call PlaySound
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ld a, 1
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ld [wSFXPriority], a
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ld a, [wAnimCounter]
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dec a
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jr nz, .skip1
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