Conflicts:
	engine/evos_moves.asm
	engine/overworld/healing_machine.asm
This commit is contained in:
dannye 2015-07-19 03:52:20 -05:00
commit 64b4cf624f
67 changed files with 766 additions and 632 deletions

View file

@ -796,9 +796,9 @@ DoBallShakeSpecialEffects: ; 78f96 (1e:4f96)
dec a
ret nz
; if it's the end of the ball shaking subanimation, check if more shakes are left and restart the subanimation
ld a,[wWhichTrade] ; number of shakes
ld a,[wNumShakes] ; number of shakes
dec a ; decrement number of shakes
ld [wWhichTrade],a
ld [wNumShakes],a
ret z
; if there are shakes left, restart the subanimation
ld a,[W_SUBANIMSUBENTRYADDR]
@ -1998,11 +1998,11 @@ AnimationWavyScreen: ; 79666 (1e:5666)
ret
Func_796ae: ; 796ae (1e:56ae)
ld a, [$ff41]
ld a, [rSTAT]
and $3
jr nz, Func_796ae
ld a, [hl]
ld [$ff43], a
ld [rSCX], a
inc hl
ld a, [hl]
cp d
@ -2895,7 +2895,7 @@ TossBallAnimation: ; 79e16 (1e:5e16)
; store these for later
ld a,b
and a,$F
ld [wWhichTrade],a
ld [wNumShakes],a
ld hl,.PokeBallAnimations
; choose which toss animation to use