Use generic names for noise instruments

coming up with satisfactory names is hard, besides this will improve compatibility with crystal
This commit is contained in:
dannye 2019-07-28 17:29:35 -05:00
parent 20c4116788
commit 6574881cda
82 changed files with 2350 additions and 2440 deletions

View file

@ -599,25 +599,25 @@ Music_Dungeon1_branch_7e177::
Music_Dungeon1_Ch4::
dspeed 12
rest 14
cymbal1 1
cymbal1 1
dnote 12, 1
dnote 12, 1
Music_Dungeon1_branch_7e190::
sound_call Music_Dungeon1_branch_7e1f1
sound_loop 3, Music_Dungeon1_branch_7e190
cymbal2 4
cymbal1 4
cymbal2 4
cymbal1 2
cymbal1 2
dnote 13, 4
dnote 12, 4
dnote 13, 4
dnote 12, 2
dnote 12, 2
Music_Dungeon1_branch_7e1a1::
sound_call Music_Dungeon1_branch_7e1f1
sound_loop 3, Music_Dungeon1_branch_7e1a1
cymbal2 4
cymbal1 4
cymbal2 4
cymbal2 4
dnote 13, 4
dnote 12, 4
dnote 13, 4
dnote 13, 4
Music_Dungeon1_branch_7e1b0::
sound_call Music_Dungeon1_branch_7e1fa
@ -628,12 +628,12 @@ Music_Dungeon1_branch_7e1ba::
sound_call Music_Dungeon1_branch_7e1fa
sound_loop 3, Music_Dungeon1_branch_7e1ba
sound_call Music_Dungeon1_branch_7e202
snare7 4
snare8 4
snare8 4
dnote 9, 4
dnote 10, 4
dnote 10, 4
rest 2
snare7 2
cymbal2 4
dnote 9, 2
dnote 13, 4
Music_Dungeon1_branch_7e1cf::
rest 16
@ -643,33 +643,33 @@ Music_Dungeon1_branch_7e1cf::
Music_Dungeon1_branch_7e1d5::
sound_call Music_Dungeon1_branch_7e1fa
sound_loop 3, Music_Dungeon1_branch_7e1d5
cymbal1 4
cymbal1 4
cymbal1 4
dnote 12, 4
dnote 12, 4
dnote 12, 4
rest 2
cymbal1 1
cymbal1 1
dnote 12, 1
dnote 12, 1
sound_call Music_Dungeon1_branch_7e1f1
sound_call Music_Dungeon1_branch_7e1f1
sound_loop 0, Music_Dungeon1_branch_7e190
Music_Dungeon1_branch_7e1f1::
cymbal2 4
cymbal1 4
cymbal2 4
cymbal1 4
dnote 13, 4
dnote 12, 4
dnote 13, 4
dnote 12, 4
sound_ret
Music_Dungeon1_branch_7e1fa::
cymbal1 1
cymbal1 1
dnote 12, 1
dnote 12, 1
rest 10
cymbal3 4
dnote 14, 4
sound_ret
Music_Dungeon1_branch_7e202::
snare7 4
snare8 4
snare8 4
snare9 4
dnote 9, 4
dnote 10, 4
dnote 10, 4
dnote 11, 4
sound_ret