Use generic names for noise instruments

coming up with satisfactory names is hard, besides this will improve compatibility with crystal
This commit is contained in:
dannye 2019-07-28 17:29:35 -05:00
parent 20c4116788
commit 6574881cda
82 changed files with 2350 additions and 2440 deletions

View file

@ -95,25 +95,25 @@ ENDM
music_const MUSIC_MEET_MALE_TRAINER, Music_MeetMaleTrainer
; AUDIO_1 AUDIO_2 AUDIO_3
music_const SFX_SNARE_1, SFX_Snare1_1
music_const SFX_SNARE_2, SFX_Snare2_1
music_const SFX_SNARE_3, SFX_Snare3_1
music_const SFX_SNARE_4, SFX_Snare4_1
music_const SFX_SNARE_5, SFX_Snare5_1
music_const SFX_TRIANGLE_1, SFX_Triangle1_1
music_const SFX_TRIANGLE_2, SFX_Triangle2_1
music_const SFX_SNARE_6, SFX_Snare6_1
music_const SFX_SNARE_7, SFX_Snare7_1
music_const SFX_SNARE_8, SFX_Snare8_1
music_const SFX_SNARE_9, SFX_Snare9_1
music_const SFX_CYMBAL_1, SFX_Cymbal1_1
music_const SFX_CYMBAL_2, SFX_Cymbal2_1
music_const SFX_CYMBAL_3, SFX_Cymbal3_1
music_const SFX_MUTED_SNARE_1, SFX_Muted_Snare1_1
music_const SFX_TRIANGLE_3, SFX_Triangle3_1
music_const SFX_MUTED_SNARE_2, SFX_Muted_Snare2_1
music_const SFX_MUTED_SNARE_3, SFX_Muted_Snare3_1
music_const SFX_MUTED_SNARE_4, SFX_Muted_Snare4_1
music_const SFX_NOISE_INSTRUMENT01, SFX_Noise_Instrument01_1
music_const SFX_NOISE_INSTRUMENT02, SFX_Noise_Instrument02_1
music_const SFX_NOISE_INSTRUMENT03, SFX_Noise_Instrument03_1
music_const SFX_NOISE_INSTRUMENT04, SFX_Noise_Instrument04_1
music_const SFX_NOISE_INSTRUMENT05, SFX_Noise_Instrument05_1
music_const SFX_NOISE_INSTRUMENT06, SFX_Noise_Instrument06_1
music_const SFX_NOISE_INSTRUMENT07, SFX_Noise_Instrument07_1
music_const SFX_NOISE_INSTRUMENT08, SFX_Noise_Instrument08_1
music_const SFX_NOISE_INSTRUMENT09, SFX_Noise_Instrument09_1
music_const SFX_NOISE_INSTRUMENT10, SFX_Noise_Instrument10_1
music_const SFX_NOISE_INSTRUMENT11, SFX_Noise_Instrument11_1
music_const SFX_NOISE_INSTRUMENT12, SFX_Noise_Instrument12_1
music_const SFX_NOISE_INSTRUMENT13, SFX_Noise_Instrument13_1
music_const SFX_NOISE_INSTRUMENT14, SFX_Noise_Instrument14_1
music_const SFX_NOISE_INSTRUMENT15, SFX_Noise_Instrument15_1
music_const SFX_NOISE_INSTRUMENT16, SFX_Noise_Instrument16_1
music_const SFX_NOISE_INSTRUMENT17, SFX_Noise_Instrument17_1
music_const SFX_NOISE_INSTRUMENT18, SFX_Noise_Instrument18_1
music_const SFX_NOISE_INSTRUMENT19, SFX_Noise_Instrument19_1
music_const SFX_CRY_00, SFX_Cry00_1
music_const SFX_CRY_01, SFX_Cry01_1
music_const SFX_CRY_02, SFX_Cry02_1
@ -194,7 +194,7 @@ ENDM
music_const SFX_SAVE, SFX_Save_1
; AUDIO_1
music_const SFX_POKEFLUTE, SFX_Pokeflute
music_const SFX_POKEFLUTE, SFX_Pokeflute
music_const SFX_SAFARI_ZONE_PA, SFX_Safari_Zone_PA
; AUDIO_2