Fixed Pokédex display during starter selection

This commit is contained in:
BlueZangoose 2023-06-15 01:35:14 +01:00
parent 86230c64f1
commit 657a2fb24e
3 changed files with 6 additions and 3 deletions

View file

@ -1,8 +1,10 @@
; this function temporarily makes the starters (and once Ivysaur) seen
; so that the full Pokedex information gets displayed in Oak's lab
StarterDex:
ld a, 1 << (DEX_BULBASAUR - 1) | 1 << (DEX_CHARMANDER - 1) | 1 << (DEX_SQUIRTLE - 1) | 1 << (DEX_PIKACHU - 1) | 1 << (DEX_EEVEE - 1)
ld a, 1 << (DEX_BULBASAUR - 1) | 1 << (DEX_CHARMANDER - 1) | 1 << (DEX_SQUIRTLE - 1) ;first byte of Pokédex flag array (values 0-7)
ld [wPokedexOwned], a
ld a, 1 << (DEX_PIKACHU - 9) | 1 << (DEX_EEVEE - 9) ;second byte of Pokédex flag array (values 8-15)
ld [wPokedexOwned + 1], a
predef ShowPokedexData
xor a
ld [wPokedexOwned], a

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@ -3,4 +3,5 @@ BrunswickGrotto_Script:
BrunswickGrotto_TextPointers:
text_end ; unused
text_end ; unused

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@ -3,4 +3,4 @@ CelesteHillOutside_Script:
CelesteHillOutside_TextPointers:
text_end ; unused
text_end ; unused