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Silph Gauntlet reset-on-victory
This functionally turns the Silph Gauntlet into a battle tower of sorts. I did notice some weirdness post-event-reset so definitely do some tests. It should be fine, though.
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7 changed files with 12 additions and 7 deletions
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@ -817,6 +817,7 @@ DEF INDIGO_PLATEAU_EVENTS_END EQU const_value - 1
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const EVENT_BEAT_VICTORY_ROAD_1_TRAINER_1
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const_skip 4
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const EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH
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const EVENT_BEAT_CHIEF ; moved out of the below union to prevent bugs
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; Silph Gauntlet events
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const_next $930
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@ -872,7 +873,7 @@ DEF SILPH_GAUNTLET_EVENTS_START EQU const_value
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const EVENT_BEAT_GAUNTLET_SABRINA
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const EVENT_BEAT_GAUNTLET_BLAINE
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const_skip
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const EVENT_BEAT_CHIEF
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const_skip
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const_skip 5
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const_skip
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DEF SILPH_GAUNTLET_EVENTS_END EQU const_value - 1
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