mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-06 15:45:24 +13:00
Merge branch 'master' of https://github.com/YamaArashi/pokered
This commit is contained in:
commit
66bc517605
57 changed files with 1914 additions and 1651 deletions
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@ -772,7 +772,7 @@ DoBallTossSpecialEffects: ; 78f3e (1e:4f3e)
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dec b
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jr nz,.loop
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ld a,%00001000
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ld [$ff10],a ; Channel 1 sweep register
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ld [rNR10],a ; Channel 1 sweep register
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ret
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.isTrainerBattle ; if it's a trainer battle, shorten the animation by one frame
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ld a,[W_SUBANIMCOUNTER]
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@ -2335,19 +2335,19 @@ GetMoveSound: ; 7986f (1e:586f)
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call GetCryData
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ld b,a
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pop hl
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ld a,[wc0f1]
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ld a,[wFrequencyModifier]
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add [hl]
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ld [wc0f1],a
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ld [wFrequencyModifier],a
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inc hl
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ld a,[wc0f2]
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ld a,[wTempoModifier]
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add [hl]
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ld [wc0f2],a
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ld [wTempoModifier],a
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jr .done
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.NotCryMove
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ld a,[hli]
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ld [wc0f1],a
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ld [wFrequencyModifier],a
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ld a,[hli]
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ld [wc0f2],a
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ld [wTempoModifier],a
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.done
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ld a,b
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ret
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@ -2956,7 +2956,7 @@ TossBallAnimation: ; 79e16 (1e:5e16)
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ld a,[W_ISINBATTLE]
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cp a,2
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jr z,.BlockBall ; if in trainer battle, play different animation
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ld a,[wd11e]
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ld a,[wPokeBallAnimData]
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ld b,a
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; upper nybble: how many animations (from PokeBallAnimations) to play
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@ -3029,8 +3029,8 @@ PlayApplyingAttackSound: ; 79e6a (1e:5e6a)
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ld b, $1
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ld c, SFX_NOT_VERY_EFFECTIVE
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.playSound
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ld [wc0f1], a
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ld [wFrequencyModifier], a
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ld a, b
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ld [wc0f2], a
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ld [wTempoModifier], a
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ld a, c
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jp PlaySound
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@ -92,9 +92,9 @@ InitList: ; 39bd5 (e:5bd5)
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ld a, h
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ld [wListPointer + 1], a
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ld a, e
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ld [wcf8d], a
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ld [wUnusedCF8D], a
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ld a, d
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ld [wcf8e], a
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ld [wUnusedCF8D + 1], a
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ld bc, ItemPrices
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ld a, c
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ld [wItemPrices], a
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@ -61,9 +61,9 @@ PrintBeginningBattleText: ; 58d99 (16:4d99)
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.playSFX
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xor a
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ld [wc0f1], a
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ld [wFrequencyModifier], a
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ld a, $80
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ld [wc0f2], a
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ld [wTempoModifier], a
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ld a, SFX_SILPH_SCOPE
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call PlaySound
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jp WaitForSoundToFinish
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@ -834,8 +834,17 @@ FaintEnemyPokemon: ; 0x3c567
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.wild
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ld hl, W_PLAYERBATTSTATUS1
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res AttackingMultipleTimes, [hl]
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; Bug. This only zeroes the high byte of the player's accumulated damage,
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; setting the accumulated damage to itself mod 256 instead of 0 as was probably
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; intended. That alone is problematic, but this mistake has another more severe
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; effect. This function's counterpart for when the player mon faints,
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; RemoveFaintedPlayerMon, zeroes both the high byte and the low byte. In a link
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; battle, the other player's Game Boy will call that function in response to
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; the enemy mon (the player mon from the other side's perspective) fainting,
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; and the states of the two Game Boys will go out of sync unless the damage
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; was congruent to 0 modulo 256.
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xor a
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ld [wPlayerNumHits], a
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ld [wPlayerBideAccumulatedDamage], a
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ld hl, wEnemyStatsToDouble ; clear enemy statuses
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ld [hli], a
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ld [hli], a
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@ -858,12 +867,12 @@ FaintEnemyPokemon: ; 0x3c567
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dec a
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jr z, .wild_win
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xor a
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ld [wc0f1], a
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ld [wc0f2], a
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ld [wFrequencyModifier], a
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ld [wTempoModifier], a
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ld a, SFX_FAINT_FALL
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call PlaySoundWaitForCurrent
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.sfxwait
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ld a, [wc02a]
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ld a, [wChannelSoundIDs + CH4]
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cp SFX_FAINT_FALL
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jr z, .sfxwait
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ld a, SFX_FAINT_THUD
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@ -943,7 +952,7 @@ EnemyMonFaintedText: ; 0x3c63e
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EndLowHealthAlarm: ; 3c643 (f:4643)
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xor a
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ld [wLowHealthAlarm], a ;disable low health alarm
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ld [wc02a], a
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ld [wChannelSoundIDs + CH4], a
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inc a
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ld [wccf6], a
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ret
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@ -1036,7 +1045,7 @@ TrainerDefeatedText: ; 3c6e9 (f:46e9)
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PlayBattleVictoryMusic: ; 3c6ee (f:46ee)
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push af
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ld a, $ff
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ld [wc0ee], a
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ld [wNewSoundID], a
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call PlaySoundWaitForCurrent
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ld c, BANK(Music_DefeatedTrainer)
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pop af
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@ -1092,8 +1101,7 @@ RemoveFaintedPlayerMon: ; 3c741 (f:4741)
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ld [wLowHealthAlarm], a ;disable low health alarm
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call WaitForSoundToFinish
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.skipWaitForSound
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; bug? if the player mon faints while the enemy mon is using bide,
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; the accumulated damage is overwritten. xxx what values can [wLowHealthAlarm] have here?
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; a is 0, so this zeroes the enemy's accumulated damage.
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ld hl, wEnemyBideAccumulatedDamage
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ld [hli], a
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ld [hl], a
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@ -1936,7 +1944,7 @@ DrawPlayerHUDAndHPBar: ; 3cd60 (f:4d60)
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ld [hl], $0
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ret z
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xor a
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ld [wc02a], a
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ld [wChannelSoundIDs + CH4], a
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ret
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.asm_3cde6
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ld hl, wLowHealthAlarm
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@ -2954,7 +2962,7 @@ PrintMenuItem: ; 3d4b6 (f:54b6)
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lb bc, 1, 2
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call PrintNumber
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coord hl, 8, 11
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ld de, wd11e
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ld de, wMaxPP
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lb bc, 1, 2
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call PrintNumber
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call GetCurrentMove
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@ -5279,7 +5287,7 @@ AdjustDamageForMoveType: ; 3e3a5 (f:63a5)
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ld d,a ; d = type 1 of defender
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ld e,[hl] ; e = type 2 of defender
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ld a,[W_PLAYERMOVETYPE]
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ld [wd11e],a
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ld [wMoveType],a
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ld a,[H_WHOSETURN]
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and a
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jr z,.next
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@ -5293,9 +5301,9 @@ AdjustDamageForMoveType: ; 3e3a5 (f:63a5)
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ld d,a ; d = type 1 of defender
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ld e,[hl] ; e = type 2 of defender
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ld a,[W_ENEMYMOVETYPE]
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ld [wd11e],a
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ld [wMoveType],a
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.next
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ld a,[wd11e] ; move type
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ld a,[wMoveType]
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||||
cp b ; does the move type match type 1 of the attacker?
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||||
jr z,.sameTypeAttackBonus
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||||
cp c ; does the move type match type 2 of the attacker?
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||||
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@ -5320,8 +5328,8 @@ AdjustDamageForMoveType: ; 3e3a5 (f:63a5)
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|||
ld hl,wDamageMultipliers
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||||
set 7,[hl]
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||||
.skipSameTypeAttackBonus
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||||
ld a,[wd11e]
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||||
ld b,a ; b = move type
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||||
ld a,[wMoveType]
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||||
ld b,a
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||||
ld hl,TypeEffects
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||||
.loop
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||||
ld a,[hli] ; a = "attacking type" of the current type pair
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||||
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@ -5384,29 +5392,29 @@ AdjustDamageForMoveType: ; 3e3a5 (f:63a5)
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|||
; function to tell how effective the type of an enemy attack is on the player's current pokemon
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; this doesn't take into account the effects that dual types can have
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; (e.g. 4x weakness / resistance, weaknesses and resistances canceling)
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; the result is stored in [wd11e]
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||||
; the result is stored in [wTypeEffectiveness]
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; ($05 is not very effective, $10 is neutral, $14 is super effective)
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||||
; as far is can tell, this is only used once in some AI code to help decide which move to use
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AIGetTypeEffectiveness: ; 3e449 (f:6449)
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ld a,[W_ENEMYMOVETYPE]
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ld d,a ; d = type of enemy move
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ld d,a ; d = type of enemy move
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||||
ld hl,wBattleMonType
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ld b,[hl] ; b = type 1 of player's pokemon
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ld b,[hl] ; b = type 1 of player's pokemon
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inc hl
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ld c,[hl] ; c = type 2 of player's pokemon
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ld c,[hl] ; c = type 2 of player's pokemon
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ld a,$10
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ld [wd11e],a ; initialize [wd11e] to neutral effectiveness
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ld [wTypeEffectiveness],a ; initialize to neutral effectiveness
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ld hl,TypeEffects
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.loop
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ld a,[hli]
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cp a,$ff
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ret z
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||||
cp d ; match the type of the move
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cp d ; match the type of the move
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jr nz,.nextTypePair1
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||||
ld a,[hli]
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cp b ; match with type 1 of pokemon
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cp b ; match with type 1 of pokemon
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jr z,.done
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cp c ; or match with type 2 of pokemon
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cp c ; or match with type 2 of pokemon
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jr z,.done
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jr .nextTypePair2
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.nextTypePair1
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@ -5416,7 +5424,7 @@ AIGetTypeEffectiveness: ; 3e449 (f:6449)
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|||
jr .loop
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.done
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||||
ld a,[hl]
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||||
ld [wd11e],a ; store damage multiplier
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||||
ld [wTypeEffectiveness],a ; store damage multiplier
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||||
ret
|
||||
|
||||
INCLUDE "data/type_effects.asm"
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||||
|
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@ -6569,12 +6577,12 @@ CalculateModifiedStats: ; 3ed99 (f:6d99)
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|||
CalculateModifiedStat: ; 3eda5 (f:6da5)
|
||||
push bc
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||||
push bc
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||||
ld a, [wd11e]
|
||||
ld a, [wCalculateWhoseStats]
|
||||
and a
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||||
ld a, c
|
||||
ld hl, wBattleMonAttack
|
||||
ld de, wPlayerMonUnmodifiedAttack
|
||||
ld bc, wPlayerMonAttackMod
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ld bc, wPlayerMonStatMods
|
||||
jr z, .next
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||||
ld hl, wEnemyMonAttack
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||||
ld de, wEnemyMonUnmodifiedAttack
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||||
|
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@ -6985,8 +6993,8 @@ _LoadTrainerPic: ; 3f04b (f:704b)
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|||
; unreferenced
|
||||
ResetCryModifiers: ; 3f069 (f:7069)
|
||||
xor a
|
||||
ld [wc0f1], a
|
||||
ld [wc0f2], a
|
||||
ld [wFrequencyModifier], a
|
||||
ld [wTempoModifier], a
|
||||
jp PlaySound
|
||||
|
||||
; animates the mon "growing" out of the pokeball
|
||||
|
|
|
|||
|
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@ -46,7 +46,7 @@ EndOfBattle: ; 137aa (4:77aa)
|
|||
.resetVariables
|
||||
xor a
|
||||
ld [wLowHealthAlarm], a ;disable low health alarm
|
||||
ld [wc02a], a
|
||||
ld [wChannelSoundIDs + CH4], a
|
||||
ld [W_ISINBATTLE], a
|
||||
ld [W_BATTLETYPE], a
|
||||
ld [W_MOVEMISSED], a
|
||||
|
|
|
|||
|
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@ -231,8 +231,8 @@ GainExperience: ; 5524f (15:524f)
|
|||
ld bc, 1 + NUM_STATS * 2
|
||||
call CopyData
|
||||
.recalcStatChanges
|
||||
xor a
|
||||
ld [wd11e], a
|
||||
xor a ; battle mon
|
||||
ld [wCalculateWhoseStats], a
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||||
callab CalculateModifiedStats
|
||||
callab ApplyBurnAndParalysisPenaltiesToPlayer
|
||||
callab ApplyBadgeStatBoosts
|
||||
|
|
|
|||
|
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@ -191,7 +191,7 @@ AIMoveChoiceModification2: ; 397e7 (e:57e7)
|
|||
AIMoveChoiceModification3: ; 39817 (e:5817)
|
||||
ld hl, wBuffer - 1 ; temp move selection array (-1 byte offset)
|
||||
ld de, wEnemyMonMoves ; enemy moves
|
||||
ld b, $5
|
||||
ld b, NUM_MOVES + 1
|
||||
.nextMove
|
||||
dec b
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||||
ret z ; processed all 4 moves
|
||||
|
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@ -208,7 +208,7 @@ AIMoveChoiceModification3: ; 39817 (e:5817)
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|||
pop de
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||||
pop bc
|
||||
pop hl
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||||
ld a, [wd11e]
|
||||
ld a, [wTypeEffectiveness]
|
||||
cp $10
|
||||
jr z, .nextMove
|
||||
jr c, .notEffectiveMove
|
||||
|
|
|
|||
|
|
@ -256,9 +256,9 @@ CableClub_DoBattleOrTradeAgain: ; 5345
|
|||
dec c
|
||||
jr nz, .unpatchEnemyMonsLoop
|
||||
ld a, wEnemyMonOT % $100
|
||||
ld [wcf8d], a
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||||
ld [wUnusedCF8D], a
|
||||
ld a, wEnemyMonOT / $100
|
||||
ld [wcf8e], a
|
||||
ld [wUnusedCF8D + 1], a
|
||||
xor a
|
||||
ld [wTradeCenterPointerTableIndex], a
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||||
ld a, $ff
|
||||
|
|
@ -824,12 +824,12 @@ TradeCenter_Trade:
|
|||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wTradedEnemyMonSpecies], a
|
||||
ld a, $a
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld a, 10
|
||||
ld [wAudioFadeOutControl], a
|
||||
ld a, $2
|
||||
ld [wc0f0], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
ld a, MUSIC_SAFARI_ZONE
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld c, 100
|
||||
call DelayFrames
|
||||
|
|
@ -915,12 +915,12 @@ CableClub_Run: ; 5a5f (1:5a5f)
|
|||
inc a ; LINK_STATE_IN_CABLE_CLUB
|
||||
ld [wLinkState], a
|
||||
ld [$ffb5], a
|
||||
ld a, $a
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld a, 10
|
||||
ld [wAudioFadeOutControl], a
|
||||
ld a, BANK(Music_Celadon)
|
||||
ld [wc0f0], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
ld a, MUSIC_CELADON
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
jp PlaySound
|
||||
|
||||
EmptyFunc3: ; 5aaf (1:5aaf)
|
||||
|
|
|
|||
|
|
@ -8,9 +8,9 @@ EvolveMon: ; 7bde9 (1e:7de9)
|
|||
push af
|
||||
xor a
|
||||
ld [wLowHealthAlarm], a
|
||||
ld [wc02a], a
|
||||
ld [wChannelSoundIDs + CH4], a
|
||||
dec a
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld a, $1
|
||||
ld [H_AUTOBGTRANSFERENABLED], a
|
||||
|
|
@ -68,7 +68,7 @@ EvolveMon: ; 7bde9 (1e:7de9)
|
|||
.done
|
||||
ld [wcf1d], a
|
||||
ld a, $ff
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld a, [wcf1d]
|
||||
call PlayCry
|
||||
|
|
|
|||
|
|
@ -166,7 +166,7 @@ Evolution_PartyMonLoop: ; loop over party mons
|
|||
ld de, W_MONHEADER
|
||||
call CopyData
|
||||
ld a, [wd0b5]
|
||||
ld [W_MONHDEXNUM], a
|
||||
ld [W_MONHINDEX], a
|
||||
pop af
|
||||
ld [wd11e], a
|
||||
ld hl, wLoadedMonHPExp - 1
|
||||
|
|
@ -257,12 +257,12 @@ Evolution_PartyMonLoop: ; loop over party mons
|
|||
call nz, PlayDefaultMusic
|
||||
ret
|
||||
|
||||
; checks if the evolved mon's name is different from the standard name (i.e. it has a nickname)
|
||||
; if so, rename it to is evolved form's standard name
|
||||
RenameEvolvedMon: ; 3aef7 (e:6ef7)
|
||||
; Renames the mon to its new, evolved form's standard name unless it had a
|
||||
; nickname, in which case the nickname is kept.
|
||||
ld a, [wd0b5]
|
||||
push af
|
||||
ld a, [W_MONHDEXNUM]
|
||||
ld a, [W_MONHINDEX]
|
||||
ld [wd0b5], a
|
||||
call GetName
|
||||
pop af
|
||||
|
|
@ -275,7 +275,7 @@ RenameEvolvedMon: ; 3aef7 (e:6ef7)
|
|||
cp [hl]
|
||||
inc hl
|
||||
ret nz
|
||||
cp $50
|
||||
cp "@"
|
||||
jr nz, .compareNamesLoop
|
||||
ld a, [wWhichPokemon]
|
||||
ld bc, 11
|
||||
|
|
|
|||
|
|
@ -280,9 +280,9 @@ HoFRecordMonInfo: ; 70404 (1c:4404)
|
|||
jp CopyData
|
||||
|
||||
HoFFadeOutScreenAndMusic: ; 70423 (1c:4423)
|
||||
ld a, $a
|
||||
ld [wcfc8], a
|
||||
ld [wcfc9], a
|
||||
ld a, 10
|
||||
ld [wAudioFadeOutCounterReloadValue], a
|
||||
ld [wAudioFadeOutCounter], a
|
||||
ld a, $ff
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld [wAudioFadeOutControl], a
|
||||
jp GBFadeOutToWhite
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ PrintNotebookText: ; 52996 (14:6996)
|
|||
call EnableAutoTextBoxDrawing
|
||||
ld a, $1
|
||||
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
|
||||
ld a, [wTrainerSpriteOffset]
|
||||
ld a, [wHiddenObjectFunctionArgument]
|
||||
jp PrintPredefTextID
|
||||
|
||||
TMNotebook: ; 529a4 (14:69a4)
|
||||
|
|
|
|||
|
|
@ -19,8 +19,8 @@ DisplayOakLabRightPoster: ; 1e965 (7:6965)
|
|||
ld hl, wPokedexOwned
|
||||
ld b, wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
ld a, [wd11e]
|
||||
cp $2
|
||||
ld a, [wNumSetBits]
|
||||
cp 2
|
||||
tx_pre_id SaveOptionText
|
||||
jr c, .ownThreeOrMoreMon
|
||||
tx_pre_id StrengthsAndWeaknessesText
|
||||
|
|
@ -63,14 +63,14 @@ SafariZoneGameStillGoing: ; 1e9ab (7:69ab)
|
|||
SafariZoneGameOver: ; 1e9b0 (7:69b0)
|
||||
call EnableAutoTextBoxDrawing
|
||||
xor a
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld [wAudioFadeOutControl], a
|
||||
dec a
|
||||
call PlaySound
|
||||
ld c, BANK(SFX_Safari_Zone_PA)
|
||||
ld a, SFX_SAFARI_ZONE_PA
|
||||
call PlayMusic
|
||||
.asm_1e9c2
|
||||
ld a, [wc02a]
|
||||
ld a, [wChannelSoundIDs + CH4]
|
||||
cp $b9
|
||||
jr nz, .asm_1e9c2
|
||||
ld a, TEXT_SAFARI_GAME_OVER
|
||||
|
|
@ -374,7 +374,7 @@ BillsHouseInitiatedText: ; 1ebe2 (7:6be2)
|
|||
db $06
|
||||
TX_ASM
|
||||
ld a, $ff
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld c, 16
|
||||
call DelayFrames
|
||||
|
|
|
|||
|
|
@ -325,10 +325,10 @@ PlayShootingStar: ; 4188a (10:588a)
|
|||
call DelayFrames
|
||||
.next
|
||||
ld a, BANK(Music_IntroBattle)
|
||||
ld [wc0ef], a
|
||||
ld [wc0f0], a
|
||||
ld [wAudioROMBank], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
ld a, MUSIC_INTRO_BATTLE
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
call IntroClearMiddleOfScreen
|
||||
call ClearSprites
|
||||
|
|
|
|||
|
|
@ -312,7 +312,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
ld b,$63
|
||||
.next12
|
||||
ld a,b
|
||||
ld [wd11e],a
|
||||
ld [wPokeBallAnimData],a
|
||||
.BallSuccess2
|
||||
ld c,20
|
||||
call DelayFrames
|
||||
|
|
@ -331,7 +331,7 @@ ItemUseBall: ; d687 (3:5687)
|
|||
ld [wcf91],a
|
||||
pop af
|
||||
ld [wWhichPokemon],a
|
||||
ld a,[wd11e]
|
||||
ld a,[wPokeBallAnimData]
|
||||
cp a,$10
|
||||
ld hl,ItemUseBallText00
|
||||
jp z,.printText0
|
||||
|
|
@ -856,7 +856,7 @@ ItemUseMedicine: ; dabb (3:5abb)
|
|||
.notFullHP ; if the pokemon's current HP doesn't equal its max HP
|
||||
xor a
|
||||
ld [wLowHealthAlarm],a ;disable low health alarm
|
||||
ld [wc02a],a
|
||||
ld [wChannelSoundIDs + CH4],a
|
||||
push hl
|
||||
push de
|
||||
ld bc,32
|
||||
|
|
@ -1643,7 +1643,7 @@ ItemUsePokeflute: ; e140 (3:6140)
|
|||
call WaitForSoundToFinish ; wait for sound to end
|
||||
callba Music_PokeFluteInBattle ; play in-battle pokeflute music
|
||||
.musicWaitLoop ; wait for music to finish playing
|
||||
ld a,[wc02c]
|
||||
ld a,[wChannelSoundIDs + CH6]
|
||||
and a ; music off?
|
||||
jr nz,.musicWaitLoop
|
||||
.skipMusic
|
||||
|
|
@ -1716,8 +1716,8 @@ PlayedFluteHadEffectText: ; e215 (3:6215)
|
|||
ld c, BANK(SFX_Pokeflute)
|
||||
call PlayMusic
|
||||
.musicWaitLoop ; wait for music to finish playing
|
||||
ld a,[wc028]
|
||||
cp a,$b8
|
||||
ld a,[wChannelSoundIDs + CH2]
|
||||
cp a, SFX_POKEFLUE
|
||||
jr z,.musicWaitLoop
|
||||
call PlayDefaultMusic ; start playing normal music again
|
||||
.done
|
||||
|
|
@ -1895,7 +1895,7 @@ ItemUsePPRestore: ; e31e (3:631e)
|
|||
ld [wPlayerMoveListIndex],a
|
||||
jr nz,.chooseMon
|
||||
ld hl,wPartyMon1Moves
|
||||
ld bc,44
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call GetSelectedMoveOffset
|
||||
push hl
|
||||
ld a,[hl]
|
||||
|
|
@ -1937,7 +1937,7 @@ ItemUsePPRestore: ; e31e (3:631e)
|
|||
cp b ; is the pokemon whose PP was restored active in battle?
|
||||
jr nz,.skipUpdatingInBattleData
|
||||
ld hl,wPartyMon1PP
|
||||
ld bc,wPartyMon2 - wPartyMon1
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call AddNTimes
|
||||
ld de,wBattleMonPP
|
||||
ld bc,4
|
||||
|
|
@ -1959,12 +1959,12 @@ ItemUsePPRestore: ; e31e (3:631e)
|
|||
ld [wMonDataLocation],a
|
||||
call GetMaxPP
|
||||
ld hl,wPartyMon1Moves
|
||||
ld bc,44
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call GetSelectedMoveOffset
|
||||
ld bc,21
|
||||
ld bc, wPartyMon1PP - wPartyMon1Moves
|
||||
add hl,bc ; hl now points to move's PP
|
||||
ld a,[wd11e]
|
||||
ld b,a ; b = max PP
|
||||
ld a,[wMaxPP]
|
||||
ld b,a
|
||||
ld a,[wPPRestoreItem]
|
||||
cp a,MAX_ETHER
|
||||
jr z,.fullyRestorePP
|
||||
|
|
@ -2009,7 +2009,7 @@ ItemUsePPRestore: ; e31e (3:631e)
|
|||
.elixirLoop
|
||||
push bc
|
||||
ld hl,wPartyMon1Moves
|
||||
ld bc,44
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
call GetSelectedMoveOffset
|
||||
ld a,[hl]
|
||||
and a ; does the current slot have a move?
|
||||
|
|
@ -2283,20 +2283,17 @@ GotOffBicycleText: ; e5fc (3:65fc)
|
|||
; also, when a PP Up is used, it increases the current PP by one PP Up bonus
|
||||
; INPUT:
|
||||
; [wWhichPokemon] = index of pokemon in party
|
||||
; [wd11e] = mode
|
||||
; 0: Pokemon Center healing
|
||||
; 1: using a PP Up
|
||||
; [wCurrentMenuItem] = index of move (when using a PP Up)
|
||||
RestoreBonusPP: ; e606 (3:6606)
|
||||
ld hl,wPartyMon1Moves
|
||||
ld bc,wPartyMon2 - wPartyMon1
|
||||
ld bc, wPartyMon2 - wPartyMon1
|
||||
ld a,[wWhichPokemon]
|
||||
call AddNTimes
|
||||
push hl
|
||||
ld de,wNormalMaxPPList - 1
|
||||
predef LoadMovePPs ; loads the normal max PP of each of the pokemon's moves to wNormalMaxPPList
|
||||
pop hl
|
||||
ld c,21
|
||||
ld c, wPartyMon1PP - wPartyMon1Moves
|
||||
ld b,0
|
||||
add hl,bc ; hl now points to move 1 PP
|
||||
ld de,wNormalMaxPPList
|
||||
|
|
@ -2307,7 +2304,7 @@ RestoreBonusPP: ; e606 (3:6606)
|
|||
ld a,b
|
||||
cp a,5 ; reached the end of the pokemon's moves?
|
||||
ret z ; if so, return
|
||||
ld a,[wd11e]
|
||||
ld a,[wUsingPPUp]
|
||||
dec a ; using a PP Up?
|
||||
jr nz,.skipMenuItemIDCheck
|
||||
; if using a PP Up, check if this is the move it's being used on
|
||||
|
|
@ -2329,8 +2326,6 @@ RestoreBonusPP: ; e606 (3:6606)
|
|||
; INPUT:
|
||||
; [de] = normal max PP
|
||||
; [hl] = move PP
|
||||
; [wd11e] = max number of times to add bonus
|
||||
; set to 1 when using a PP Up, set to 255 otherwise
|
||||
AddBonusPP: ; e642 (3:6642)
|
||||
push bc
|
||||
ld a,[de] ; normal max PP of move
|
||||
|
|
@ -2358,9 +2353,9 @@ AddBonusPP: ; e642 (3:6642)
|
|||
.addAmount
|
||||
add b
|
||||
ld b,a
|
||||
ld a,[wd11e]
|
||||
dec a
|
||||
jr z,.done
|
||||
ld a,[wUsingPPUp]
|
||||
dec a ; is the player using a PP Up right now?
|
||||
jr z,.done ; if so, only add the bonus once
|
||||
dec c
|
||||
jr nz,.loop
|
||||
.done
|
||||
|
|
@ -2379,7 +2374,7 @@ AddBonusPP: ; e642 (3:6642)
|
|||
; 04: player's in-battle pokemon
|
||||
; [wCurrentMenuItem] = move index
|
||||
; OUTPUT:
|
||||
; [wd11e] = max PP
|
||||
; [wMaxPP] = max PP
|
||||
GetMaxPP: ; e677 (3:6677)
|
||||
ld a,[wMonDataLocation]
|
||||
and a
|
||||
|
|
@ -2432,12 +2427,12 @@ GetMaxPP: ; e677 (3:6677)
|
|||
ld l,e
|
||||
inc hl ; hl = wcd73
|
||||
ld [hl],a
|
||||
xor a
|
||||
ld [wd11e],a ; no limit on PP Up amount
|
||||
xor a ; add the bonus for the existing PP Up count
|
||||
ld [wUsingPPUp],a
|
||||
call AddBonusPP ; add bonus PP from PP Ups
|
||||
ld a,[hl]
|
||||
and a,%00111111 ; mask out the PP Up count
|
||||
ld [wd11e],a ; store max PP
|
||||
ld [wMaxPP],a ; store max PP
|
||||
ret
|
||||
|
||||
GetSelectedMoveOffset: ; e6e3 (3:66e3)
|
||||
|
|
|
|||
|
|
@ -395,7 +395,7 @@ PrintNumBadges: ; 5e2f (1:5e2f)
|
|||
ld b, $1
|
||||
call CountSetBits
|
||||
pop hl
|
||||
ld de, wd11e
|
||||
ld de, wNumSetBits
|
||||
lb bc, 1, 2
|
||||
jp PrintNumber
|
||||
|
||||
|
|
@ -405,7 +405,7 @@ PrintNumOwnedMons: ; 5e42 (1:5e42)
|
|||
ld b, wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
pop hl
|
||||
ld de, wd11e
|
||||
ld de, wNumSetBits
|
||||
lb bc, 1, 3
|
||||
jp PrintNumber
|
||||
|
||||
|
|
|
|||
|
|
@ -169,14 +169,14 @@ HandlePokedexListMenu: ; 40111 (10:4111)
|
|||
ld hl,wPokedexSeen
|
||||
ld b,wPokedexSeenEnd - wPokedexSeen
|
||||
call CountSetBits
|
||||
ld de,wd11e
|
||||
ld de, wNumSetBits
|
||||
coord hl, 16, 3
|
||||
lb bc, 1, 3
|
||||
call PrintNumber ; print number of seen pokemon
|
||||
ld hl,wPokedexOwned
|
||||
ld b,wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
ld de,wd11e
|
||||
ld de, wNumSetBits
|
||||
coord hl, 16, 6
|
||||
lb bc, 1, 3
|
||||
call PrintNumber ; print number of owned pokemon
|
||||
|
|
@ -397,7 +397,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
|||
ld hl,wd72c
|
||||
set 1,[hl]
|
||||
ld a,$33 ; 3/7 volume
|
||||
ld [$ff24],a
|
||||
ld [rNR50],a
|
||||
call GBPalWhiteOut ; zero all palettes
|
||||
call ClearScreen
|
||||
ld a,[wd11e] ; pokemon ID
|
||||
|
|
@ -566,7 +566,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
|
|||
ld hl,wd72c
|
||||
res 1,[hl]
|
||||
ld a,$77 ; max volume
|
||||
ld [$ff24],a
|
||||
ld [rNR50],a
|
||||
ret
|
||||
|
||||
HeightWeightText: ; 40448 (10:4448)
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ StatusScreen: ; 12953 (4:6953)
|
|||
ld hl, wd72c
|
||||
set 1, [hl]
|
||||
ld a, $33
|
||||
ld [$ff24], a ; Reduce the volume
|
||||
ld [rNR50], a ; Reduce the volume
|
||||
call GBPalWhiteOutWithDelay3
|
||||
call ClearScreen
|
||||
call UpdateSprites
|
||||
|
|
@ -138,7 +138,7 @@ StatusScreen: ; 12953 (4:6953)
|
|||
call PlaceString ; "STATUS/"
|
||||
coord hl, 14, 2
|
||||
call PrintLevel ; Pokémon level
|
||||
ld a, [W_MONHDEXNUM]
|
||||
ld a, [W_MONHINDEX]
|
||||
ld [wd11e], a
|
||||
ld [wd0b5], a
|
||||
predef IndexToPokedex
|
||||
|
|
@ -372,7 +372,7 @@ StatusScreen2: ; 12b57 (4:6b57)
|
|||
call PrintNumber
|
||||
ld a, "/"
|
||||
ld [hli], a
|
||||
ld de, wd11e
|
||||
ld de, wMaxPP
|
||||
lb bc, 1, 2
|
||||
call PrintNumber
|
||||
pop hl
|
||||
|
|
@ -417,7 +417,7 @@ StatusScreen2: ; 12b57 (4:6b57)
|
|||
call StatusScreen_ClearName
|
||||
coord hl, 9, 1
|
||||
call StatusScreen_ClearName
|
||||
ld a, [W_MONHDEXNUM]
|
||||
ld a, [W_MONHINDEX]
|
||||
ld [wd11e], a
|
||||
call GetMonName
|
||||
coord hl, 9, 1
|
||||
|
|
@ -431,7 +431,7 @@ StatusScreen2: ; 12b57 (4:6b57)
|
|||
ld hl, wd72c
|
||||
res 1, [hl]
|
||||
ld a, $77
|
||||
ld [$ff24], a
|
||||
ld [rNR50], a
|
||||
call GBPalWhiteOut
|
||||
jp ClearScreen
|
||||
|
||||
|
|
|
|||
|
|
@ -129,12 +129,12 @@ OakSpeech: ; 6115 (1:6115)
|
|||
ld a,[H_LOADEDROMBANK]
|
||||
push af
|
||||
ld a, BANK(Music_PalletTown)
|
||||
ld [wc0ef],a
|
||||
ld [wc0f0],a
|
||||
ld a,$A
|
||||
ld [wMusicHeaderPointer],a
|
||||
ld [wAudioROMBank],a
|
||||
ld [wAudioSavedROMBank],a
|
||||
ld a, 10
|
||||
ld [wAudioFadeOutControl],a
|
||||
ld a,$FF
|
||||
ld [wc0ee],a
|
||||
ld [wNewSoundID],a
|
||||
call PlaySound ; stop music
|
||||
pop af
|
||||
ld [H_LOADEDROMBANK],a
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ ShakeElevator: ; 7bf15 (1e:7f15)
|
|||
ld a, SFX_SAFARI_ZONE_PA
|
||||
call PlayMusic
|
||||
.musicLoop
|
||||
ld a, [wc02a]
|
||||
ld a, [wChannelSoundIDs + CH4]
|
||||
cp $b9
|
||||
jr z, .musicLoop
|
||||
call UpdateSprites
|
||||
|
|
|
|||
|
|
@ -15,44 +15,44 @@ AnimateHealingMachine: ; 70433 (1c:4433)
|
|||
ld hl, wOAMBuffer + $84
|
||||
ld de, PokeCenterOAMData
|
||||
call CopyHealingMachineOAM
|
||||
ld a, $4
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld a, 4
|
||||
ld [wAudioFadeOutControl], a
|
||||
ld a, $ff
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
.asm_70464
|
||||
ld a, [wMusicHeaderPointer]
|
||||
and a
|
||||
jr nz, .asm_70464
|
||||
.waitLoop
|
||||
ld a, [wAudioFadeOutControl]
|
||||
and a ; is fade-out finished?
|
||||
jr nz, .waitLoop ; if not, check again
|
||||
ld a, [wPartyCount]
|
||||
ld b, a
|
||||
.asm_7046e
|
||||
.partyLoop
|
||||
call CopyHealingMachineOAM
|
||||
ld a, SFX_HEALING_MACHINE
|
||||
call PlaySound
|
||||
ld c, 30
|
||||
call DelayFrames
|
||||
dec b
|
||||
jr nz, .asm_7046e
|
||||
ld a, [wc0ef]
|
||||
jr nz, .partyLoop
|
||||
ld a, [wAudioROMBank]
|
||||
cp BANK(Audio3_UpdateMusic)
|
||||
ld [wc0f0], a
|
||||
jr nz, .asm_70495
|
||||
ld [wAudioSavedROMBank], a
|
||||
jr nz, .next
|
||||
ld a, $ff
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld a, BANK(Music_PkmnHealed)
|
||||
ld [wc0ef], a
|
||||
.asm_70495
|
||||
ld [wAudioROMBank], a
|
||||
.next
|
||||
ld a, MUSIC_PKMN_HEALED
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld d, $28
|
||||
call FlashSprite8Times
|
||||
.asm_704a2
|
||||
ld a, [wc026]
|
||||
cp MUSIC_PKMN_HEALED
|
||||
jr z, .asm_704a2
|
||||
.waitLoop2
|
||||
ld a, [wChannelSoundIDs]
|
||||
cp MUSIC_PKMN_HEALED ; is the healed music still playing?
|
||||
jr z, .waitLoop2 ; if so, check gain
|
||||
ld c, 32
|
||||
call DelayFrames
|
||||
pop af
|
||||
|
|
|
|||
|
|
@ -163,10 +163,10 @@ PewterMuseumGuyMovementScriptPointerTable: ; 1a510 (6:6510)
|
|||
|
||||
PewterMovementScript_WalkToMuseum: ; 1a514 (6:6514)
|
||||
ld a, BANK(Music_MuseumGuy)
|
||||
ld [wc0ef], a
|
||||
ld [wc0f0], a
|
||||
ld [wAudioROMBank], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
ld a, MUSIC_MUSEUM_GUY
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
|
|
@ -219,10 +219,10 @@ PewterGymGuyMovementScriptPointerTable: ; 1a57d (6:657d)
|
|||
|
||||
PewterMovementScript_WalkToGym: ; 1a581 (6:6581)
|
||||
ld a, BANK(Music_MuseumGuy)
|
||||
ld [wc0ef], a
|
||||
ld [wc0f0], a
|
||||
ld [wAudioROMBank], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
ld a, MUSIC_MUSEUM_GUY
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld a, [wSpriteIndex]
|
||||
swap a
|
||||
|
|
|
|||
|
|
@ -4,45 +4,45 @@ OaksAideScript: ; 0x59035
|
|||
call YesNoChoice
|
||||
ld a, [wCurrentMenuItem]
|
||||
and a
|
||||
jr nz, .asm_59086
|
||||
jr nz, .choseNo
|
||||
ld hl, wPokedexOwned
|
||||
ld b, wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
ld a, [wd11e]
|
||||
ld [$ffdd], a
|
||||
ld a, [wNumSetBits]
|
||||
ld [hOaksAideNumMonsOwned], a
|
||||
ld b, a
|
||||
ld a, [$ffdb]
|
||||
ld a, [hOaksAideRequirement]
|
||||
cp b
|
||||
jr z, .asm_59059
|
||||
jr nc, .asm_5907c
|
||||
.asm_59059
|
||||
jr z, .giveItem
|
||||
jr nc, .notEnoughOwnedMons
|
||||
.giveItem
|
||||
ld hl, OaksAideHereYouGoText
|
||||
call PrintText
|
||||
ld a, [$ffdc]
|
||||
ld a, [hOaksAideItemReward]
|
||||
ld b, a
|
||||
ld c, 1
|
||||
call GiveItem
|
||||
jr nc, .BagFull
|
||||
jr nc, .bagFull
|
||||
ld hl, OaksAideGotItemText
|
||||
call PrintText
|
||||
ld a, $1
|
||||
jr .asm_5908e
|
||||
.BagFull
|
||||
jr .done
|
||||
.bagFull
|
||||
ld hl, OaksAideNoRoomText
|
||||
call PrintText
|
||||
xor a
|
||||
jr .asm_5908e
|
||||
.asm_5907c
|
||||
jr .done
|
||||
.notEnoughOwnedMons
|
||||
ld hl, OaksAideUhOhText
|
||||
call PrintText
|
||||
ld a, $80
|
||||
jr .asm_5908e
|
||||
.asm_59086
|
||||
jr .done
|
||||
.choseNo
|
||||
ld hl, OaksAideComeBackText
|
||||
call PrintText
|
||||
ld a, $ff
|
||||
.asm_5908e
|
||||
ld [$ffdb], a
|
||||
.done
|
||||
ld [hOaksAideResult], a
|
||||
ret
|
||||
|
||||
OaksAideHiText: ; 59091 (16:5091)
|
||||
|
|
|
|||
|
|
@ -24,12 +24,12 @@ DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6)
|
|||
predef HealParty
|
||||
callba AnimateHealingMachine ; do the healing machine animation
|
||||
xor a
|
||||
ld [wMusicHeaderPointer], a
|
||||
ld a, [wc0f0]
|
||||
ld [wc0ef], a
|
||||
ld a, [wd35b]
|
||||
ld [wcfca], a
|
||||
ld [wc0ee], a
|
||||
ld [wAudioFadeOutControl], a
|
||||
ld a, [wAudioSavedROMBank]
|
||||
ld [wAudioROMBank], a
|
||||
ld a, [wMapMusicSoundID]
|
||||
ld [wLastMusicSoundID], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
ld hl, PokemonFightingFitText
|
||||
call PrintText
|
||||
|
|
|
|||
|
|
@ -2,18 +2,18 @@ DisplayDexRating: ; 44169 (11:4169)
|
|||
ld hl, wPokedexSeen
|
||||
ld b, wPokedexSeenEnd - wPokedexSeen
|
||||
call CountSetBits
|
||||
ld a, [wd11e] ; result of CountSetBits (seen count)
|
||||
ld [$FFDB], a
|
||||
ld a, [wNumSetBits]
|
||||
ld [hDexRatingNumMonsSeen], a
|
||||
ld hl, wPokedexOwned
|
||||
ld b, wPokedexOwnedEnd - wPokedexOwned
|
||||
call CountSetBits
|
||||
ld a, [wd11e] ; result of CountSetBits (own count)
|
||||
ld [$FFDC], a
|
||||
ld a, [wNumSetBits]
|
||||
ld [hDexRatingNumMonsOwned], a
|
||||
ld hl, DexRatingsTable
|
||||
.findRating
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
ld a, [$FFDC] ; number of pokemon owned
|
||||
ld a, [hDexRatingNumMonsOwned]
|
||||
cp b
|
||||
jr c, .foundRating
|
||||
inc hl
|
||||
|
|
@ -24,30 +24,30 @@ DisplayDexRating: ; 44169 (11:4169)
|
|||
ld h, [hl]
|
||||
ld l, a ; load text pointer into hl
|
||||
CheckAndResetEventA EVENT_HALL_OF_FAME_DEX_RATING
|
||||
jr nz, .label3
|
||||
jr nz, .hallOfFame
|
||||
push hl
|
||||
ld hl, PokedexRatingText_441cc
|
||||
call PrintText
|
||||
pop hl
|
||||
call PrintText
|
||||
callba PlayPokedexRatingSfx
|
||||
jp WaitForTextScrollButtonPress ; wait for button press
|
||||
.label3
|
||||
jp WaitForTextScrollButtonPress
|
||||
.hallOfFame
|
||||
ld de, wcc5b
|
||||
ld a, [$FFDB]
|
||||
ld a, [hDexRatingNumMonsSeen]
|
||||
ld [de], a
|
||||
inc de
|
||||
ld a, [$FFDC]
|
||||
ld a, [hDexRatingNumMonsOwned]
|
||||
ld [de], a
|
||||
inc de
|
||||
.label4
|
||||
.copyRatingTextLoop
|
||||
ld a, [hli]
|
||||
cp a, $50
|
||||
jr z, .label5
|
||||
cp a, "@"
|
||||
jr z, .doneCopying
|
||||
ld [de], a
|
||||
inc de
|
||||
jr .label4
|
||||
.label5
|
||||
jr .copyRatingTextLoop
|
||||
.doneCopying
|
||||
ld [de], a
|
||||
ret
|
||||
|
||||
|
|
|
|||
|
|
@ -411,7 +411,7 @@ SlotMachine_CheckForMatches: ; 37588 (d:7588)
|
|||
call PrintText
|
||||
.done
|
||||
xor a
|
||||
ld [wc002], a
|
||||
ld [wMuteAudioAndPauseMusic], a
|
||||
ret
|
||||
.rollWheel3DownByOneSymbol
|
||||
call SlotMachine_AnimWheel3
|
||||
|
|
@ -654,7 +654,7 @@ SlotMachine_PrintPayoutCoins: ; 3775f (d:775f)
|
|||
|
||||
SlotMachine_PayCoinsToPlayer: ; 3776b (d:776b)
|
||||
ld a, $1
|
||||
ld [wc002], a
|
||||
ld [wMuteAudioAndPauseMusic], a
|
||||
call WaitForSoundToFinish
|
||||
|
||||
; Put 1 in the temp coins variable. This value is added to the player's coins
|
||||
|
|
|
|||
|
|
@ -18,8 +18,8 @@ SetDefaultNamesBeforeTitlescreen: ; 42b7 (1:42b7)
|
|||
ld [hli], a
|
||||
ld [hl], a
|
||||
ld a, BANK(Music_TitleScreen)
|
||||
ld [wc0ef], a
|
||||
ld [wc0f0], a
|
||||
ld [wAudioROMBank], a
|
||||
ld [wAudioSavedROMBank], a
|
||||
|
||||
DisplayTitleScreen: ; 42dd (1:42dd)
|
||||
call GBPalWhiteOut
|
||||
|
|
@ -212,7 +212,7 @@ ENDC
|
|||
call Delay3
|
||||
call WaitForSoundToFinish
|
||||
ld a, MUSIC_TITLE_SCREEN
|
||||
ld [wc0ee], a
|
||||
ld [wNewSoundID], a
|
||||
call PlaySound
|
||||
xor a
|
||||
ld [wcc5b], a
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue