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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_EXEGGCUTE ; pokedex id
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db 60 ; base hp
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db 40 ; base attack
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db 80 ; base defense
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db 40 ; base speed
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db 60 ; base special
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db GRASS ; species type 1
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db PSYCHIC ; species type 2
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db 90 ; catch rate
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db 98 ; base exp yield
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INCBIN "gfx/pokemon/front/exeggcute.pic",0,1 ; 77, sprite dimensions
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dw ExeggcutePicFront
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dw ExeggcutePicBack
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; attacks known at lvl 0
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db BARRAGE
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db HYPNOSIS
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db 0
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db 0
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db 5 ; growth rate
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; learnset
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tmlearn 6
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tmlearn 9,10
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tmlearn 20
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tmlearn 29,30,31,32
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tmlearn 33,34,36,37
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tmlearn 44,46,47
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tmlearn 50
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db 0 ; padding
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db DEX_EXEGGCUTE ; pokedex id
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db 60, 40, 80, 40, 60
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; hp atk def spd spc
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db GRASS, PSYCHIC ; type
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db 90 ; catch rate
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db 98 ; base exp
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INCBIN "gfx/pokemon/front/exeggcute.pic", 0, 1 ; sprite dimensions
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dw ExeggcutePicFront, ExeggcutePicBack
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db BARRAGE, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
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db 5 ; growth rate
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; tm/hm learnset
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tmhm 6, 9, 10, 20, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50
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; end
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db 0 ; padding
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