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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_GEODUDE ; pokedex id
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db 40 ; base hp
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db 80 ; base attack
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db 100 ; base defense
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db 20 ; base speed
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db 30 ; base special
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db ROCK ; species type 1
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db GROUND ; species type 2
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db 255 ; catch rate
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db 86 ; base exp yield
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INCBIN "gfx/pokemon/front/geodude.pic",0,1 ; 55, sprite dimensions
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dw GeodudePicFront
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dw GeodudePicBack
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; attacks known at lvl 0
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db TACKLE
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db 0
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db 0
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db 0
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db 3 ; growth rate
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; learnset
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tmlearn 1,6,8
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tmlearn 9,10
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tmlearn 17,18,19,20
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tmlearn 26,27,28,31,32
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tmlearn 34,35,36,38
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tmlearn 44,47,48
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tmlearn 50,54
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db 0 ; padding
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db DEX_GEODUDE ; pokedex id
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db 40, 80, 100, 20, 30
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; hp atk def spd spc
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db ROCK, GROUND ; type
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db 255 ; catch rate
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db 86 ; base exp
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INCBIN "gfx/pokemon/front/geodude.pic", 0, 1 ; sprite dimensions
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dw GeodudePicFront, GeodudePicBack
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db TACKLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
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db 3 ; growth rate
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; tm/hm learnset
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tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
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; end
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db 0 ; padding
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