Port pokecrystal's base data and tmhm structure

To do: TM/HM constants named after moves
This commit is contained in:
Rangi 2020-07-05 21:59:32 -04:00
parent c57c93d2b2
commit 66ebe56adc
153 changed files with 3048 additions and 4238 deletions

View file

@ -1,28 +1,20 @@
db DEX_HAUNTER ; pokedex id
db 45 ; base hp
db 50 ; base attack
db 45 ; base defense
db 95 ; base speed
db 115 ; base special
db GHOST ; species type 1
db POISON ; species type 2
db 90 ; catch rate
db 126 ; base exp yield
INCBIN "gfx/pokemon/front/haunter.pic",0,1 ; 66, sprite dimensions
dw HaunterPicFront
dw HaunterPicBack
; attacks known at lvl 0
db LICK
db CONFUSE_RAY
db NIGHT_SHADE
db 0
db 3 ; growth rate
; learnset
tmlearn 6
tmlearn 0
tmlearn 20,21,24
tmlearn 25,29,31,32
tmlearn 34,36
tmlearn 42,44,46,47
tmlearn 50
db 0 ; padding
db DEX_HAUNTER ; pokedex id
db 45, 50, 45, 95, 115
; hp atk def spd spc
db GHOST, POISON ; type
db 90 ; catch rate
db 126 ; base exp
INCBIN "gfx/pokemon/front/haunter.pic", 0, 1 ; sprite dimensions
dw HaunterPicFront, HaunterPicBack
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
db 3 ; growth rate
; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50
; end
db 0 ; padding