Port pokecrystal's base data and tmhm structure

To do: TM/HM constants named after moves
This commit is contained in:
Rangi 2020-07-05 21:59:32 -04:00
parent c57c93d2b2
commit 66ebe56adc
153 changed files with 3048 additions and 4238 deletions

View file

@ -1,28 +1,20 @@
db DEX_KAKUNA ; pokedex id
db 45 ; base hp
db 25 ; base attack
db 50 ; base defense
db 35 ; base speed
db 25 ; base special
db BUG ; species type 1
db POISON ; species type 2
db 120 ; catch rate
db 71 ; base exp yield
INCBIN "gfx/pokemon/front/kakuna.pic",0,1 ; 55, sprite dimensions
dw KakunaPicFront
dw KakunaPicBack
; attacks known at lvl 0
db HARDEN
db 0
db 0
db 0
db 0 ; growth rate
; learnset
tmlearn 0
tmlearn 0
tmlearn 0
tmlearn 0
tmlearn 0
tmlearn 0
tmlearn 0
db 0 ; padding
db DEX_KAKUNA ; pokedex id
db 45, 25, 50, 35, 25
; hp atk def spd spc
db BUG, POISON ; type
db 120 ; catch rate
db 71 ; base exp
INCBIN "gfx/pokemon/front/kakuna.pic", 0, 1 ; sprite dimensions
dw KakunaPicFront, KakunaPicBack
db HARDEN, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
db 0 ; growth rate
; tm/hm learnset
tmhm
; end
db 0 ; padding