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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_MANKEY ; pokedex id
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db 40 ; base hp
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db 80 ; base attack
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db 35 ; base defense
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db 70 ; base speed
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db 35 ; base special
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db FIGHTING ; species type 1
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db FIGHTING ; species type 2
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db 190 ; catch rate
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db 74 ; base exp yield
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INCBIN "gfx/pokemon/front/mankey.pic",0,1 ; 55, sprite dimensions
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dw MankeyPicFront
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dw MankeyPicBack
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; attacks known at lvl 0
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db SCRATCH
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db LEER
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db 0
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db 0
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db 0 ; growth rate
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; learnset
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tmlearn 1,5,6,8
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tmlearn 9,10,16
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tmlearn 17,18,19,20,24
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tmlearn 25,28,31,32
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tmlearn 34,35,39,40
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tmlearn 44,48
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tmlearn 50,54
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db 0 ; padding
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db DEX_MANKEY ; pokedex id
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db 40, 80, 35, 70, 35
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; hp atk def spd spc
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db FIGHTING, FIGHTING ; type
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db 190 ; catch rate
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db 74 ; base exp
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INCBIN "gfx/pokemon/front/mankey.pic", 0, 1 ; sprite dimensions
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dw MankeyPicFront, MankeyPicBack
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db SCRATCH, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
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db 0 ; growth rate
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; tm/hm learnset
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tmhm 1, 5, 6, 8, 9, 10, 16, 17, 18, 19, 20, 24, 25, 28, 31, 32, 34, 35, 39, 40, 44, 48, 50, 54
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; end
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db 0 ; padding
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