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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_OMANYTE ; pokedex id
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db 35 ; base hp
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db 40 ; base attack
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db 100 ; base defense
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db 35 ; base speed
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db 90 ; base special
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db ROCK ; species type 1
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db WATER ; species type 2
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db 45 ; catch rate
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db 120 ; base exp yield
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INCBIN "gfx/pokemon/front/omanyte.pic",0,1 ; 55, sprite dimensions
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dw OmanytePicFront
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dw OmanytePicBack
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; attacks known at lvl 0
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db WATER_GUN
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db WITHDRAW
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db 0
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db 0
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db 0 ; growth rate
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; learnset
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tmlearn 6,8
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tmlearn 9,10,11,12,13,14
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tmlearn 20
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tmlearn 31,32
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tmlearn 33,34
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tmlearn 44
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tmlearn 50,53
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db 0 ; padding
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db DEX_OMANYTE ; pokedex id
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db 35, 40, 100, 35, 90
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; hp atk def spd spc
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db ROCK, WATER ; type
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db 45 ; catch rate
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db 120 ; base exp
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INCBIN "gfx/pokemon/front/omanyte.pic", 0, 1 ; sprite dimensions
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dw OmanytePicFront, OmanytePicBack
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db WATER_GUN, WITHDRAW, NO_MOVE, NO_MOVE ; level 1 learnset
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db 0 ; growth rate
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; tm/hm learnset
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tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 33, 34, 44, 50, 53
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; end
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db 0 ; padding
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