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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_PSYDUCK ; pokedex id
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db 50 ; base hp
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db 52 ; base attack
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db 48 ; base defense
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db 55 ; base speed
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db 50 ; base special
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db WATER ; species type 1
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db WATER ; species type 2
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db 190 ; catch rate
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db 80 ; base exp yield
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INCBIN "gfx/pokemon/front/psyduck.pic",0,1 ; 55, sprite dimensions
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dw PsyduckPicFront
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dw PsyduckPicBack
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; attacks known at lvl 0
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db SCRATCH
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db 0
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db 0
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db 0
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db 0 ; growth rate
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; learnset
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tmlearn 1,5,6,8
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tmlearn 9,10,11,12,13,14,16
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tmlearn 17,18,19,20
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tmlearn 28,31,32
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tmlearn 34,39,40
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tmlearn 44
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tmlearn 50,53,54
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db 0 ; padding
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db DEX_PSYDUCK ; pokedex id
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db 50, 52, 48, 55, 50
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; hp atk def spd spc
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db WATER, WATER ; type
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db 190 ; catch rate
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db 80 ; base exp
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INCBIN "gfx/pokemon/front/psyduck.pic", 0, 1 ; sprite dimensions
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dw PsyduckPicFront, PsyduckPicBack
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db SCRATCH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
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db 0 ; growth rate
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; tm/hm learnset
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tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 16, 17, 18, 19, 20, 28, 31, 32, 34, 39, 40, 44, 50, 53, 54
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; end
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db 0 ; padding
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