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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_SCYTHER ; pokedex id
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db 70 ; base hp
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db 110 ; base attack
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db 80 ; base defense
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db 105 ; base speed
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db 55 ; base special
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db BUG ; species type 1
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db FLYING ; species type 2
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db 45 ; catch rate
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db 187 ; base exp yield
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INCBIN "gfx/pokemon/front/scyther.pic",0,1 ; 77, sprite dimensions
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dw ScytherPicFront
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dw ScytherPicBack
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; attacks known at lvl 0
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db QUICK_ATTACK
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db 0
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db 0
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db 0
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db 0 ; growth rate
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; learnset
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tmlearn 3,6
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tmlearn 9,10,15
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tmlearn 20
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tmlearn 31,32
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tmlearn 34,39,40
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tmlearn 44
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tmlearn 50,51
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db 0 ; padding
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db DEX_SCYTHER ; pokedex id
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db 70, 110, 80, 105, 55
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; hp atk def spd spc
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db BUG, FLYING ; type
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db 45 ; catch rate
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db 187 ; base exp
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INCBIN "gfx/pokemon/front/scyther.pic", 0, 1 ; sprite dimensions
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dw ScytherPicFront, ScytherPicBack
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db QUICK_ATTACK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
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db 0 ; growth rate
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; tm/hm learnset
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tmhm 3, 6, 9, 10, 15, 20, 31, 32, 34, 39, 40, 44, 50, 51
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; end
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db 0 ; padding
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