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Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
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153 changed files with 3048 additions and 4238 deletions
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@ -1,28 +1,20 @@
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db DEX_VILEPLUME ; pokedex id
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db 75 ; base hp
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db 80 ; base attack
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db 85 ; base defense
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db 50 ; base speed
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db 100 ; base special
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db GRASS ; species type 1
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db POISON ; species type 2
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db 45 ; catch rate
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db 184 ; base exp yield
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INCBIN "gfx/pokemon/front/vileplume.pic",0,1 ; 77, sprite dimensions
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dw VileplumePicFront
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dw VileplumePicBack
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; attacks known at lvl 0
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db STUN_SPORE
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db SLEEP_POWDER
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db ACID
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db PETAL_DANCE
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db 3 ; growth rate
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; learnset
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tmlearn 3,6,8
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tmlearn 9,10,15
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tmlearn 20,21,22
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tmlearn 31,32
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tmlearn 33,34
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tmlearn 44
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tmlearn 50,51
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db 0 ; padding
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db DEX_VILEPLUME ; pokedex id
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db 75, 80, 85, 50, 100
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; hp atk def spd spc
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db GRASS, POISON ; type
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db 45 ; catch rate
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db 184 ; base exp
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INCBIN "gfx/pokemon/front/vileplume.pic", 0, 1 ; sprite dimensions
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dw VileplumePicFront, VileplumePicBack
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db STUN_SPORE, SLEEP_POWDER, ACID, PETAL_DANCE ; level 1 learnset
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db 3 ; growth rate
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; tm/hm learnset
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tmhm 3, 6, 8, 9, 10, 15, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
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; end
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db 0 ; padding
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