Port pokecrystal's base data and tmhm structure

To do: TM/HM constants named after moves
This commit is contained in:
Rangi 2020-07-05 21:59:32 -04:00
parent c57c93d2b2
commit 66ebe56adc
153 changed files with 3048 additions and 4238 deletions

View file

@ -1,28 +1,20 @@
db DEX_ZUBAT ; pokedex id
db 40 ; base hp
db 45 ; base attack
db 35 ; base defense
db 55 ; base speed
db 40 ; base special
db POISON ; species type 1
db FLYING ; species type 2
db 255 ; catch rate
db 54 ; base exp yield
INCBIN "gfx/pokemon/front/zubat.pic",0,1 ; 55, sprite dimensions
dw ZubatPicFront
dw ZubatPicBack
; attacks known at lvl 0
db LEECH_LIFE
db 0
db 0
db 0
db 0 ; growth rate
; learnset
tmlearn 2,4,6
tmlearn 9,10
tmlearn 20,21
tmlearn 31,32
tmlearn 34,39
tmlearn 44
tmlearn 50
db 0 ; padding
db DEX_ZUBAT ; pokedex id
db 40, 45, 35, 55, 40
; hp atk def spd spc
db POISON, FLYING ; type
db 255 ; catch rate
db 54 ; base exp
INCBIN "gfx/pokemon/front/zubat.pic", 0, 1 ; sprite dimensions
dw ZubatPicFront, ZubatPicBack
db LEECH_LIFE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 20, 21, 31, 32, 34, 39, 44, 50
; end
db 0 ; padding