Yujirou Event Scripting, half-finished

This code has a lot of problems with solutions that me and Frrf can't seem to figure out. We've taken a lot of references from Erika's Gym but we've got many bugs after Yujirou is defeated, such as one case where you end up instantly doing the rematch fight, which is insane because there's no way this can actually happen.

What's committed is a fight that can be re-fought when it shouldn't.
This commit is contained in:
May Evans 2023-03-30 21:01:18 +01:00
parent 71de0f07a5
commit 67132fefcb
10 changed files with 163 additions and 15 deletions

View file

@ -37,3 +37,37 @@ _YujirouAfterBattleText::
line "beat you!"
done
_YujirouIntro2::
text "Hey! You're back!"
para "After GIOVANNI got"
line "exposed for who"
cont "he truly is, I'm"
cont "closer than ever"
cont "to my goal!"
para "<PLAYER>!"
para "This time, I"
line "will defeat you!"
done
_YujirouLoseText2::
text "Huh?!"
line "Not again!"
prompt
_YujirouAfterBattleText2::
text "I lost..."
para "..."
para "I had all the"
line "best NORMAL-"
cont "type #MON."
para "Maybe it's me?"
done