Enby YES
internally kind of sloppy, filenames refer to Pink as a few different things and none of them are by their final name lol Haven't managed to get this to build the debug rom? Probably not a big deal, though you have to specifically run "make kep" instead of just "make"
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@ -5,3 +5,6 @@ RedFishingRodTiles: INCBIN "gfx/overworld/fishing_rod.2bpp"
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GreenFishingTilesFront: INCBIN "gfx/overworld/green_fish_front.2bpp"
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GreenFishingTilesBack: INCBIN "gfx/overworld/green_fish_back.2bpp"
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GreenFishingTilesSide: INCBIN "gfx/overworld/green_fish_side.2bpp"
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TealFishingTilesFront: INCBIN "gfx/overworld/teal_fish_front.2bpp"
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TealFishingTilesBack: INCBIN "gfx/overworld/teal_fish_back.2bpp"
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TealFishingTilesSide: INCBIN "gfx/overworld/teal_fish_side.2bpp"
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BIN
gfx/overworld/teal_fish_back.png
Normal file
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After Width: | Height: | Size: 602 B |
BIN
gfx/overworld/teal_fish_front.png
Normal file
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After Width: | Height: | Size: 635 B |
BIN
gfx/overworld/teal_fish_side.png
Normal file
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After Width: | Height: | Size: 633 B |
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@ -260,7 +260,8 @@ PidgeottoPicFront:: INCBIN "gfx/pokemon/front/pidgeotto.pic"
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PidgeottoPicBack:: INCBIN "gfx/pokemon/back/pidgeottob.pic"
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RedPicBack:: INCBIN "gfx/player/redb.pic"
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GreenPicBack:: INCBIN "gfx/player/greenb.pic"
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GreenPicBack:: INCBIN "gfx/player/greenb.pic"
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TealPicBack:: INCBIN "gfx/player/thirdb.pic"
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OldManPicBack:: INCBIN "gfx/battle/oldmanb.pic"
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@ -1,4 +1,5 @@
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RedPicFront:: INCBIN "gfx/player/red.pic"
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GreenPicFront:: INCBIN "gfx/player/green.pic"
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EnbyPicFront:: INCBIN "gfx/player/third.pic"
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ShrinkPic1:: INCBIN "gfx/player/shrink1.pic"
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ShrinkPic2:: INCBIN "gfx/player/shrink2.pic"
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BIN
gfx/player/third.png
Normal file
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After Width: | Height: | Size: 1.4 KiB |
BIN
gfx/player/thirdb.png
Normal file
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After Width: | Height: | Size: 902 B |
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@ -37,6 +37,8 @@ RedBikeSprite:: INCBIN "gfx/sprites/red_bike.2bpp"
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RedSprite:: INCBIN "gfx/sprites/red.2bpp"
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GreenBikeSprite:: INCBIN "gfx/sprites/green_bike.2bpp"
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GreenSprite:: INCBIN "gfx/sprites/green.2bpp"
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TealBikeSprite:: INCBIN "gfx/sprites/teal_bike.2bpp"
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TealSprite:: INCBIN "gfx/sprites/teal.2bpp"
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BlueSprite:: INCBIN "gfx/sprites/blue.2bpp"
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OakSprite:: INCBIN "gfx/sprites/oak.2bpp"
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YoungsterSprite:: INCBIN "gfx/sprites/youngster.2bpp"
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@ -66,12 +68,6 @@ ErikaSprite:: INCBIN "gfx/sprites/erika.2bpp"
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MiddleAgedWomanSprite:: INCBIN "gfx/sprites/middle_aged_woman.2bpp"
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BrunetteGirlSprite:: INCBIN "gfx/sprites/brunette_girl.2bpp"
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LanceSprite:: INCBIN "gfx/sprites/lance.2bpp"
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MomSprite:: INCBIN "gfx/sprites/mom.2bpp"
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BaldingGuySprite:: INCBIN "gfx/sprites/balding_guy.2bpp"
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LittleBoySprite:: INCBIN "gfx/sprites/little_boy.2bpp"
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GameboyKidSprite:: INCBIN "gfx/sprites/gameboy_kid.2bpp"
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FairySprite:: INCBIN "gfx/sprites/fairy.2bpp"
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AgathaSprite:: INCBIN "gfx/sprites/agatha.2bpp"
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SeelSprite:: INCBIN "gfx/sprites/seel.2bpp" ; what a SILLY thing to do.
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SECTION "NPC Sprites 3", ROMX
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@ -98,3 +94,12 @@ MagikarpSprite:: INCBIN "gfx/sprites/magikarp.2bpp"
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PoliwagSprite:: INCBIN "gfx/sprites/poliwag.2bpp"
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LoreleiSprite:: INCBIN "gfx/sprites/lorelei.2bpp"
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BrunoSprite:: INCBIN "gfx/sprites/bruno.2bpp"
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SECTION "NPC Sprites 4", ROMX
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MomSprite:: INCBIN "gfx/sprites/mom.2bpp"
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BaldingGuySprite:: INCBIN "gfx/sprites/balding_guy.2bpp"
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LittleBoySprite:: INCBIN "gfx/sprites/little_boy.2bpp"
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GameboyKidSprite:: INCBIN "gfx/sprites/gameboy_kid.2bpp"
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FairySprite:: INCBIN "gfx/sprites/fairy.2bpp"
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AgathaSprite:: INCBIN "gfx/sprites/agatha.2bpp"
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BIN
gfx/sprites/teal.png
Normal file
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After Width: | Height: | Size: 15 KiB |
BIN
gfx/sprites/teal_bike.png
Normal file
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After Width: | Height: | Size: 16 KiB |
BIN
gfx/title/nbplayer.png
Normal file
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After Width: | Height: | Size: 1.7 KiB |
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@ -9,3 +9,6 @@ BadgeNumbersTileGraphics: INCBIN "gfx/trainer_card/badge_numbers.2bpp"
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FPlayerCharacterTitleGraphics: INCBIN "gfx/title/fplayer.2bpp"
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FPlayerCharacterTitleGraphicsEnd:
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NBPlayerCharacterTitleGraphics: INCBIN "gfx/title/nbplayer.2bpp"
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NBPlayerCharacterTitleGraphicsEnd:
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